Merge pull request #907 from atravita-mods/error-missing-imagesource
Add validation for missing tilesheet image sources
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421dfbe912
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@ -436,6 +436,10 @@ namespace StardewModdingAPI.Framework.ContentManagers
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tilesheet.ImageSource = this.NormalizePathSeparators(tilesheet.ImageSource);
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tilesheet.ImageSource = this.NormalizePathSeparators(tilesheet.ImageSource);
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string imageSource = tilesheet.ImageSource;
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string imageSource = tilesheet.ImageSource;
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// validate image source
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if (string.IsNullOrWhiteSpace(imageSource))
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throw new SContentLoadException(ContentLoadErrorType.InvalidData, $"{this.ModName} loaded map '{relativeMapPath}' with invalid tilesheet '{tilesheet.Id}'. This tilesheet has no image source.");
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// reverse incorrect eager tilesheet path prefixing
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// reverse incorrect eager tilesheet path prefixing
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if (fixEagerPathPrefixes && relativeMapFolder.Length > 0 && imageSource.StartsWith(relativeMapFolder))
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if (fixEagerPathPrefixes && relativeMapFolder.Length > 0 && imageSource.StartsWith(relativeMapFolder))
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imageSource = imageSource[(relativeMapFolder.Length + 1)..];
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imageSource = imageSource[(relativeMapFolder.Length + 1)..];
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