mark debugging support as Windows-only in readme (#4)
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@ -50,7 +50,7 @@ Notes:
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* To customise the folder name, just replace `$(MSBuildProjectName)` with the folder name you want.
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* To customise the folder name, just replace `$(MSBuildProjectName)` with the folder name you want.
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* If your project references another mod, make sure the reference is [_not_ marked 'copy local'](https://msdn.microsoft.com/en-us/library/t1zz5y8c(v=vs.100).aspx).
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* If your project references another mod, make sure the reference is [_not_ marked 'copy local'](https://msdn.microsoft.com/en-us/library/t1zz5y8c(v=vs.100).aspx).
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### Debug into the mod code
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### Debug into the mod code (Windows Only)
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Stepping into your mod code when the game is running is straightforward, since this package injects
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Stepping into your mod code when the game is running is straightforward, since this package injects
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the configuration automatically. To do it:
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the configuration automatically. To do it:
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