move models into namespace (#192)

This commit is contained in:
Jesse Plamondon-Willard 2016-12-22 12:45:42 -05:00
parent 90f5233cc7
commit 3fd16a65f1
5 changed files with 6 additions and 4 deletions

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@ -1,6 +1,6 @@
using Newtonsoft.Json;
namespace StardewModdingAPI.Framework
namespace StardewModdingAPI.Framework.Models
{
/// <summary>Metadata about a GitHub release tag.</summary>
internal class GitRelease

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@ -1,4 +1,4 @@
namespace StardewModdingAPI.Framework
namespace StardewModdingAPI.Framework.Models
{
/// <summary>Contains user settings from SMAPI's JSON configuration file.</summary>
internal class UserSettings

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@ -3,6 +3,7 @@ using System.Net;
using System.Reflection;
using System.Threading.Tasks;
using Newtonsoft.Json;
using StardewModdingAPI.Framework.Models;
namespace StardewModdingAPI.Framework
{

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@ -14,6 +14,7 @@ using StardewModdingAPI.AssemblyRewriters;
using StardewModdingAPI.Events;
using StardewModdingAPI.Framework;
using StardewModdingAPI.Framework.AssemblyRewriting;
using StardewModdingAPI.Framework.Models;
using StardewModdingAPI.Inheritance;
using StardewValley;
using Monitor = StardewModdingAPI.Framework.Monitor;

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@ -174,8 +174,8 @@
<Compile Include="LogLevel.cs" />
<Compile Include="Framework\ModRegistry.cs" />
<Compile Include="Framework\UpdateHelper.cs" />
<Compile Include="Framework\GitRelease.cs" />
<Compile Include="Framework\UserSettings.cs" />
<Compile Include="Framework\Models\GitRelease.cs" />
<Compile Include="Framework\Models\UserSettings.cs" />
<Compile Include="IMonitor.cs" />
<Compile Include="Inheritance\ChangeType.cs" />
<Compile Include="Inheritance\ItemStackChange.cs" />