rename 'install.exe' to 'install on Windows.exe' to avoid confusion

This commit is contained in:
Jesse Plamondon-Willard 2018-05-11 12:59:52 -04:00
parent 7b92d37979
commit 324d02233d
2 changed files with 2 additions and 1 deletions

View File

@ -18,7 +18,7 @@
<RemoveDir Directories="$(PackagePath)" />
<!-- copy installer files -->
<Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(TargetDir)\$(TargetName).exe" DestinationFiles="$(PackagePath)\install.exe" />
<Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(TargetDir)\$(TargetName).exe" DestinationFiles="$(PackagePath)\install on Windows.exe" />
<Copy SourceFiles="$(TargetDir)\readme.txt" DestinationFiles="$(PackagePath)\README.txt" />
<Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(TargetDir)\unix-launcher.sh" DestinationFiles="$(PackageInternalPath)\Mono\StardewModdingAPI" />
<Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(TargetDir)\unix-install.sh" DestinationFiles="$(PackagePath)\install.sh" />

View File

@ -9,6 +9,7 @@
* Fixed console color scheme on Mac or in PowerShell, configurable via `StardewModdingAPI.config.json`.
* Fixed detection of GOG Galaxy install path in rare cases.
* Fixed install error on Linux/Mac in some cases.
* Renamed `install.exe` to `install on Windows.exe` to avoid confusion.
* For modders:
* Added code analysis to mod build config package to flag common issues as warnings.