Moved most PerformanceCounter logic out of SCore into the new PerformanceCounterManager, some namespace refactoring
This commit is contained in:
parent
a751252c4e
commit
47f626cc99
|
@ -3,7 +3,7 @@ using System.Collections.Generic;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using StardewModdingAPI.Framework.Utilities;
|
using StardewModdingAPI.Framework.Utilities;
|
||||||
using PerformanceCounter = StardewModdingAPI.Framework.Utilities.PerformanceCounter;
|
using PerformanceCounter = StardewModdingAPI.Framework.PerformanceCounter.PerformanceCounter;
|
||||||
|
|
||||||
namespace StardewModdingAPI.Framework.Events
|
namespace StardewModdingAPI.Framework.Events
|
||||||
{
|
{
|
||||||
|
@ -32,7 +32,7 @@ namespace StardewModdingAPI.Framework.Events
|
||||||
/// <summary>The cached invocation list.</summary>
|
/// <summary>The cached invocation list.</summary>
|
||||||
private EventHandler<TEventArgs>[] CachedInvocationList;
|
private EventHandler<TEventArgs>[] CachedInvocationList;
|
||||||
|
|
||||||
public IDictionary<string, PerformanceCounter> PerformanceCounters { get; } = new Dictionary<string, PerformanceCounter>();
|
public IDictionary<string, PerformanceCounter.PerformanceCounter> PerformanceCounters { get; } = new Dictionary<string, PerformanceCounter.PerformanceCounter>();
|
||||||
|
|
||||||
private readonly Stopwatch Stopwatch = new Stopwatch();
|
private readonly Stopwatch Stopwatch = new Stopwatch();
|
||||||
|
|
||||||
|
@ -47,7 +47,7 @@ namespace StardewModdingAPI.Framework.Events
|
||||||
|
|
||||||
public double GetGameAverageExecutionTime()
|
public double GetGameAverageExecutionTime()
|
||||||
{
|
{
|
||||||
if (this.PerformanceCounters.TryGetValue(Constants.GamePerformanceCounterName, out PerformanceCounter gameExecTime))
|
if (this.PerformanceCounters.TryGetValue(Constants.GamePerformanceCounterName, out PerformanceCounter.PerformanceCounter gameExecTime))
|
||||||
{
|
{
|
||||||
return gameExecTime.GetAverage();
|
return gameExecTime.GetAverage();
|
||||||
}
|
}
|
||||||
|
@ -151,7 +151,7 @@ namespace StardewModdingAPI.Framework.Events
|
||||||
|
|
||||||
if (!this.PerformanceCounters.ContainsKey(modName))
|
if (!this.PerformanceCounters.ContainsKey(modName))
|
||||||
{
|
{
|
||||||
this.PerformanceCounters.Add(modName, new PerformanceCounter($"{modName}.{this.EventName}"));
|
this.PerformanceCounters.Add(modName, new PerformanceCounter.PerformanceCounter($"{modName}.{this.EventName}"));
|
||||||
}
|
}
|
||||||
this.PerformanceCounters[modName].Add(performanceCounterEntry);
|
this.PerformanceCounters[modName].Add(performanceCounterEntry);
|
||||||
|
|
||||||
|
|
|
@ -7,7 +7,7 @@ namespace StardewModdingAPI.Framework.Utilities
|
||||||
{
|
{
|
||||||
string GetEventName();
|
string GetEventName();
|
||||||
long GetAverageCallsPerSecond();
|
long GetAverageCallsPerSecond();
|
||||||
IDictionary<string, PerformanceCounter> PerformanceCounters { get; }
|
IDictionary<string, PerformanceCounter.PerformanceCounter> PerformanceCounters { get; }
|
||||||
|
|
||||||
double GetGameAverageExecutionTime();
|
double GetGameAverageExecutionTime();
|
||||||
double GetModsAverageExecutionTime();
|
double GetModsAverageExecutionTime();
|
|
@ -2,16 +2,17 @@ using System;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using Cyotek.Collections.Generic;
|
using Cyotek.Collections.Generic;
|
||||||
|
using StardewModdingAPI.Framework.Utilities;
|
||||||
|
|
||||||
namespace StardewModdingAPI.Framework.Utilities
|
namespace StardewModdingAPI.Framework.PerformanceCounter
|
||||||
{
|
{
|
||||||
public class PerformanceCounter
|
public class PerformanceCounter
|
||||||
{
|
{
|
||||||
private const int MaxCount = 16384;
|
private const int MAX_ENTRIES = 16384;
|
||||||
|
|
||||||
public string Name { get; }
|
public string Name { get; }
|
||||||
public static Stopwatch Stopwatch = new Stopwatch();
|
public static Stopwatch Stopwatch = new Stopwatch();
|
||||||
public static long EventsLogged;
|
public static long TotalNumEventsLogged;
|
||||||
|
|
||||||
|
|
||||||
private readonly CircularBuffer<PerformanceCounterEntry> _counter;
|
private readonly CircularBuffer<PerformanceCounterEntry> _counter;
|
||||||
|
@ -21,7 +22,7 @@ namespace StardewModdingAPI.Framework.Utilities
|
||||||
public PerformanceCounter(string name)
|
public PerformanceCounter(string name)
|
||||||
{
|
{
|
||||||
this.Name = name;
|
this.Name = name;
|
||||||
this._counter = new CircularBuffer<PerformanceCounterEntry>(PerformanceCounter.MaxCount);
|
this._counter = new CircularBuffer<PerformanceCounterEntry>(PerformanceCounter.MAX_ENTRIES);
|
||||||
}
|
}
|
||||||
|
|
||||||
public int GetAverageCallsPerSecond()
|
public int GetAverageCallsPerSecond()
|
||||||
|
@ -53,7 +54,7 @@ namespace StardewModdingAPI.Framework.Utilities
|
||||||
}
|
}
|
||||||
|
|
||||||
PerformanceCounter.Stopwatch.Stop();
|
PerformanceCounter.Stopwatch.Stop();
|
||||||
EventsLogged++;
|
PerformanceCounter.TotalNumEventsLogged++;
|
||||||
}
|
}
|
||||||
|
|
||||||
public PerformanceCounterEntry? GetPeak()
|
public PerformanceCounterEntry? GetPeak()
|
|
@ -0,0 +1,82 @@
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using StardewModdingAPI.Framework.Events;
|
||||||
|
using StardewModdingAPI.Framework.Utilities;
|
||||||
|
|
||||||
|
namespace StardewModdingAPI.Framework.PerformanceCounter
|
||||||
|
{
|
||||||
|
internal class PerformanceCounterManager
|
||||||
|
{
|
||||||
|
public HashSet<EventPerformanceCounterCategory> PerformanceCounterEvents = new HashSet<EventPerformanceCounterCategory>();
|
||||||
|
|
||||||
|
private readonly EventManager EventManager;
|
||||||
|
|
||||||
|
public PerformanceCounterManager(EventManager eventManager)
|
||||||
|
{
|
||||||
|
this.EventManager = eventManager;
|
||||||
|
this.InitializePerformanceCounterEvents();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void InitializePerformanceCounterEvents()
|
||||||
|
{
|
||||||
|
this.PerformanceCounterEvents = new HashSet<EventPerformanceCounterCategory>()
|
||||||
|
{
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.MenuChanged, false),
|
||||||
|
|
||||||
|
// Rendering Events
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.Rendering, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.Rendered, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.RenderingWorld, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.RenderedWorld, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.RenderingActiveMenu, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.RenderedActiveMenu, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.RenderingHud, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.RenderedHud, true),
|
||||||
|
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.WindowResized, false),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.GameLaunched, false),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.UpdateTicking, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.UpdateTicked, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.OneSecondUpdateTicking, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.OneSecondUpdateTicked, true),
|
||||||
|
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.SaveCreating, false),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.SaveCreated, false),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.Saving, false),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.Saved, false),
|
||||||
|
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.DayStarted, false),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.DayEnding, false),
|
||||||
|
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.TimeChanged, true),
|
||||||
|
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.ReturnedToTitle, false),
|
||||||
|
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.ButtonPressed, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.ButtonReleased, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.CursorMoved, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.MouseWheelScrolled, true),
|
||||||
|
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.PeerContextReceived, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.ModMessageReceived, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.PeerDisconnected, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.InventoryChanged, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.LevelChanged, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.Warped, true),
|
||||||
|
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.LocationListChanged, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.BuildingListChanged, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.LocationListChanged, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.DebrisListChanged, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.LargeTerrainFeatureListChanged, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.NpcListChanged, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.ObjectListChanged, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.ChestInventoryChanged, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.TerrainFeatureListChanged, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.LoadStageChanged, false),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.UnvalidatedUpdateTicking, true),
|
||||||
|
new EventPerformanceCounterCategory(this.EventManager.UnvalidatedUpdateTicked, true),
|
||||||
|
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -34,7 +34,7 @@ using StardewModdingAPI.Toolkit.Serialization;
|
||||||
using StardewModdingAPI.Toolkit.Utilities;
|
using StardewModdingAPI.Toolkit.Utilities;
|
||||||
using StardewValley;
|
using StardewValley;
|
||||||
using Object = StardewValley.Object;
|
using Object = StardewValley.Object;
|
||||||
using PerformanceCounter = StardewModdingAPI.Framework.Utilities.PerformanceCounter;
|
using PerformanceCounterManager = StardewModdingAPI.Framework.PerformanceCounter.PerformanceCounterManager;
|
||||||
using ThreadState = System.Threading.ThreadState;
|
using ThreadState = System.Threading.ThreadState;
|
||||||
|
|
||||||
namespace StardewModdingAPI.Framework
|
namespace StardewModdingAPI.Framework
|
||||||
|
@ -79,11 +79,11 @@ namespace StardewModdingAPI.Framework
|
||||||
/// <remarks>This is initialized after the game starts.</remarks>
|
/// <remarks>This is initialized after the game starts.</remarks>
|
||||||
private readonly ModRegistry ModRegistry = new ModRegistry();
|
private readonly ModRegistry ModRegistry = new ModRegistry();
|
||||||
|
|
||||||
private HashSet<EventPerformanceCounterCategory> PerformanceCounterEvents = new HashSet<EventPerformanceCounterCategory>();
|
|
||||||
|
|
||||||
/// <summary>Manages SMAPI events for mods.</summary>
|
/// <summary>Manages SMAPI events for mods.</summary>
|
||||||
private readonly EventManager EventManager;
|
private readonly EventManager EventManager;
|
||||||
|
|
||||||
|
private readonly PerformanceCounterManager PerformanceCounterManager;
|
||||||
|
|
||||||
/// <summary>Whether the game is currently running.</summary>
|
/// <summary>Whether the game is currently running.</summary>
|
||||||
private bool IsGameRunning;
|
private bool IsGameRunning;
|
||||||
|
|
||||||
|
@ -166,7 +166,7 @@ namespace StardewModdingAPI.Framework
|
||||||
};
|
};
|
||||||
this.MonitorForGame = this.GetSecondaryMonitor("game");
|
this.MonitorForGame = this.GetSecondaryMonitor("game");
|
||||||
this.EventManager = new EventManager(this.Monitor, this.ModRegistry);
|
this.EventManager = new EventManager(this.Monitor, this.ModRegistry);
|
||||||
this.InitializePerformanceCounterEvents();
|
this.PerformanceCounterManager = new PerformanceCounterManager(this.EventManager);
|
||||||
|
|
||||||
SCore.DeprecationManager = new DeprecationManager(this.Monitor, this.ModRegistry);
|
SCore.DeprecationManager = new DeprecationManager(this.Monitor, this.ModRegistry);
|
||||||
|
|
||||||
|
@ -206,69 +206,6 @@ namespace StardewModdingAPI.Framework
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
private void InitializePerformanceCounterEvents()
|
|
||||||
{
|
|
||||||
this.PerformanceCounterEvents = new HashSet<EventPerformanceCounterCategory>()
|
|
||||||
{
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.MenuChanged, false),
|
|
||||||
|
|
||||||
// Rendering Events
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.Rendering, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.Rendered, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.RenderingWorld, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.RenderedWorld, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.RenderingActiveMenu, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.RenderedActiveMenu, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.RenderingHud, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.RenderedHud, true),
|
|
||||||
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.WindowResized, false),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.GameLaunched, false),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.UpdateTicking, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.UpdateTicked, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.OneSecondUpdateTicking, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.OneSecondUpdateTicked, true),
|
|
||||||
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.SaveCreating, false),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.SaveCreated, false),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.Saving, false),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.Saved, false),
|
|
||||||
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.DayStarted, false),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.DayEnding, false),
|
|
||||||
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.TimeChanged, true),
|
|
||||||
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.ReturnedToTitle, false),
|
|
||||||
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.ButtonPressed, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.ButtonReleased, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.CursorMoved, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.MouseWheelScrolled, true),
|
|
||||||
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.PeerContextReceived, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.ModMessageReceived, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.PeerDisconnected, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.InventoryChanged, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.LevelChanged, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.Warped, true),
|
|
||||||
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.LocationListChanged, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.BuildingListChanged, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.LocationListChanged, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.DebrisListChanged, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.LargeTerrainFeatureListChanged, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.NpcListChanged, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.ObjectListChanged, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.ChestInventoryChanged, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.TerrainFeatureListChanged, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.LoadStageChanged, false),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.UnvalidatedUpdateTicking, true),
|
|
||||||
new EventPerformanceCounterCategory(this.EventManager.UnvalidatedUpdateTicked, true),
|
|
||||||
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>Launch SMAPI.</summary>
|
/// <summary>Launch SMAPI.</summary>
|
||||||
[HandleProcessCorruptedStateExceptions, SecurityCritical] // let try..catch handle corrupted state exceptions
|
[HandleProcessCorruptedStateExceptions, SecurityCritical] // let try..catch handle corrupted state exceptions
|
||||||
public void RunInteractively()
|
public void RunInteractively()
|
||||||
|
@ -1471,7 +1408,7 @@ namespace StardewModdingAPI.Framework
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
var data = this.PerformanceCounterEvents.Where(p => p.Event.GetEventName().ToLowerInvariant().Contains(filterByName.ToLowerInvariant()));
|
var data = this.PerformanceCounterManager.PerformanceCounterEvents.Where(p => p.Event.GetEventName().ToLowerInvariant().Contains(filterByName.ToLowerInvariant()));
|
||||||
|
|
||||||
foreach (var i in data)
|
foreach (var i in data)
|
||||||
{
|
{
|
||||||
|
@ -1479,8 +1416,8 @@ namespace StardewModdingAPI.Framework
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
double avgTime = PerformanceCounter.Stopwatch.ElapsedMilliseconds / (double)PerformanceCounter.EventsLogged;
|
double avgTime = PerformanceCounter.PerformanceCounter.Stopwatch.ElapsedMilliseconds / (double)PerformanceCounter.PerformanceCounter.TotalNumEventsLogged;
|
||||||
this.Monitor.Log($"Logged {PerformanceCounter.EventsLogged} events in {PerformanceCounter.Stopwatch.ElapsedMilliseconds}ms (avg {avgTime:F4}ms / event)");
|
this.Monitor.Log($"Logged {PerformanceCounter.PerformanceCounter.TotalNumEventsLogged} events in {PerformanceCounter.PerformanceCounter.Stopwatch.ElapsedMilliseconds}ms (avg {avgTime:F4}ms / event)");
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1492,17 +1429,17 @@ namespace StardewModdingAPI.Framework
|
||||||
|
|
||||||
if (eventNameFilter != null)
|
if (eventNameFilter != null)
|
||||||
{
|
{
|
||||||
data = this.PerformanceCounterEvents.Where(p => p.Event.GetEventName().ToLowerInvariant().Contains(eventNameFilter.ToLowerInvariant()));
|
data = this.PerformanceCounterManager.PerformanceCounterEvents.Where(p => p.Event.GetEventName().ToLowerInvariant().Contains(eventNameFilter.ToLowerInvariant()));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (showOnlyImportant)
|
if (showOnlyImportant)
|
||||||
{
|
{
|
||||||
data = this.PerformanceCounterEvents.Where(p => p.IsImportant);
|
data = this.PerformanceCounterManager.PerformanceCounterEvents.Where(p => p.IsImportant);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
data = this.PerformanceCounterEvents;
|
data = this.PerformanceCounterManager.PerformanceCounterEvents;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -11,6 +11,7 @@ using StardewModdingAPI.Framework;
|
||||||
using StardewModdingAPI.Toolkit.Utilities;
|
using StardewModdingAPI.Toolkit.Utilities;
|
||||||
|
|
||||||
[assembly: InternalsVisibleTo("SMAPI.Tests")]
|
[assembly: InternalsVisibleTo("SMAPI.Tests")]
|
||||||
|
[assembly: InternalsVisibleTo("SMAPI.Mods.ConsoleCommands")]
|
||||||
[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")] // Moq for unit testing
|
[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")] // Moq for unit testing
|
||||||
namespace StardewModdingAPI
|
namespace StardewModdingAPI
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in New Issue