drop 'generic' prefix for rewriters since they're all generic now

This commit is contained in:
Jesse Plamondon-Willard 2017-03-25 13:50:01 -04:00
parent 2e58f853d2
commit 4d48bdfe7c
8 changed files with 45 additions and 45 deletions

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@ -5,7 +5,7 @@ using StardewModdingAPI.AssemblyRewriters.Framework;
namespace StardewModdingAPI.AssemblyRewriters.Finders
{
/// <summary>Finds CIL instructions that reference a given event.</summary>
public sealed class GenericEventFinder : BaseMethodFinder
public sealed class EventFinder : BaseMethodFinder
{
/*********
** Properties
@ -30,7 +30,7 @@ namespace StardewModdingAPI.AssemblyRewriters.Finders
/// <summary>Construct an instance.</summary>
/// <param name="fullTypeName">The full type name for which to find references.</param>
/// <param name="eventName">The event name for which to find references.</param>
public GenericEventFinder(string fullTypeName, string eventName)
public EventFinder(string fullTypeName, string eventName)
{
this.FullTypeName = fullTypeName;
this.EventName = eventName;

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@ -5,7 +5,7 @@ using StardewModdingAPI.AssemblyRewriters.Framework;
namespace StardewModdingAPI.AssemblyRewriters.Finders
{
/// <summary>Finds CIL instructions that reference a given field.</summary>
public sealed class GenericFieldFinder : BaseFieldFinder
public sealed class FieldFinder : BaseFieldFinder
{
/*********
** Properties
@ -34,7 +34,7 @@ namespace StardewModdingAPI.AssemblyRewriters.Finders
/// <param name="fullTypeName">The full type name for which to find references.</param>
/// <param name="fieldName">The field name for which to find references.</param>
/// <param name="isStatic">Whether the field to match is static.</param>
public GenericFieldFinder(string fullTypeName, string fieldName, bool isStatic)
public FieldFinder(string fullTypeName, string fieldName, bool isStatic)
{
this.FullTypeName = fullTypeName;
this.FieldName = fieldName;

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@ -5,7 +5,7 @@ using StardewModdingAPI.AssemblyRewriters.Framework;
namespace StardewModdingAPI.AssemblyRewriters.Finders
{
/// <summary>Finds CIL instructions that reference a given method.</summary>
public sealed class GenericMethodFinder : BaseMethodFinder
public sealed class MethodFinder : BaseMethodFinder
{
/*********
** Properties
@ -30,7 +30,7 @@ namespace StardewModdingAPI.AssemblyRewriters.Finders
/// <summary>Construct an instance.</summary>
/// <param name="fullTypeName">The full type name for which to find references.</param>
/// <param name="methodName">The method name for which to find references.</param>
public GenericMethodFinder(string fullTypeName, string methodName)
public MethodFinder(string fullTypeName, string methodName)
{
this.FullTypeName = fullTypeName;
this.MethodName = methodName;

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@ -5,7 +5,7 @@ using Mono.Cecil.Cil;
namespace StardewModdingAPI.AssemblyRewriters.Finders
{
/// <summary>Finds CIL instructions that reference a given type.</summary>
public sealed class GenericTypeFinder : IInstructionFinder
public sealed class TypeFinder : IInstructionFinder
{
/*********
** Accessors
@ -26,7 +26,7 @@ namespace StardewModdingAPI.AssemblyRewriters.Finders
*********/
/// <summary>Construct an instance.</summary>
/// <param name="fullTypeName">The full type name to match.</param>
public GenericTypeFinder(string fullTypeName)
public TypeFinder(string fullTypeName)
{
this.FullTypeName = fullTypeName;
this.NounPhrase = $"obsolete {fullTypeName} type";

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@ -6,7 +6,7 @@ using StardewModdingAPI.AssemblyRewriters.Framework;
namespace StardewModdingAPI.AssemblyRewriters.Rewriters
{
/// <summary>Rewrites field references into property references.</summary>
public class GenericFieldToPropertyRewriter : BaseFieldRewriter
public class FieldToPropertyRewriter : BaseFieldRewriter
{
/*********
** Properties
@ -32,7 +32,7 @@ namespace StardewModdingAPI.AssemblyRewriters.Rewriters
/// <param name="type">The type whose field to which references should be rewritten.</param>
/// <param name="fieldName">The field name to rewrite.</param>
/// <param name="nounPhrase">A brief noun phrase indicating what the instruction finder matches (or <c>null</c> to generate one).</param>
public GenericFieldToPropertyRewriter(Type type, string fieldName, string nounPhrase = null)
public FieldToPropertyRewriter(Type type, string fieldName, string nounPhrase = null)
{
this.Type = type;
this.FieldName = fieldName;

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@ -6,7 +6,7 @@ using StardewModdingAPI.AssemblyRewriters.Framework;
namespace StardewModdingAPI.AssemblyRewriters.Rewriters
{
/// <summary>Rewrites method references from one parent type to another if the signatures match.</summary>
public class GenericMethodMapper : BaseMethodRewriter
public class MethodParentRewriter : BaseMethodRewriter
{
/*********
** Properties
@ -36,7 +36,7 @@ namespace StardewModdingAPI.AssemblyRewriters.Rewriters
/// <param name="toType">The type with methods to map to.</param>
/// <param name="onlyIfPlatformChanged">Whether to only rewrite references if loading the assembly on a different platform than it was compiled on.</param>
/// <param name="nounPhrase">A brief noun phrase indicating what the instruction finder matches (or <c>null</c> to generate one).</param>
public GenericMethodMapper(Type fromType, Type toType, bool onlyIfPlatformChanged = false, string nounPhrase = null)
public MethodParentRewriter(Type fromType, Type toType, bool onlyIfPlatformChanged = false, string nounPhrase = null)
{
this.FromType = fromType;
this.ToType = toType;

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@ -66,22 +66,22 @@
<Compile Include="..\GlobalAssemblyInfo.cs">
<Link>Properties\GlobalAssemblyInfo.cs</Link>
</Compile>
<Compile Include="Finders\GenericFieldFinder.cs" />
<Compile Include="Finders\GenericEventFinder.cs" />
<Compile Include="Finders\GenericMethodFinder.cs" />
<Compile Include="Finders\EventFinder.cs" />
<Compile Include="Finders\FieldFinder.cs" />
<Compile Include="Finders\MethodFinder.cs" />
<Compile Include="Finders\TypeFinder.cs" />
<Compile Include="Framework\BaseFieldFinder.cs" />
<Compile Include="Framework\BaseFieldRewriter.cs" />
<Compile Include="Framework\BaseMethodFinder.cs" />
<Compile Include="Finders\GenericTypeFinder.cs" />
<Compile Include="IInstructionRewriter.cs" />
<Compile Include="Framework\BaseMethodRewriter.cs" />
<Compile Include="Framework\RewriteHelper.cs" />
<Compile Include="IInstructionFinder.cs" />
<Compile Include="IInstructionRewriter.cs" />
<Compile Include="Platform.cs" />
<Compile Include="PlatformAssemblyMap.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Framework\BaseFieldRewriter.cs" />
<Compile Include="Framework\BaseMethodRewriter.cs" />
<Compile Include="Framework\RewriteHelper.cs" />
<Compile Include="Rewriters\GenericFieldToPropertyRewriter.cs" />
<Compile Include="Rewriters\GenericMethodMapper.cs" />
<Compile Include="Rewriters\FieldToPropertyRewriter.cs" />
<Compile Include="Rewriters\MethodParentRewriter.cs" />
<Compile Include="Rewriters\Wrappers\SpriteBatchWrapper.cs" />
</ItemGroup>
<ItemGroup>

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@ -143,27 +143,27 @@ namespace StardewModdingAPI
return new IInstructionFinder[]
{
// changes in Stardew Valley 1.2 (that don't have rewriters)
new GenericFieldFinder("StardewValley.Game1", "borderFont", isStatic: true),
new GenericFieldFinder("StardewValley.Game1", "smoothFont", isStatic: true),
new GenericFieldFinder("StardewValley.Item", "set_Name", isStatic: false),
new FieldFinder("StardewValley.Game1", "borderFont", isStatic: true),
new FieldFinder("StardewValley.Game1", "smoothFont", isStatic: true),
new FieldFinder("StardewValley.Item", "set_Name", isStatic: false),
// APIs removed in SMAPI 1.9
new GenericTypeFinder("StardewModdingAPI.Advanced.ConfigFile"),
new GenericTypeFinder("StardewModdingAPI.Advanced.IConfigFile"),
new GenericTypeFinder("StardewModdingAPI.Entities.SPlayer"),
new GenericTypeFinder("StardewModdingAPI.Extensions"),
new GenericTypeFinder("StardewModdingAPI.Inheritance.ItemStackChange"),
new GenericTypeFinder("StardewModdingAPI.Inheritance.SGame"),
new GenericTypeFinder("StardewModdingAPI.Inheritance.SObject"),
new GenericTypeFinder("StardewModdingAPI.LogWriter"),
new GenericTypeFinder("StardewModdingAPI.Manifest"),
new GenericTypeFinder("StardewModdingAPI.Version"),
new GenericEventFinder("StardewModdingAPI.Events.GraphicsEvents", "DrawDebug"),
new GenericEventFinder("StardewModdingAPI.Events.GraphicsEvents", "DrawTick"),
new GenericEventFinder("StardewModdingAPI.Events.GraphicsEvents", "OnPostRenderHudEventNoCheck"),
new GenericEventFinder("StardewModdingAPI.Events.GraphicsEvents", "OnPostRenderGuiEventNoCheck"),
new GenericEventFinder("StardewModdingAPI.Events.GraphicsEvents", "OnPreRenderHudEventNoCheck"),
new GenericEventFinder("StardewModdingAPI.Events.GraphicsEvents", "OnPreRenderGuiEventNoCheck")
new TypeFinder("StardewModdingAPI.Advanced.ConfigFile"),
new TypeFinder("StardewModdingAPI.Advanced.IConfigFile"),
new TypeFinder("StardewModdingAPI.Entities.SPlayer"),
new TypeFinder("StardewModdingAPI.Extensions"),
new TypeFinder("StardewModdingAPI.Inheritance.ItemStackChange"),
new TypeFinder("StardewModdingAPI.Inheritance.SGame"),
new TypeFinder("StardewModdingAPI.Inheritance.SObject"),
new TypeFinder("StardewModdingAPI.LogWriter"),
new TypeFinder("StardewModdingAPI.Manifest"),
new TypeFinder("StardewModdingAPI.Version"),
new EventFinder("StardewModdingAPI.Events.GraphicsEvents", "DrawDebug"),
new EventFinder("StardewModdingAPI.Events.GraphicsEvents", "DrawTick"),
new EventFinder("StardewModdingAPI.Events.GraphicsEvents", "OnPostRenderHudEventNoCheck"),
new EventFinder("StardewModdingAPI.Events.GraphicsEvents", "OnPostRenderGuiEventNoCheck"),
new EventFinder("StardewModdingAPI.Events.GraphicsEvents", "OnPreRenderHudEventNoCheck"),
new EventFinder("StardewModdingAPI.Events.GraphicsEvents", "OnPreRenderGuiEventNoCheck")
};
}
@ -173,12 +173,12 @@ namespace StardewModdingAPI
return new IInstructionRewriter[]
{
// crossplatform
new GenericMethodMapper(typeof(SpriteBatch), typeof(SpriteBatchWrapper), onlyIfPlatformChanged: true),
new MethodParentRewriter(typeof(SpriteBatch), typeof(SpriteBatchWrapper), onlyIfPlatformChanged: true),
// Stardew Valley 1.2
new GenericFieldToPropertyRewriter(typeof(Game1), nameof(Game1.activeClickableMenu)),
new GenericFieldToPropertyRewriter(typeof(Game1), nameof(Game1.gameMode)),
new GenericFieldToPropertyRewriter(typeof(Game1), nameof(Game1.player))
new FieldToPropertyRewriter(typeof(Game1), nameof(Game1.activeClickableMenu)),
new FieldToPropertyRewriter(typeof(Game1), nameof(Game1.gameMode)),
new FieldToPropertyRewriter(typeof(Game1), nameof(Game1.player))
};
}