split SFieldConverter into separate converters
This commit is contained in:
parent
894fd25a18
commit
454a2de294
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@ -1,7 +1,6 @@
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using StardewModdingAPI.Framework.Serialisation;
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using StardewModdingAPI.Framework.Serialisation.Converters;
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using StardewModdingAPI.Framework.Serialisation.SmapiConverters;
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namespace StardewModdingAPI.Framework.Models
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{
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@ -21,18 +20,18 @@ namespace StardewModdingAPI.Framework.Models
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public string Author { get; set; }
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/// <summary>The mod version.</summary>
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[JsonConverter(typeof(SFieldConverter))]
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[JsonConverter(typeof(SemanticVersionConverter))]
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public ISemanticVersion Version { get; set; }
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/// <summary>The minimum SMAPI version required by this mod, if any.</summary>
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[JsonConverter(typeof(SFieldConverter))]
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[JsonConverter(typeof(SemanticVersionConverter))]
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public ISemanticVersion MinimumApiVersion { get; set; }
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/// <summary>The name of the DLL in the directory that has the <see cref="IMod.Entry"/> method.</summary>
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public string EntryDll { get; set; }
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/// <summary>The other mods that must be loaded before this mod.</summary>
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[JsonConverter(typeof(SFieldConverter))]
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[JsonConverter(typeof(ManifestDependencyArrayConverter))]
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public IManifestDependency[] Dependencies { get; set; }
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/// <summary>The namespaced mod IDs to query for updates (like <c>Nexus:541</c>).</summary>
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@ -1,8 +1,7 @@
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using System.Collections.Generic;
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using System.Linq;
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using Newtonsoft.Json;
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using StardewModdingAPI.Framework.Serialisation;
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using StardewModdingAPI.Framework.Serialisation.Converters;
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using StardewModdingAPI.Framework.Serialisation.SmapiConverters;
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namespace StardewModdingAPI.Framework.Models
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{
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@ -13,7 +12,7 @@ namespace StardewModdingAPI.Framework.Models
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** Accessors
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*********/
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/// <summary>The unique mod identifier.</summary>
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[JsonConverter(typeof(SFieldConverter))]
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[JsonConverter(typeof(ModDataIdConverter))]
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public ModDataID ID { get; set; }
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/// <summary>A value to inject into <see cref="IManifest.UpdateKeys"/> field if it's not already set.</summary>
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@ -23,7 +22,7 @@ namespace StardewModdingAPI.Framework.Models
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public string AlternativeUrl { get; set; }
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/// <summary>The compatibility of given mod versions (if any).</summary>
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[JsonConverter(typeof(SFieldConverter))]
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[JsonConverter(typeof(ModCompatibilityArrayConverter))]
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public ModCompatibility[] Compatibility { get; set; } = new ModCompatibility[0];
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/// <summary>Map local versions to a semantic version for update checks.</summary>
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@ -1,121 +0,0 @@
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using System;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using StardewModdingAPI.Framework.Exceptions;
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using StardewModdingAPI.Framework.Models;
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namespace StardewModdingAPI.Framework.Serialisation.Converters
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{
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/// <summary>Overrides how SMAPI reads and writes <see cref="ISemanticVersion"/> and <see cref="IManifestDependency"/> fields.</summary>
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internal class SFieldConverter : JsonConverter
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{
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/*********
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** Accessors
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*********/
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/// <summary>Whether this converter can write JSON.</summary>
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public override bool CanWrite => false;
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/*********
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** Public methods
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*********/
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/// <summary>Get whether this instance can convert the specified object type.</summary>
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/// <param name="objectType">The object type.</param>
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public override bool CanConvert(Type objectType)
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{
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return
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objectType == typeof(ISemanticVersion)
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|| objectType == typeof(IManifestDependency[])
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|| objectType == typeof(ModDataID)
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|| objectType == typeof(ModCompatibility[]);
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}
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/// <summary>Reads the JSON representation of the object.</summary>
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/// <param name="reader">The JSON reader.</param>
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/// <param name="objectType">The object type.</param>
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/// <param name="existingValue">The object being read.</param>
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/// <param name="serializer">The calling serializer.</param>
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public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
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{
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// semantic version
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if (objectType == typeof(ISemanticVersion))
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{
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JToken token = JToken.Load(reader);
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switch (token.Type)
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{
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case JTokenType.Object:
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{
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JObject obj = (JObject)token;
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int major = obj.Value<int>(nameof(ISemanticVersion.MajorVersion));
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int minor = obj.Value<int>(nameof(ISemanticVersion.MinorVersion));
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int patch = obj.Value<int>(nameof(ISemanticVersion.PatchVersion));
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string build = obj.Value<string>(nameof(ISemanticVersion.Build));
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return new LegacyManifestVersion(major, minor, patch, build);
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}
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case JTokenType.String:
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{
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string str = token.Value<string>();
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if (string.IsNullOrWhiteSpace(str))
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return null;
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if (!SemanticVersion.TryParse(str, out ISemanticVersion version))
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throw new SParseException($"Can't parse semantic version from invalid value '{str}', should be formatted like 1.2, 1.2.30, or 1.2.30-beta.");
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return version;
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}
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default:
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throw new SParseException($"Can't parse semantic version from {token.Type}, must be an object or string.");
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}
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}
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// manifest dependencies
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if (objectType == typeof(IManifestDependency[]))
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{
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List<IManifestDependency> result = new List<IManifestDependency>();
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foreach (JObject obj in JArray.Load(reader).Children<JObject>())
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{
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string uniqueID = obj.Value<string>(nameof(IManifestDependency.UniqueID));
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string minVersion = obj.Value<string>(nameof(IManifestDependency.MinimumVersion));
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bool required = obj.Value<bool?>(nameof(IManifestDependency.IsRequired)) ?? true;
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result.Add(new ManifestDependency(uniqueID, minVersion, required));
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}
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return result.ToArray();
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}
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// mod data ID
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if (objectType == typeof(ModDataID))
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{
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JToken token = JToken.Load(reader);
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return new ModDataID(token.Value<string>());
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}
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// mod compatibility records
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if (objectType == typeof(ModCompatibility[]))
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{
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List<ModCompatibility> result = new List<ModCompatibility>();
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foreach (JProperty property in JObject.Load(reader).Properties())
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{
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string range = property.Name;
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ModStatus status = (ModStatus)Enum.Parse(typeof(ModStatus), property.Value.Value<string>(nameof(ModCompatibility.Status)));
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string reasonPhrase = property.Value.Value<string>(nameof(ModCompatibility.ReasonPhrase));
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result.Add(new ModCompatibility(range, status, reasonPhrase));
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}
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return result.ToArray();
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}
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// unknown
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throw new NotSupportedException($"Unknown type '{objectType?.FullName}'.");
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}
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/// <summary>Writes the JSON representation of the object.</summary>
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/// <param name="writer">The JSON writer.</param>
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/// <param name="value">The value.</param>
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/// <param name="serializer">The calling serializer.</param>
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public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
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{
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throw new InvalidOperationException("This converter does not write JSON.");
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}
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}
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}
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@ -3,7 +3,7 @@ using Microsoft.Xna.Framework;
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using Newtonsoft.Json.Linq;
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using StardewModdingAPI.Framework.Exceptions;
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namespace StardewModdingAPI.Framework.Serialisation.Converters
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namespace StardewModdingAPI.Framework.Serialisation.CrossplatformConverters
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{
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/// <summary>Handles deserialisation of <see cref="Color"/> for crossplatform compatibility.</summary>
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/// <remarks>
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@ -3,7 +3,7 @@ using Microsoft.Xna.Framework;
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using Newtonsoft.Json.Linq;
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using StardewModdingAPI.Framework.Exceptions;
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namespace StardewModdingAPI.Framework.Serialisation.Converters
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namespace StardewModdingAPI.Framework.Serialisation.CrossplatformConverters
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{
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/// <summary>Handles deserialisation of <see cref="PointConverter"/> for crossplatform compatibility.</summary>
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/// <remarks>
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@ -4,7 +4,7 @@ using Microsoft.Xna.Framework;
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using Newtonsoft.Json.Linq;
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using StardewModdingAPI.Framework.Exceptions;
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namespace StardewModdingAPI.Framework.Serialisation.Converters
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namespace StardewModdingAPI.Framework.Serialisation.CrossplatformConverters
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{
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/// <summary>Handles deserialisation of <see cref="Rectangle"/> for crossplatform compatibility.</summary>
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/// <remarks>
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@ -3,7 +3,8 @@ using System.Collections.Generic;
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using System.IO;
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using Microsoft.Xna.Framework.Input;
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using Newtonsoft.Json;
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using StardewModdingAPI.Framework.Serialisation.Converters;
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using StardewModdingAPI.Framework.Serialisation.CrossplatformConverters;
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using StardewModdingAPI.Framework.Serialisation.SmapiConverters;
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namespace StardewModdingAPI.Framework.Serialisation
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{
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@ -0,0 +1,60 @@
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using System;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using StardewModdingAPI.Framework.Models;
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namespace StardewModdingAPI.Framework.Serialisation.SmapiConverters
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{
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/// <summary>Handles deserialisation of <see cref="IManifestDependency"/> arrays.</summary>
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internal class ManifestDependencyArrayConverter : JsonConverter
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{
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/*********
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** Accessors
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*********/
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/// <summary>Whether this converter can write JSON.</summary>
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public override bool CanWrite => false;
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/*********
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** Public methods
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*********/
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/// <summary>Get whether this instance can convert the specified object type.</summary>
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/// <param name="objectType">The object type.</param>
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public override bool CanConvert(Type objectType)
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{
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return objectType == typeof(IManifestDependency[]);
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}
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/*********
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** Protected methods
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*********/
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/// <summary>Read the JSON representation of the object.</summary>
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/// <param name="reader">The JSON reader.</param>
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/// <param name="objectType">The object type.</param>
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/// <param name="existingValue">The object being read.</param>
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/// <param name="serializer">The calling serializer.</param>
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public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
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{
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List<IManifestDependency> result = new List<IManifestDependency>();
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foreach (JObject obj in JArray.Load(reader).Children<JObject>())
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{
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string uniqueID = obj.Value<string>(nameof(IManifestDependency.UniqueID));
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string minVersion = obj.Value<string>(nameof(IManifestDependency.MinimumVersion));
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bool required = obj.Value<bool?>(nameof(IManifestDependency.IsRequired)) ?? true;
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result.Add(new ManifestDependency(uniqueID, minVersion, required));
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}
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return result.ToArray();
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}
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/// <summary>Writes the JSON representation of the object.</summary>
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/// <param name="writer">The JSON writer.</param>
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/// <param name="value">The value.</param>
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/// <param name="serializer">The calling serializer.</param>
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public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
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{
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throw new InvalidOperationException("This converter does not write JSON.");
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}
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}
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}
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@ -0,0 +1,61 @@
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using System;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using StardewModdingAPI.Framework.Models;
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namespace StardewModdingAPI.Framework.Serialisation.SmapiConverters
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{
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/// <summary>Handles deserialisation of <see cref="ModCompatibility"/> arrays.</summary>
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internal class ModCompatibilityArrayConverter : JsonConverter
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{
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/*********
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** Accessors
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*********/
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/// <summary>Whether this converter can write JSON.</summary>
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public override bool CanWrite => false;
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/*********
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** Public methods
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*********/
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/// <summary>Get whether this instance can convert the specified object type.</summary>
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/// <param name="objectType">The object type.</param>
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public override bool CanConvert(Type objectType)
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{
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return objectType == typeof(ModCompatibility[]);
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}
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/*********
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** Protected methods
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*********/
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/// <summary>Read the JSON representation of the object.</summary>
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/// <param name="reader">The JSON reader.</param>
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/// <param name="objectType">The object type.</param>
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/// <param name="existingValue">The object being read.</param>
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/// <param name="serializer">The calling serializer.</param>
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public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
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{
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List<ModCompatibility> result = new List<ModCompatibility>();
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foreach (JProperty property in JObject.Load(reader).Properties())
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{
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string range = property.Name;
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ModStatus status = (ModStatus)Enum.Parse(typeof(ModStatus), property.Value.Value<string>(nameof(ModCompatibility.Status)));
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string reasonPhrase = property.Value.Value<string>(nameof(ModCompatibility.ReasonPhrase));
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result.Add(new ModCompatibility(range, status, reasonPhrase));
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}
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return result.ToArray();
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}
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/// <summary>Writes the JSON representation of the object.</summary>
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/// <param name="writer">The JSON writer.</param>
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/// <param name="value">The value.</param>
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/// <param name="serializer">The calling serializer.</param>
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public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
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{
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throw new InvalidOperationException("This converter does not write JSON.");
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}
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}
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}
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@ -0,0 +1,19 @@
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using StardewModdingAPI.Framework.Models;
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namespace StardewModdingAPI.Framework.Serialisation.SmapiConverters
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{
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/// <summary>Handles deserialisation of <see cref="ModDataID"/>.</summary>
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internal class ModDataIdConverter : SimpleReadOnlyConverter<ModDataID>
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{
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/*********
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** Protected methods
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*********/
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/// <summary>Read a JSON string.</summary>
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/// <param name="str">The JSON string value.</param>
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/// <param name="path">The path to the current JSON node.</param>
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protected override ModDataID ReadString(string str, string path)
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{
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return new ModDataID(str);
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}
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}
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}
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@ -0,0 +1,36 @@
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using Newtonsoft.Json.Linq;
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using StardewModdingAPI.Framework.Exceptions;
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namespace StardewModdingAPI.Framework.Serialisation.SmapiConverters
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{
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/// <summary>Handles deserialisation of <see cref="SemanticVersion"/>.</summary>
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internal class SemanticVersionConverter : SimpleReadOnlyConverter<ISemanticVersion>
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{
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/*********
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** Protected methods
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*********/
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/// <summary>Read a JSON object.</summary>
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/// <param name="obj">The JSON object to read.</param>
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/// <param name="path">The path to the current JSON node.</param>
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protected override ISemanticVersion ReadObject(JObject obj, string path)
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{
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int major = obj.Value<int>(nameof(ISemanticVersion.MajorVersion));
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int minor = obj.Value<int>(nameof(ISemanticVersion.MinorVersion));
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int patch = obj.Value<int>(nameof(ISemanticVersion.PatchVersion));
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string build = obj.Value<string>(nameof(ISemanticVersion.Build));
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return new LegacyManifestVersion(major, minor, patch, build);
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}
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/// <summary>Read a JSON string.</summary>
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/// <param name="str">The JSON string value.</param>
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/// <param name="path">The path to the current JSON node.</param>
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protected override ISemanticVersion ReadString(string str, string path)
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{
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if (string.IsNullOrWhiteSpace(str))
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return null;
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if (!SemanticVersion.TryParse(str, out ISemanticVersion version))
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throw new SParseException($"Can't parse semantic version from invalid value '{str}', should be formatted like 1.2, 1.2.30, or 1.2.30-beta (path: {path}).");
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return version;
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}
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}
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}
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@ -1,7 +1,7 @@
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using System;
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using Newtonsoft.Json.Converters;
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namespace StardewModdingAPI.Framework.Serialisation.Converters
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namespace StardewModdingAPI.Framework.Serialisation.SmapiConverters
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{
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/// <summary>A variant of <see cref="StringEnumConverter"/> which only converts a specified enum.</summary>
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/// <typeparam name="T">The enum type.</typeparam>
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@ -110,10 +110,14 @@
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<Compile Include="Framework\Exceptions\SAssemblyLoadFailedException.cs" />
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<Compile Include="Framework\ModLoading\AssemblyLoadStatus.cs" />
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<Compile Include="Framework\Reflection\InterfaceProxyBuilder.cs" />
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<Compile Include="Framework\Serialisation\SmapiConverters\ModCompatibilityArrayConverter.cs" />
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<Compile Include="Framework\Serialisation\SmapiConverters\ManifestDependencyArrayConverter.cs" />
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<Compile Include="Framework\Serialisation\SmapiConverters\ModDataIdConverter.cs" />
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<Compile Include="Framework\Serialisation\SmapiConverters\SemanticVersionConverter.cs" />
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<Compile Include="Framework\Serialisation\SimpleReadOnlyConverter.cs" />
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<Compile Include="Framework\Serialisation\Converters\RectangleConverter.cs" />
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<Compile Include="Framework\Serialisation\Converters\ColorConverter.cs" />
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<Compile Include="Framework\Serialisation\Converters\PointConverter.cs" />
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<Compile Include="Framework\Serialisation\CrossplatformConverters\RectangleConverter.cs" />
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<Compile Include="Framework\Serialisation\CrossplatformConverters\ColorConverter.cs" />
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<Compile Include="Framework\Serialisation\CrossplatformConverters\PointConverter.cs" />
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<Compile Include="Framework\Utilities\ContextHash.cs" />
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<Compile Include="IReflectedField.cs" />
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<Compile Include="IReflectedMethod.cs" />
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@ -181,8 +185,7 @@
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<Compile Include="Framework\SContentManager.cs" />
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<Compile Include="Framework\Exceptions\SParseException.cs" />
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<Compile Include="Framework\Serialisation\JsonHelper.cs" />
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<Compile Include="Framework\Serialisation\Converters\StringEnumConverter.cs" />
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<Compile Include="Framework\Serialisation\Converters\SFieldConverter.cs" />
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<Compile Include="Framework\Serialisation\SmapiConverters\StringEnumConverter.cs" />
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<Compile Include="IAssetEditor.cs" />
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<Compile Include="IAssetInfo.cs" />
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<Compile Include="IAssetLoader.cs" />
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