diff --git a/docs/release-notes.md b/docs/release-notes.md
index 40f79d8e..cae29411 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -16,6 +16,7 @@
* While loading your mod, SMAPI now searches for indirect dependencies in your mod's folder to support edge cases like F# mods (thanks to TehPers)!
* **Raised deprecation message levels.**
_Deprecation warnings are now player-visible in the SMAPI console as grayed-out `DEBUG` messages. They'll be raised to `WARN` level in SMAPI 3.17 next month, which will be the last major release before SMAPI 4.0._
+ * Updated to Pintail 2.2.1 (see [changes](https://github.com/Nanoray-pl/Pintail/blob/master/docs/release-notes.md#221)).
* For the web UI:
* Added log parser warning about performance of PyTK 1.23.0 or earlier.
@@ -56,7 +57,7 @@ Released 17 June 2022 for Stardew Valley 1.5.6 or later. See [release highlights
* Updated dependencies:
* Harmony 2.2.1 (see changes in [2.2.0](https://github.com/pardeike/Harmony/releases/tag/v2.2.0.0) and [2.2.1](https://github.com/pardeike/Harmony/releases/tag/v2.2.1.0));
* Newtonsoft.Json 13.0.1 (see [changes](https://github.com/JamesNK/Newtonsoft.Json/releases/tag/13.0.1));
- * Pintail 2.2.0.
+ * Pintail 2.2.0 (see [changes](https://github.com/Nanoray-pl/Pintail/blob/master/docs/release-notes.md#220)).
* Removed transitional `UsePintail` option added in 3.14.0 (now always enabled).
* Fixed `onBehalfOf` arguments in the new content API being case-sensitive.
* Fixed map edits which change warps sometimes rebuilding the NPC pathfinding cache unnecessarily, which could cause a noticeable delay for players.
diff --git a/src/SMAPI/SMAPI.csproj b/src/SMAPI/SMAPI.csproj
index 1c745702..36db0545 100644
--- a/src/SMAPI/SMAPI.csproj
+++ b/src/SMAPI/SMAPI.csproj
@@ -27,7 +27,7 @@
-
+