update for SMAPI 2.7 release
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using System.Reflection;
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[assembly: AssemblyProduct("SMAPI")]
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[assembly: AssemblyVersion("2.6.0")]
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[assembly: AssemblyFileVersion("2.6.0")]
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[assembly: AssemblyVersion("2.7.0")]
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[assembly: AssemblyFileVersion("2.7.0")]
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# Release notes
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## 2.7
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* For players:
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* Updated for Stardew Valley 1.3.28.
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* Improved how mod issues are listed in the console and log.
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* Revamped installer. It now...
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* uses a new format that should be more intuitive;
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* For modders:
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* Added support for `.json` data files in the content API (including Content Patcher).
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* Added automatic propagation when changing assets through the content API for...
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* Added propagation for asset changes through the content API for...
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* child sprites;
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* dialogue;
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* map tilesheets.
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* Added `--mods-path` command-line argument to allow switching between mod folders.
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* All enums are now JSON-serialised by name, since that's more user-friendly. Previously only certain predefined enums were serialised that way. JSON files which already have integer enums will still be parsed fine.
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* Added `--mods-path` CLI command-line argument to switch between mod folders.
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* All enums are now JSON-serialised by name instead of numeric value. (Previously only a few enums were serialised that way. JSON files which already have numeric enum values will still be parsed fine.)
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* Fixed false compatibility error when constructing multidimensional arrays.
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* Fixed `.ToSButton()` methods not being public.
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* Updated compatibility list.
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{
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"Name": "Console Commands",
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"Author": "SMAPI",
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"Version": "2.6.0",
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"Version": "2.7.0",
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"Description": "Adds SMAPI console commands that let you manipulate the game.",
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"UniqueID": "SMAPI.ConsoleCommands",
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"EntryDll": "ConsoleCommands.dll"
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"EntryDll": "ConsoleCommands.dll",
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"MinimumApiVersion": "2.7.0"
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}
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{
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"Name": "Save Backup",
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"Author": "SMAPI",
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"Version": "2.6.0",
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"Version": "2.7.0",
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"Description": "Automatically backs up all your saves once per day into its folder.",
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"UniqueID": "SMAPI.SaveBackup",
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"EntryDll": "SaveBackup.dll"
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"EntryDll": "SaveBackup.dll",
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"MinimumApiVersion": "2.7.0"
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}
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@ -29,7 +29,7 @@ namespace StardewModdingAPI
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** Public
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****/
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/// <summary>SMAPI's current semantic version.</summary>
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public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.6.0");
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public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.7.0");
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/// <summary>The minimum supported version of Stardew Valley.</summary>
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public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.28");
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