prepare for release

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Jesse Plamondon-Willard 2022-08-31 17:15:58 -04:00
parent 5af87fc3be
commit 41e95642f0
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6 changed files with 12 additions and 10 deletions

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@ -7,7 +7,7 @@ repo. It imports the other MSBuild files as needed.
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!--set general build properties -->
<Version>3.16.1</Version>
<Version>3.16.2</Version>
<Product>SMAPI</Product>
<LangVersion>latest</LangVersion>
<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>

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@ -7,9 +7,11 @@
_If needed, you can update to SMAPI 3.16.0 first and then install the latest version._
-->
## Upcoming release
## 3.16.2
Released 31 August 2022 for Stardew Valley 1.5.6 or later.
* For players:
* Fixed some players with compatible GPUs incorrectly getting `NoSuitableGraphicsDeviceException` errors on launch.
* Fixed `NoSuitableGraphicsDeviceException` launch error for some players with compatible GPUs since 3.16.0.
## 3.16.1
Released 29 August 2022 for Stardew Valley 1.5.6 or later.

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@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
"Version": "3.16.1",
"Version": "3.16.2",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
"MinimumApiVersion": "3.16.1"
"MinimumApiVersion": "3.16.2"
}

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@ -1,9 +1,9 @@
{
"Name": "Error Handler",
"Author": "SMAPI",
"Version": "3.16.1",
"Version": "3.16.2",
"Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.",
"UniqueID": "SMAPI.ErrorHandler",
"EntryDll": "ErrorHandler.dll",
"MinimumApiVersion": "3.16.1"
"MinimumApiVersion": "3.16.2"
}

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@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
"Version": "3.16.1",
"Version": "3.16.2",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
"MinimumApiVersion": "3.16.1"
"MinimumApiVersion": "3.16.2"
}

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@ -52,7 +52,7 @@ namespace StardewModdingAPI
internal static int? LogScreenId { get; set; }
/// <summary>SMAPI's current raw semantic version.</summary>
internal static string RawApiVersion = "3.16.1";
internal static string RawApiVersion = "3.16.2";
}
/// <summary>Contains SMAPI's constants and assumptions.</summary>