diff --git a/build/GlobalAssemblyInfo.cs b/build/GlobalAssemblyInfo.cs index 3498263c..c022afda 100644 --- a/build/GlobalAssemblyInfo.cs +++ b/build/GlobalAssemblyInfo.cs @@ -1,5 +1,5 @@ using System.Reflection; [assembly: AssemblyProduct("SMAPI")] -[assembly: AssemblyVersion("2.8.0")] -[assembly: AssemblyFileVersion("2.8.0")] +[assembly: AssemblyVersion("2.8.1")] +[assembly: AssemblyFileVersion("2.8.1")] diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json index c3a5a823..3b00aa83 100644 --- a/src/SMAPI.Mods.ConsoleCommands/manifest.json +++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json @@ -5,5 +5,5 @@ "Description": "Adds SMAPI console commands that let you manipulate the game.", "UniqueID": "SMAPI.ConsoleCommands", "EntryDll": "ConsoleCommands.dll", - "MinimumApiVersion": "2.8.0" + "MinimumApiVersion": "2.8.1" } diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json index 68d97271..f0c67056 100644 --- a/src/SMAPI.Mods.SaveBackup/manifest.json +++ b/src/SMAPI.Mods.SaveBackup/manifest.json @@ -5,5 +5,5 @@ "Description": "Automatically backs up all your saves once per day into its folder.", "UniqueID": "SMAPI.SaveBackup", "EntryDll": "SaveBackup.dll", - "MinimumApiVersion": "2.8.0" + "MinimumApiVersion": "2.8.1" } diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index 1fb86a20..6969bd7e 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -29,7 +29,7 @@ namespace StardewModdingAPI ** Public ****/ /// SMAPI's current semantic version. - public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.8.0"); + public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.8.1"); /// The minimum supported version of Stardew Valley. public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.32");