diff --git a/src/SMAPI/Metadata/CoreAssetPropagator.cs b/src/SMAPI/Metadata/CoreAssetPropagator.cs index 037e4573..97ae32e4 100644 --- a/src/SMAPI/Metadata/CoreAssetPropagator.cs +++ b/src/SMAPI/Metadata/CoreAssetPropagator.cs @@ -1171,9 +1171,8 @@ namespace StardewModdingAPI.Metadata GameLocation location = locationInfo.Location; Vector2? playerPos = Game1.player?.Position; - // clear multiplayer cache for farmhands - if (!Context.IsMainPlayer) - this.Multiplayer.cachedMultiplayerMaps.Remove(location.NameOrUniqueName); + // remove from multiplayer cache + this.Multiplayer.cachedMultiplayerMaps.Remove(location.NameOrUniqueName); // reload map location.interiorDoors.Clear(); // prevent errors when doors try to update tiles which no longer exist