make log writer internal (not meant for use outside SMAPI)
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@ -3,10 +3,10 @@ using System.Collections.Concurrent;
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using System.IO;
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using System.Linq;
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namespace StardewModdingAPI
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namespace StardewModdingAPI.Framework
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{
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/// <summary>A log writer which queues messages for output, and periodically flushes them to the console and log file.</summary>
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public class LogWriter
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internal class LogWriter
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{
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/*********
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** Properties
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@ -80,6 +80,7 @@ namespace StardewModdingAPI
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}
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}
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/*********
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** Private methods
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*********/
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@ -2,6 +2,7 @@ using System;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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using StardewModdingAPI.Framework;
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namespace StardewModdingAPI
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{
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@ -198,8 +198,8 @@
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<Compile Include="Inheritance\ChangeType.cs" />
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<Compile Include="Inheritance\ItemStackChange.cs" />
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<Compile Include="Log.cs" />
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<Compile Include="Logger.cs" />
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<Compile Include="LogWriter.cs" />
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<Compile Include="LogInfo.cs" />
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<Compile Include="Framework\LogWriter.cs" />
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<Compile Include="Manifest.cs" />
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<Compile Include="Mod.cs" />
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<Compile Include="Program.cs" />
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