also deploy SMAPI files in release builds
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@ -99,7 +99,7 @@
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<!-- copy files into game directory and enable debugging (only in debug mode) -->
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<Target Name="AfterBuild">
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<CallTarget Targets="CopySMAPI;CopyDefaultMods" Condition="'$(Configuration)' == 'Debug'" />
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<CallTarget Targets="CopySMAPI;CopyDefaultMods" />
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</Target>
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<Target Name="CopySMAPI" Condition="'$(MSBuildProjectName)' == 'StardewModdingAPI'">
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<Copy SourceFiles="$(TargetDir)\$(TargetName).exe" DestinationFolder="$(GamePath)" />
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