Merge branch 'develop' into stable

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Jesse Plamondon-Willard 2021-08-26 01:13:36 -04:00
commit 4ee96a20bb
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7 changed files with 17 additions and 18 deletions

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@ -1,7 +1,7 @@
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!--set general build properties -->
<Version>3.12.4</Version>
<Version>3.12.5</Version>
<Product>SMAPI</Product>
<LangVersion>latest</LangVersion>
<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>

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@ -1,6 +1,11 @@
← [README](README.md)
# Release notes
## 3.12.5
Released 26 August 2021 for Stardew Valley 1.5.4 or later.
* Fixed some mods in unofficial 64-bit mode no longer loading after SMAPI 3.12.3.
## 3.12.4
Released 25 August 2021 for Stardew Valley 1.5.4 or later.

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@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
"Version": "3.12.4",
"Version": "3.12.5",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
"MinimumApiVersion": "3.12.4"
"MinimumApiVersion": "3.12.5"
}

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@ -1,9 +1,9 @@
{
"Name": "Error Handler",
"Author": "SMAPI",
"Version": "3.12.4",
"Version": "3.12.5",
"Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.",
"UniqueID": "SMAPI.ErrorHandler",
"EntryDll": "ErrorHandler.dll",
"MinimumApiVersion": "3.12.4"
"MinimumApiVersion": "3.12.5"
}

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@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
"Version": "3.12.4",
"Version": "3.12.5",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
"MinimumApiVersion": "3.12.4"
"MinimumApiVersion": "3.12.5"
}

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@ -62,7 +62,7 @@ namespace StardewModdingAPI
internal static int? LogScreenId { get; set; }
/// <summary>SMAPI's current raw semantic version.</summary>
internal static string RawApiVersion = "3.12.4";
internal static string RawApiVersion = "3.12.5";
}
/// <summary>Contains SMAPI's constants and assumptions.</summary>

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@ -1708,16 +1708,6 @@ namespace StardewModdingAPI.Framework
IManifest manifest = mod.Manifest;
string assemblyPath = Path.Combine(mod.DirectoryPath, manifest.EntryDll);
// assert 64-bit
#if SMAPI_FOR_WINDOWS_64BIT_HACK
if (!EnvironmentUtility.Is64BitAssembly(assemblyPath))
{
errorReasonPhrase = "it needs to be updated for 64-bit mode.";
failReason = ModFailReason.LoadFailed;
return false;
}
#endif
// load mod
Assembly modAssembly;
try
@ -1741,6 +1731,10 @@ namespace StardewModdingAPI.Framework
catch (Exception ex)
{
errorReasonPhrase = "its DLL couldn't be loaded.";
#if SMAPI_FOR_WINDOWS_64BIT_HACK
if (!EnvironmentUtility.Is64BitAssembly(assemblyPath))
errorReasonPhrase = "it needs to be updated for 64-bit mode.";
#endif
errorDetails = $"Error: {ex.GetLogSummary()}";
failReason = ModFailReason.LoadFailed;
return false;