fix error on Linux/Mac when a mod tries to load content immediately after save is loaded

This commit is contained in:
Jesse Plamondon-Willard 2017-05-12 21:09:20 -04:00
parent e84028f22b
commit 588b42742d
2 changed files with 662 additions and 656 deletions

View File

@ -18,6 +18,7 @@ For players:
* SMAPI now remembers if your game crashed and offers help next time you relaunch. * SMAPI now remembers if your game crashed and offers help next time you relaunch.
* Fixed installer finding redundant game paths on Linux. * Fixed installer finding redundant game paths on Linux.
* Fixed save events not being raised after the first day on Linux/Mac. * Fixed save events not being raised after the first day on Linux/Mac.
* Fixed error on Linux/Mac when a mod tries to load content immediately after the save is loaded.
For mod developers: For mod developers:
* Added log entries for basic context changes (e.g. loaded save) to simplify troubleshooting. More detailed logging can be enabled by setting `VerboseLogging: true` in `StardewModdingAPI.config.json`. * Added log entries for basic context changes (e.g. loaded save) to simplify troubleshooting. More detailed logging can be enabled by setting `VerboseLogging: true` in `StardewModdingAPI.config.json`.

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