Merge branch 'develop' into harmony2

This commit is contained in:
ZaneYork 2020-06-04 13:18:47 +08:00
commit 409e2f7c47
3 changed files with 28 additions and 16 deletions

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@ -6,6 +6,7 @@
* Mod warnings are now listed alphabetically. * Mod warnings are now listed alphabetically.
* MacOS files starting with `._` are now ignored and can no longer cause skipped mods. * MacOS files starting with `._` are now ignored and can no longer cause skipped mods.
* Simplified paranoid warning logs and reduced their log level. * Simplified paranoid warning logs and reduced their log level.
* Reduced startup time when loading mod DLLs (thanks to ZaneYork!).
* Fixed `BadImageFormatException` error detection. * Fixed `BadImageFormatException` error detection.
* Fixed black maps on Android for mods which use `.tmx` files. * Fixed black maps on Android for mods which use `.tmx` files.
@ -24,6 +25,7 @@
* Improved mod rewriting for compatibility: * Improved mod rewriting for compatibility:
* Fixed rewriting types in custom attributes. * Fixed rewriting types in custom attributes.
* Fixed rewriting generic types to method references. * Fixed rewriting generic types to method references.
* Fixed `helper.Reflection` blocking access to game methods/properties that were extended by SMAPI.
* Fixed asset propagation for Gil's portraits. * Fixed asset propagation for Gil's portraits.
* Fixed `.pdb` files ignored for error stack traces for mods rewritten by SMAPI. * Fixed `.pdb` files ignored for error stack traces for mods rewritten by SMAPI.

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@ -122,7 +122,8 @@ namespace StardewModdingAPI.Framework.ModHelpers
/// <returns>Returns the same property instance for convenience.</returns> /// <returns>Returns the same property instance for convenience.</returns>
private IReflectedProperty<T> AssertAccessAllowed<T>(IReflectedProperty<T> property) private IReflectedProperty<T> AssertAccessAllowed<T>(IReflectedProperty<T> property)
{ {
this.AssertAccessAllowed(property?.PropertyInfo); this.AssertAccessAllowed(property?.PropertyInfo.GetMethod?.GetBaseDefinition());
this.AssertAccessAllowed(property?.PropertyInfo.SetMethod?.GetBaseDefinition());
return property; return property;
} }
@ -131,7 +132,7 @@ namespace StardewModdingAPI.Framework.ModHelpers
/// <returns>Returns the same method instance for convenience.</returns> /// <returns>Returns the same method instance for convenience.</returns>
private IReflectedMethod AssertAccessAllowed(IReflectedMethod method) private IReflectedMethod AssertAccessAllowed(IReflectedMethod method)
{ {
this.AssertAccessAllowed(method?.MethodInfo); this.AssertAccessAllowed(method?.MethodInfo.GetBaseDefinition());
return method; return method;
} }

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@ -1,5 +1,6 @@
using System; using System;
using System.Linq; using System.Linq;
using System.Threading;
using Mono.Cecil; using Mono.Cecil;
using Mono.Cecil.Cil; using Mono.Cecil.Cil;
using Mono.Collections.Generic; using Mono.Collections.Generic;
@ -57,16 +58,22 @@ namespace StardewModdingAPI.Framework.ModLoading.Framework
/// <returns>Returns whether the module was modified.</returns> /// <returns>Returns whether the module was modified.</returns>
public bool RewriteModule() public bool RewriteModule()
{ {
Tuple<bool,Exception> aggregateResult = this.Module.GetTypes() // rewrite each type in the assembly, tracking whether any type was rewritten (Item1)
.AsParallel().WithExecutionMode(ParallelExecutionMode.ForceParallelism) // and any exception that occurred during rewriting (Item2).
var cancellationToken = new CancellationTokenSource();
Tuple<bool, Exception> result = this.Module
.GetTypes()
.Where(type => type.BaseType != null) // skip special types like <Module>
.AsParallel()
.WithExecutionMode(ParallelExecutionMode.ForceParallelism)
.Select(type => .Select(type =>
{ {
if (cancellationToken.IsCancellationRequested)
return Tuple.Create(false, null as Exception);
bool anyRewritten = false;
try try
{ {
bool anyRewritten = false;
if (type.BaseType == null)
return new Tuple<bool, Exception>(anyRewritten, null); // special type like <Module>
anyRewritten |= this.RewriteCustomAttributes(type.CustomAttributes); anyRewritten |= this.RewriteCustomAttributes(type.CustomAttributes);
anyRewritten |= this.RewriteGenericParameters(type.GenericParameters); anyRewritten |= this.RewriteGenericParameters(type.GenericParameters);
@ -112,19 +119,21 @@ namespace StardewModdingAPI.Framework.ModLoading.Framework
} }
} }
return new Tuple<bool, Exception>(anyRewritten, null); return Tuple.Create(anyRewritten, null as Exception);
} }
catch (Exception e) catch (Exception e)
{ {
return new Tuple<bool, Exception>(false, e.InnerException ?? e); cancellationToken.Cancel();
return Tuple.Create(anyRewritten, e);
} }
}) })
.Aggregate((tupleA, tupleB) => new Tuple<bool, Exception>(tupleA.Item1 | tupleB.Item1, tupleA.Item2 ?? tupleB.Item2)); // Aggregate result and exception .Aggregate((a, b) => Tuple.Create(a.Item1 || b.Item1, a.Item2 ?? b.Item2));
if (aggregateResult.Item2 != null)
{ bool rewritten = result.Item1;
throw aggregateResult.Item2; // rethrow inner Exception Exception exception = result.Item2;
} return exception == null
return aggregateResult.Item1; ? rewritten
: throw exception;
} }