remove artifacts, tweak text
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@ -1565,7 +1565,7 @@ namespace StardewModdingAPI.Framework
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this.Monitor.Newline();
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this.Monitor.Newline();
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this.Monitor.Log($"You can update {updates.Count} mod{(updates.Count != 1 ? "s" : "")}:", LogLevel.Alert);
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this.Monitor.Log($"You can update {updates.Count} mod{(updates.Count != 1 ? "s" : "")}:", LogLevel.Alert);
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foreach ((IModMetadata mod, ISemanticVersion newVersion, string newUrl) in updates)
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foreach ((IModMetadata mod, ISemanticVersion newVersion, string newUrl) in updates)
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this.Monitor.Log($" {mod.DisplayName} {newVersion}: {newUrl} (You have {mod.Manifest.Version}", LogLevel.Alert);
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this.Monitor.Log($" {mod.DisplayName} {newVersion}: {newUrl} (you have {mod.Manifest.Version})", LogLevel.Alert);
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}
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}
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else
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else
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this.Monitor.Log(" All mods up to date.");
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this.Monitor.Log(" All mods up to date.");
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@ -1,25 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 25.0.1700.5
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SMAPI", "SMAPI.csproj", "{A09B2199-7A4C-4F47-8406-9A73A2FEAA96}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{A09B2199-7A4C-4F47-8406-9A73A2FEAA96}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{A09B2199-7A4C-4F47-8406-9A73A2FEAA96}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{A09B2199-7A4C-4F47-8406-9A73A2FEAA96}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{A09B2199-7A4C-4F47-8406-9A73A2FEAA96}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {FD0C4E68-CA54-4AD5-8171-DA621027A9DF}
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EndGlobalSection
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EndGlobal
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