Merge branch 'develop' into harmony2
This commit is contained in:
commit
2c4090210f
|
@ -1,6 +1,7 @@
|
|||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Mono.Cecil;
|
||||
using Mono.Cecil.Cil;
|
||||
using Mono.Collections.Generic;
|
||||
|
@ -58,47 +59,44 @@ namespace StardewModdingAPI.Framework.ModLoading.Framework
|
|||
/// <returns>Returns whether the module was modified.</returns>
|
||||
public bool RewriteModule()
|
||||
{
|
||||
// rewrite each type in the assembly, tracking whether any type was rewritten (Item1)
|
||||
// and any exception that occurred during rewriting (Item2).
|
||||
var cancellationToken = new CancellationTokenSource();
|
||||
Tuple<bool, Exception> result = this.Module
|
||||
.GetTypes()
|
||||
.Where(type => type.BaseType != null) // skip special types like <Module>
|
||||
.AsParallel()
|
||||
.WithExecutionMode(ParallelExecutionMode.ForceParallelism)
|
||||
.Select(type =>
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
return Tuple.Create(false, null as Exception);
|
||||
int typesChanged = 0;
|
||||
Exception exception = null;
|
||||
|
||||
bool anyRewritten = false;
|
||||
Parallel.ForEach(
|
||||
source: this.Module.GetTypes().Where(type => type.BaseType != null), // skip special types like <Module>
|
||||
body: type =>
|
||||
{
|
||||
if (exception != null)
|
||||
return;
|
||||
|
||||
bool changed = false;
|
||||
try
|
||||
{
|
||||
anyRewritten |= this.RewriteCustomAttributes(type.CustomAttributes);
|
||||
anyRewritten |= this.RewriteGenericParameters(type.GenericParameters);
|
||||
changed |= this.RewriteCustomAttributes(type.CustomAttributes);
|
||||
changed |= this.RewriteGenericParameters(type.GenericParameters);
|
||||
|
||||
foreach (InterfaceImplementation @interface in type.Interfaces)
|
||||
anyRewritten |= this.RewriteTypeReference(@interface.InterfaceType, newType => @interface.InterfaceType = newType);
|
||||
changed |= this.RewriteTypeReference(@interface.InterfaceType, newType => @interface.InterfaceType = newType);
|
||||
|
||||
if (type.BaseType.FullName != "System.Object")
|
||||
anyRewritten |= this.RewriteTypeReference(type.BaseType, newType => type.BaseType = newType);
|
||||
changed |= this.RewriteTypeReference(type.BaseType, newType => type.BaseType = newType);
|
||||
|
||||
foreach (MethodDefinition method in type.Methods)
|
||||
{
|
||||
anyRewritten |= this.RewriteTypeReference(method.ReturnType, newType => method.ReturnType = newType);
|
||||
anyRewritten |= this.RewriteGenericParameters(method.GenericParameters);
|
||||
anyRewritten |= this.RewriteCustomAttributes(method.CustomAttributes);
|
||||
changed |= this.RewriteTypeReference(method.ReturnType, newType => method.ReturnType = newType);
|
||||
changed |= this.RewriteGenericParameters(method.GenericParameters);
|
||||
changed |= this.RewriteCustomAttributes(method.CustomAttributes);
|
||||
|
||||
foreach (ParameterDefinition parameter in method.Parameters)
|
||||
anyRewritten |= this.RewriteTypeReference(parameter.ParameterType, newType => parameter.ParameterType = newType);
|
||||
changed |= this.RewriteTypeReference(parameter.ParameterType, newType => parameter.ParameterType = newType);
|
||||
|
||||
foreach (var methodOverride in method.Overrides)
|
||||
anyRewritten |= this.RewriteMethodReference(methodOverride);
|
||||
changed |= this.RewriteMethodReference(methodOverride);
|
||||
|
||||
if (method.HasBody)
|
||||
{
|
||||
foreach (VariableDefinition variable in method.Body.Variables)
|
||||
anyRewritten |= this.RewriteTypeReference(variable.VariableType, newType => variable.VariableType = newType);
|
||||
changed |= this.RewriteTypeReference(variable.VariableType, newType => variable.VariableType = newType);
|
||||
|
||||
// check CIL instructions
|
||||
ILProcessor cil = method.Body.GetILProcessor();
|
||||
|
@ -109,31 +107,29 @@ namespace StardewModdingAPI.Framework.ModLoading.Framework
|
|||
if (instruction.OpCode.Code == Code.Nop)
|
||||
continue;
|
||||
|
||||
anyRewritten |= this.RewriteInstruction(instruction, cil, newInstruction =>
|
||||
changed |= this.RewriteInstruction(instruction, cil, newInstruction =>
|
||||
{
|
||||
anyRewritten = true;
|
||||
changed = true;
|
||||
cil.Replace(instruction, newInstruction);
|
||||
instruction = newInstruction;
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return Tuple.Create(anyRewritten, null as Exception);
|
||||
}
|
||||
catch (Exception e)
|
||||
catch (Exception ex)
|
||||
{
|
||||
cancellationToken.Cancel();
|
||||
return Tuple.Create(anyRewritten, e);
|
||||
exception ??= ex;
|
||||
}
|
||||
})
|
||||
.Aggregate((a, b) => Tuple.Create(a.Item1 || b.Item1, a.Item2 ?? b.Item2));
|
||||
|
||||
bool rewritten = result.Item1;
|
||||
Exception exception = result.Item2;
|
||||
if (changed)
|
||||
Interlocked.Increment(ref typesChanged);
|
||||
}
|
||||
);
|
||||
|
||||
return exception == null
|
||||
? rewritten
|
||||
: throw exception;
|
||||
? typesChanged > 0
|
||||
: throw new Exception($"Rewriting {this.Module.Name} failed.", exception);
|
||||
}
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue