correct links

This commit is contained in:
Jesse Plamondon-Willard 2021-01-20 09:31:18 -05:00
parent 48f6857892
commit 4d95030ee9
No known key found for this signature in database
GPG Key ID: CF8B1456B3E29F49
2 changed files with 3 additions and 3 deletions

View File

@ -13,8 +13,8 @@
* For modders:
* Added new input APIs:
* Added [API for multi-key bindings](https://stardewcommunitywiki.com/Modding:Modder_Guide/APIs/Input#KeybindList).
* Added a new [`Input.ButtonsChanged` event](https://stardewcommunitywiki.com/Modding:Modder_Guide/APIs/Events#Input.ButtonsChanged).
* Added [API for multi-key bindings](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Input#KeybindList).
* Added a new [`Input.ButtonsChanged` event](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Events#Input.ButtonsChanged).
* Added a `buttonState.IsDown()` extension.
* Added a `helper.Input.SuppressActiveKeybindings` method which suppresses the active buttons in a keybind list.
* Improved multiplayer APIs:

View File

@ -414,7 +414,7 @@ namespace StardewModdingAPI.Framework.ContentManagers
int loadedIndex = this.TryFindTilesheet(loadedMap, vanillaSheet.Id);
string reason = loadedIndex != -1
? $"mod reordered the original tilesheets, which {(isFarmMap ? "would cause a crash" : "often causes crashes")}.\nTechnical details for mod author: Expected order: {string.Join(", ", vanillaTilesheetRefs.Select(p => p.Id))}. See https://stardewcommunitywiki.com/Modding:Maps#Tilesheet_order for help."
? $"mod reordered the original tilesheets, which {(isFarmMap ? "would cause a crash" : "often causes crashes")}.\nTechnical details for mod author: Expected order: {string.Join(", ", vanillaTilesheetRefs.Select(p => p.Id))}. See https://stardewvalleywiki.com/Modding:Maps#Tilesheet_order for help."
: $"mod has no tilesheet with ID '{vanillaSheet.Id}'. Map replacements must keep the original tilesheets to avoid errors or crashes.";
SCore.DeprecationManager.PlaceholderWarn("3.8.2", DeprecationLevel.PendingRemoval);