deprecate ConsoleCommands.Trigger method
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8895021696
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@ -14,6 +14,7 @@
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* For modders:
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* World events are now raised for the volcano levels.
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* Added `apply_save_fix` command to reapply a save migration in exceptional cases. This should be used with extreme care. Type `help apply_save_fix` for details.
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* **Deprecation notice:** the `Helper.ConsoleCommands.Trigger` method is now deprecated and should no longer be used. See [integration APIs](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Integrations) for better mod integration options. It will eventually be removed in SMAPI 4.0.
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For the web UI:
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* Fixed edge cases in SMAPI log parsing.
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@ -35,19 +35,17 @@ namespace StardewModdingAPI.Framework
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this.ModRegistry = modRegistry;
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}
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/// <summary>Log a deprecation warning for the old-style events.</summary>
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public void WarnForOldEvents()
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/// <summary>Get the source name for a mod from its unique ID.</summary>
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public string GetSourceNameFromStack()
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{
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this.Warn("legacy events", "2.9", DeprecationLevel.PendingRemoval);
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return this.ModRegistry.GetFromStack()?.DisplayName;
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}
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/// <summary>Log a deprecation warning.</summary>
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/// <param name="nounPhrase">A noun phrase describing what is deprecated.</param>
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/// <param name="version">The SMAPI version which deprecated it.</param>
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/// <param name="severity">How deprecated the code is.</param>
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public void Warn(string nounPhrase, string version, DeprecationLevel severity)
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/// <summary>Get the source name for a mod from its unique ID.</summary>
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/// <param name="modId">The mod's unique ID.</param>
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public string GetSourceName(string modId)
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{
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this.Warn(this.ModRegistry.GetFromStack()?.DisplayName, nounPhrase, version, severity);
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return this.ModRegistry.Get(modId)?.DisplayName;
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}
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/// <summary>Log a deprecation warning.</summary>
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@ -58,7 +56,7 @@ namespace StardewModdingAPI.Framework
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public void Warn(string source, string nounPhrase, string version, DeprecationLevel severity)
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{
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// ignore if already warned
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if (!this.MarkWarned(source ?? "<unknown>", nounPhrase, version))
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if (!this.MarkWarned(source ?? this.GetSourceNameFromStack() ?? "<unknown>", nounPhrase, version))
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return;
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// queue warning
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@ -111,21 +109,16 @@ namespace StardewModdingAPI.Framework
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this.QueuedWarnings.Clear();
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}
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/// <summary>Mark a deprecation warning as already logged.</summary>
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/// <param name="nounPhrase">A noun phrase describing what is deprecated (e.g. "the Extensions.AsInt32 method").</param>
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/// <param name="version">The SMAPI version which deprecated it.</param>
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/// <returns>Returns whether the deprecation was successfully marked as warned. Returns <c>false</c> if it was already marked.</returns>
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public bool MarkWarned(string nounPhrase, string version)
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{
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return this.MarkWarned(this.ModRegistry.GetFromStack()?.DisplayName, nounPhrase, version);
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}
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/*********
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** Private methods
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*********/
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/// <summary>Mark a deprecation warning as already logged.</summary>
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/// <param name="source">The friendly name of the assembly which used the deprecated code.</param>
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/// <param name="nounPhrase">A noun phrase describing what is deprecated (e.g. "the Extensions.AsInt32 method").</param>
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/// <param name="version">The SMAPI version which deprecated it.</param>
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/// <returns>Returns whether the deprecation was successfully marked as warned. Returns <c>false</c> if it was already marked.</returns>
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public bool MarkWarned(string source, string nounPhrase, string version)
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private bool MarkWarned(string source, string nounPhrase, string version)
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{
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if (string.IsNullOrWhiteSpace(source))
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throw new InvalidOperationException("The deprecation source cannot be empty.");
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@ -36,8 +36,16 @@ namespace StardewModdingAPI.Framework.ModHelpers
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}
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/// <inheritdoc />
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[Obsolete]
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public bool Trigger(string name, string[] arguments)
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{
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SCore.DeprecationManager.Warn(
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source: SCore.DeprecationManager.GetSourceName(this.ModID),
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nounPhrase: $"{nameof(IModHelper)}.{nameof(IModHelper.ConsoleCommands)}.{nameof(ICommandHelper.Trigger)}",
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version: "3.8.1",
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severity: DeprecationLevel.Notice
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);
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return this.CommandManager.Trigger(name, arguments);
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}
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}
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