fix error on Linux/Mac when a mod tries to load content immediately after save is loaded
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@ -18,6 +18,7 @@ For players:
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* SMAPI now remembers if your game crashed and offers help next time you relaunch.
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* Fixed installer finding redundant game paths on Linux.
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* Fixed save events not being raised after the first day on Linux/Mac.
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* Fixed error on Linux/Mac when a mod tries to load content immediately after the save is loaded.
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For mod developers:
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* Added log entries for basic context changes (e.g. loaded save) to simplify troubleshooting. More detailed logging can be enabled by setting `VerboseLogging: true` in `StardewModdingAPI.config.json`.
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