update HTTP URLs to HTTPS
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@ -3,7 +3,7 @@ root: true
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##########
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## General formatting
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## documentation: http://editorconfig.org
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## documentation: https://editorconfig.org
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##########
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[*]
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indent_style = space
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@ -1,4 +1,4 @@
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**SMAPI** is an open-source modding API for [Stardew Valley](http://stardewvalley.net/) that lets
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**SMAPI** is an open-source modding API for [Stardew Valley](https://stardewvalley.net/) that lets
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you play the game with mods. It's safely installed alongside the game's executable, and doesn't
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change any of your game files. It serves eight main purposes:
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@ -666,7 +666,7 @@ For mod developers:
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* The SMAPI log now always uses `\r\n` line endings to simplify crossplatform viewing.
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* Fixed `SaveEvents.AfterLoad` being raised during the new-game intro before the player is initialised.
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* Fixed SMAPI not recognising `Mod` instances that don't subclass `Mod` directly.
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* Several obsolete APIs have been removed (see [deprecation guide](http://canimod.com/guides/updating-a-smapi-mod)),
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* Several obsolete APIs have been removed (see [migration guides](https://stardewvalleywiki.com/Modding:Index#Migration_guides)),
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and all _notice_-level deprecations have been increased to _info_.
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* Removed the experimental `IConfigFile`.
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@ -749,7 +749,7 @@ For players:
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For developers:
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* Deprecated `Version` in favour of `SemanticVersion`.
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_This new implementation is [semver 2.0](http://semver.org/)-compliant, introduces `NewerThan(version)` and `OlderThan(version)` convenience methods, adds support for parsing a version string into a `SemanticVersion`, and fixes various bugs with the former implementation. This also replaces `Manifest` with `IManifest`._
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_This new implementation is [semver 2.0](https://semver.org/)-compliant, introduces `NewerThan(version)` and `OlderThan(version)` convenience methods, adds support for parsing a version string into a `SemanticVersion`, and fixes various bugs with the former implementation. This also replaces `Manifest` with `IManifest`._
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* Increased deprecation levels for `SObject`, `Extensions`, `LogWriter` (not `Log`), `SPlayer`, and `Mod.Entry(ModHelper)` (not `Mod.Entry(IModHelper)`).
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## 1.4
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* Added OS version to log.
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* Added zoom-adjusted mouse position to mouse-changed event arguments.
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* Added SMAPI code documentation.
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* Switched to [semantic versioning](http://semver.org).
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* Switched to [semantic versioning](https://semver.org).
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* Fixed mod versions not shown correctly in the log.
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* Fixed misspelled field in `manifest.json` schema.
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* Fixed some events getting wrong data.
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@ -29,7 +29,7 @@ Using an official SMAPI release is recommended for most users.
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SMAPI uses some C# 7 code, so you'll need at least
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[Visual Studio 2017](https://www.visualstudio.com/vs/community/) on Windows,
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[MonoDevelop 7.0](http://www.monodevelop.com/) on Linux,
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[MonoDevelop 7.0](https://www.monodevelop.com/) on Linux,
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[Visual Studio 2017 for Mac](https://www.visualstudio.com/vs/visual-studio-mac/), or an equivalent
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IDE to compile it. It uses build configuration derived from the
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[crossplatform mod config](https://github.com/Pathoschild/Stardew.ModBuildConfig#readme) to detect
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on the wiki for the first-time setup.
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1. Update the version number in `GlobalAssemblyInfo.cs` and `Constants::Version`. Make sure you use a
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[semantic version](http://semver.org). Recommended format:
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[semantic version](https://semver.org). Recommended format:
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build type | format | example
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:--------- | :----------------------- | :------
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@ -16,6 +16,6 @@ fi
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if $COMMAND mono >/dev/null 2>&1; then
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mono internal/Mono/install.exe
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else
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echo "Oops! Looks like Mono isn't installed. Please install Mono from http://mono-project.com, reboot, and run this installer again."
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echo "Oops! Looks like Mono isn't installed. Please install Mono from https://mono-project.com, reboot, and run this installer again."
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read
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fi
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@ -145,7 +145,7 @@ namespace StardewModdingAPI.Tests.Core
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this.SetupMetadataForValidation(mock, new ModDataRecordVersionedFields
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{
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Status = ModStatus.AssumeBroken,
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AlternativeUrl = "http://example.org"
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AlternativeUrl = "https://example.org"
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});
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// act
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@ -266,7 +266,7 @@ namespace StardewModdingAPI.Framework
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// show details if game crashed during last session
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if (File.Exists(Constants.FatalCrashMarker))
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{
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this.Monitor.Log("The game crashed last time you played. That can be due to bugs in the game, but if it happens repeatedly you can ask for help here: http://community.playstarbound.com/threads/108375/.", LogLevel.Error);
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this.Monitor.Log("The game crashed last time you played. That can be due to bugs in the game, but if it happens repeatedly you can ask for help here: https://community.playstarbound.com/threads/108375/.", LogLevel.Error);
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this.Monitor.Log("If you ask for help, make sure to share your SMAPI log: https://log.smapi.io.", LogLevel.Error);
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this.Monitor.Log("Press any key to delete the crash data and continue playing.", LogLevel.Info);
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Console.ReadKey();
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@ -70,7 +70,7 @@ namespace StardewModdingAPI
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/// <summary>Get an integer indicating whether this version precedes (less than 0), supercedes (more than 0), or is equivalent to (0) the specified version.</summary>
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/// <param name="other">The version to compare with this instance.</param>
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/// <exception cref="ArgumentNullException">The <paramref name="other"/> value is null.</exception>
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/// <remarks>The implementation is defined by Semantic Version 2.0 (http://semver.org/).</remarks>
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/// <remarks>The implementation is defined by Semantic Version 2.0 (https://semver.org/).</remarks>
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public int CompareTo(ISemanticVersion other)
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{
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return this.Version.CompareTo(other);
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@ -5,7 +5,7 @@ namespace StardewModdingAPI.Toolkit
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{
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/// <summary>A semantic version with an optional release tag.</summary>
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/// <remarks>
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/// The implementation is defined by Semantic Version 2.0 (http://semver.org/), with a few deviations:
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/// The implementation is defined by Semantic Version 2.0 (https://semver.org/), with a few deviations:
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/// - short-form "x.y" versions are supported (equivalent to "x.y.0");
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/// - hyphens are synonymous with dots in prerelease tags (like "-unofficial.3-pathoschild");
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/// - +build suffixes are not supported;
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