ignore more content file types when detecting mods

This commit is contained in:
Jesse Plamondon-Willard 2020-07-21 13:51:11 -04:00
parent 4590b75bc3
commit 4b07e10520
No known key found for this signature in database
GPG Key ID: CF8B1456B3E29F49
2 changed files with 41 additions and 9 deletions

View File

@ -9,6 +9,7 @@
## Upcoming release
* For players:
* SMAPI now ignores more content file types when detecting mods (`.doc`, `.docx`, `.rar`, and `.zip`).
* Fixed launcher's fallback logic on Linux when no compatible terminal was found (thanks to jlaw!).
* For the Console Commands mod:

View File

@ -18,18 +18,44 @@ namespace StardewModdingAPI.Toolkit.Framework.ModScanning
private readonly JsonHelper JsonHelper;
/// <summary>A list of filesystem entry names to ignore when checking whether a folder should be treated as a mod.</summary>
private readonly HashSet<Regex> IgnoreFilesystemEntries = new HashSet<Regex>
private readonly HashSet<Regex> IgnoreFilesystemNames = new HashSet<Regex>
{
// OS metadata files
new Regex(@"^__folder_managed_by_vortex$", RegexOptions.Compiled | RegexOptions.IgnoreCase), // Vortex mod manager
new Regex(@"(?:^\._|^\.DS_Store$|^__MACOSX$|^mcs$)", RegexOptions.Compiled | RegexOptions.IgnoreCase), // MacOS
new Regex(@"^(?:desktop\.ini|Thumbs\.db)$", RegexOptions.Compiled | RegexOptions.IgnoreCase), // Windows
new Regex(@"\.(?:url|lnk)$", RegexOptions.Compiled | RegexOptions.IgnoreCase), // Windows shortcut files
new Regex(@"^(?:desktop\.ini|Thumbs\.db)$", RegexOptions.Compiled | RegexOptions.IgnoreCase) // Windows
};
// other
new Regex(@"\.(?:bmp|gif|jpeg|jpg|png|psd|tif)$", RegexOptions.Compiled | RegexOptions.IgnoreCase), // image files
new Regex(@"\.(?:md|rtf|txt)$", RegexOptions.Compiled | RegexOptions.IgnoreCase), // text files
new Regex(@"\.(?:backup|bak|old)$", RegexOptions.Compiled | RegexOptions.IgnoreCase) // backup file
/// <summary>A list of file extensions to ignore when searching for mod files.</summary>
private readonly HashSet<string> IgnoreFileExtensions = new HashSet<string>(StringComparer.OrdinalIgnoreCase)
{
// text
".doc",
".docx",
".md",
".rtf",
".txt",
// images
".bmp",
".gif",
".jpeg",
".jpg",
".png",
".psd",
".tif",
// archives
".rar",
".zip",
// backup files
".backup",
".bak",
".old",
// Windows shortcut files
".url",
".lnk"
};
/// <summary>The extensions for files which an XNB mod may contain. If a mod doesn't have a <c>manifest.json</c> and contains *only* these file extensions, it should be considered an XNB mod.</summary>
@ -258,7 +284,12 @@ namespace StardewModdingAPI.Toolkit.Framework.ModScanning
/// <param name="entry">The file or folder.</param>
private bool IsRelevant(FileSystemInfo entry)
{
return !this.IgnoreFilesystemEntries.Any(p => p.IsMatch(entry.Name));
// ignored file extension
if (entry is FileInfo file && this.IgnoreFileExtensions.Contains(file.Extension))
return false;
// ignored entry name
return !this.IgnoreFilesystemNames.Any(p => p.IsMatch(entry.Name));
}
/// <summary>Get whether a file is potentially part of an XNB mod.</summary>