diff --git a/build/GlobalAssemblyInfo.cs b/build/GlobalAssemblyInfo.cs
index 3498263c..c022afda 100644
--- a/build/GlobalAssemblyInfo.cs
+++ b/build/GlobalAssemblyInfo.cs
@@ -1,5 +1,5 @@
using System.Reflection;
[assembly: AssemblyProduct("SMAPI")]
-[assembly: AssemblyVersion("2.8.0")]
-[assembly: AssemblyFileVersion("2.8.0")]
+[assembly: AssemblyVersion("2.8.1")]
+[assembly: AssemblyFileVersion("2.8.1")]
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json
index c3a5a823..3b00aa83 100644
--- a/src/SMAPI.Mods.ConsoleCommands/manifest.json
+++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json
@@ -5,5 +5,5 @@
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
- "MinimumApiVersion": "2.8.0"
+ "MinimumApiVersion": "2.8.1"
}
diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json
index 68d97271..f0c67056 100644
--- a/src/SMAPI.Mods.SaveBackup/manifest.json
+++ b/src/SMAPI.Mods.SaveBackup/manifest.json
@@ -5,5 +5,5 @@
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
- "MinimumApiVersion": "2.8.0"
+ "MinimumApiVersion": "2.8.1"
}
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index 1fb86a20..6969bd7e 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -29,7 +29,7 @@ namespace StardewModdingAPI
** Public
****/
/// SMAPI's current semantic version.
- public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.8.0");
+ public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.8.1");
/// The minimum supported version of Stardew Valley.
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.32");