SDate: Add WorldDate conversions and features

- SeasonIndex
- FromWorldDate()
- FromDaysSinceStart()
- ToLocaleString()
- ToWorldDate()
This commit is contained in:
Kevin Daughtridge 2020-04-13 15:42:00 -07:00
parent 5f73d47fb9
commit 49c2ee517d
1 changed files with 30 additions and 0 deletions

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@ -29,6 +29,9 @@ namespace StardewModdingAPI.Utilities
/// <summary>The season name.</summary>
public string Season { get; }
/// <summary>The season index.</summary>
public int SeasonIndex { get; }
/// <summary>The year.</summary>
public int Year { get; }
@ -63,6 +66,20 @@ namespace StardewModdingAPI.Utilities
return new SDate(Game1.dayOfMonth, Game1.currentSeason, Game1.year, allowDayZero: true);
}
/// <summary>Get the date equivalent to the given WorldDate.</summary>
/// <param name="worldDate">A date returned from a core game property or method.</param>
public static SDate FromWorldDate(WorldDate worldDate)
{
return new SDate(worldDate.DayOfMonth, worldDate.Season, worldDate.Year, allowDayZero: true);
}
/// <summary>Get the date falling the given number of days after 0 spring Y1.</summary>
/// <param name="daysSinceStart">The number of days since 0 spring Y1.</param>
public static SDate FromDaysSinceStart(int daysSinceStart)
{
return new SDate(0, "spring", 1, allowDayZero: true).AddDays(daysSinceStart);
}
/// <summary>Get a new date with the given number of days added.</summary>
/// <param name="offset">The number of days to add.</param>
/// <returns>Returns the resulting date.</returns>
@ -98,6 +115,18 @@ namespace StardewModdingAPI.Utilities
return $"{this.Day:00} {this.Season} Y{this.Year}";
}
/// <summary>Get a string representation of the date in the current game locale.</summary>
public string ToLocaleString()
{
return this.ToWorldDate().Localize();
}
/// <summary>Get the date as an instance of the game's WorldDate class. This is intended for passing to core game methods.</summary>
public WorldDate ToWorldDate()
{
return new WorldDate(this.Year, this.Season, this.Day);
}
/****
** IEquatable
****/
@ -200,6 +229,7 @@ namespace StardewModdingAPI.Utilities
// initialize
this.Day = day;
this.Season = season;
this.SeasonIndex = this.GetSeasonIndex(season);
this.Year = year;
this.DayOfWeek = this.GetDayOfWeek(day);
this.DaysSinceStart = this.GetDaysSinceStart(day, season, year);