simplify single-instance deployment and make MongoDB server optional
This commit is contained in:
parent
a2cfb71d89
commit
5e6f1640dc
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@ -8,12 +8,16 @@
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* For the web UI:
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* Updated web framework to improve site performance and reliability.
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* Added GitHub licenses to mod compatibility list.
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* Internal changes to improve performance and reliability.
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* For modders:
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* Added `Multiplayer.PeerConnected` event.
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* Simplified paranoid warnings in the log and reduced their log level.
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* Fixed asset propagation for Gil's portraits.
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* For SMAPI developers:
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* When deploying web services to a single-instance app, the MongoDB server can now be replaced with in-memory storage.
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## 3.5
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Released 27 April 2020 for Stardew Valley 1.4.1 or later.
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@ -340,9 +340,20 @@ short url | → | target page
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A local environment lets you run a complete copy of the web project (including cache database) on
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your machine, with no external dependencies aside from the actual mod sites.
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1. Enter the Nexus credentials in `appsettings.Development.json` . You can leave the other
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credentials empty to default to fetching data anonymously, and storing data in-memory and
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on disk.
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1. Edit `appsettings.Development.json` and set these options:
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property name | description
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------------- | -----------
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`NexusApiKey` | [Your Nexus API key](https://www.nexusmods.com/users/myaccount?tab=api#personal_key).
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Optional settings:
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property name | description
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--------------------------- | -----------
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`AzureBlobConnectionString` | The connection string for the Azure Blob storage account. Defaults to using the system's temporary file folder if not specified.
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`GitHubUsername`<br />`GitHubPassword` | The GitHub credentials with which to query GitHub release info. Defaults to anonymous requests if not specified.
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`Storage` | How to storage cached wiki/mod data. `InMemory` is recommended in most cases, or `MongoInMemory` to test the MongoDB storage code. See [production environment](#production-environment) for more info on `Mongo`.
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2. Launch `SMAPI.Web` from Visual Studio to run a local version of the site.
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### Production environment
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@ -355,19 +366,15 @@ accordingly.
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Initial setup:
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1. Launch an empty MongoDB server (e.g. using [MongoDB Atlas](https://www.mongodb.com/cloud/atlas))
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for mod data.
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2. Create an Azure Blob storage account for uploaded files.
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3. Create an Azure App Services environment running the latest .NET Core on Linux or Windows.
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4. Add these application settings in the new App Services environment:
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1. Create an Azure Blob storage account for uploaded files.
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2. Create an Azure App Services environment running the latest .NET Core on Linux or Windows.
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3. Add these application settings in the new App Services environment:
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property name | description
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------------------------------- | -----------------
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`ApiClients.AzureBlobConnectionString` | The connection string for the Azure Blob storage account created in step 2.
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`ApiClients.GitHubUsername`<br />`ApiClients.GitHubPassword` | The login credentials for the GitHub account with which to fetch release info. If these are omitted, GitHub will impose much stricter rate limits.
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`ApiClients:NexusApiKey` | The [Nexus API authentication key](https://github.com/Pathoschild/FluentNexus#init-a-client).
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`MongoDB:ConnectionString` | The connection string for the MongoDB instance.
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`MongoDB:Database` | The MongoDB database name (e.g. `smapi` in production or `smapi-edge` in testing environments).
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Optional settings:
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@ -378,6 +385,23 @@ Initial setup:
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`Site:BetaBlurb` | If `Site:BetaEnabled` is true and there's a beta version of SMAPI in its GitHub releases, this is shown on the beta download button as explanatory subtext.
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`Site:SupporterList` | A list of Patreon supports to credit on the download page.
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To enable distributed servers:
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1. Launch an empty MongoDB server (e.g. using [MongoDB Atlas](https://www.mongodb.com/cloud/atlas))
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for mod data.
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2. Add these application settings in the App Services environment:
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property name | description
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------------------------------- | -----------------
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`Storage:Mode` | Set to `Mongo`.
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`Storage:ConnectionString` | Set to the connection string for the MongoDB instance.
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Optional settings:
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property name | description
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------------------------------- | -----------------
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`Storage:Database` | Set to the MongoDB database name (defaults to `smapi`).
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To deploy updates:
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1. [Deploy the web project from Visual Studio](https://docs.microsoft.com/en-us/visualstudio/deployment/quickstart-deploy-to-azure).
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2. If the MongoDB schema changed, delete the MongoDB database. (It'll be recreated automatically.)
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@ -4,7 +4,7 @@ using StardewModdingAPI.Web.Framework.ModRepositories;
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namespace StardewModdingAPI.Web.Framework.Caching.Mods
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{
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/// <summary>Encapsulates logic for accessing the mod data cache.</summary>
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/// <summary>Manages cached mod data.</summary>
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internal interface IModCacheRepository : ICacheRepository
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{
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/*********
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@ -0,0 +1,89 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using StardewModdingAPI.Toolkit.Framework.UpdateData;
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using StardewModdingAPI.Web.Framework.ModRepositories;
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namespace StardewModdingAPI.Web.Framework.Caching.Mods
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{
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/// <summary>Manages cached mod data in-memory.</summary>
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internal class ModCacheMemoryRepository : BaseCacheRepository, IModCacheRepository
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{
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/*********
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** Fields
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*********/
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/// <summary>The cached mod data indexed by <c>{site key}:{ID}</c>.</summary>
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private readonly IDictionary<string, CachedMod> Mods = new Dictionary<string, CachedMod>(StringComparer.InvariantCultureIgnoreCase);
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/*********
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** Public methods
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*********/
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/// <summary>Get the cached mod data.</summary>
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/// <param name="site">The mod site to search.</param>
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/// <param name="id">The mod's unique ID within the <paramref name="site"/>.</param>
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/// <param name="mod">The fetched mod.</param>
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/// <param name="markRequested">Whether to update the mod's 'last requested' date.</param>
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public bool TryGetMod(ModRepositoryKey site, string id, out CachedMod mod, bool markRequested = true)
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{
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// get mod
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if (!this.Mods.TryGetValue(this.GetKey(site, id), out mod))
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return false;
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// bump 'last requested'
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if (markRequested)
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{
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mod.LastRequested = DateTimeOffset.UtcNow;
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mod = this.SaveMod(mod);
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}
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return true;
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}
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/// <summary>Save data fetched for a mod.</summary>
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/// <param name="site">The mod site on which the mod is found.</param>
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/// <param name="id">The mod's unique ID within the <paramref name="site"/>.</param>
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/// <param name="mod">The mod data.</param>
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/// <param name="cachedMod">The stored mod record.</param>
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public void SaveMod(ModRepositoryKey site, string id, ModInfoModel mod, out CachedMod cachedMod)
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{
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string key = this.GetKey(site, id);
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cachedMod = this.SaveMod(new CachedMod(site, id, mod));
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}
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/// <summary>Delete data for mods which haven't been requested within a given time limit.</summary>
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/// <param name="age">The minimum age for which to remove mods.</param>
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public void RemoveStaleMods(TimeSpan age)
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{
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DateTimeOffset minDate = DateTimeOffset.UtcNow.Subtract(age);
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string[] staleKeys = this.Mods
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.Where(p => p.Value.LastRequested < minDate)
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.Select(p => p.Key)
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.ToArray();
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foreach (string key in staleKeys)
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this.Mods.Remove(key);
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}
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/// <summary>Save data fetched for a mod.</summary>
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/// <param name="mod">The mod data.</param>
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public CachedMod SaveMod(CachedMod mod)
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{
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string key = this.GetKey(mod.Site, mod.ID);
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return this.Mods[key] = mod;
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}
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/*********
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** Private methods
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*********/
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/// <summary>Get a cache key.</summary>
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/// <param name="site">The mod site.</param>
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/// <param name="id">The mod ID.</param>
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public string GetKey(ModRepositoryKey site, string id)
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{
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return $"{site}:{id.Trim()}".ToLower();
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}
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}
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}
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@ -5,8 +5,8 @@ using StardewModdingAPI.Web.Framework.ModRepositories;
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namespace StardewModdingAPI.Web.Framework.Caching.Mods
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{
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/// <summary>Encapsulates logic for accessing the mod data cache.</summary>
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internal class ModCacheRepository : BaseCacheRepository, IModCacheRepository
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/// <summary>Manages cached mod data in MongoDB.</summary>
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internal class ModCacheMongoRepository : BaseCacheRepository, IModCacheRepository
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{
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/*********
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** Fields
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@ -20,7 +20,7 @@ namespace StardewModdingAPI.Web.Framework.Caching.Mods
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*********/
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/// <summary>Construct an instance.</summary>
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/// <param name="database">The authenticated MongoDB database.</param>
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public ModCacheRepository(IMongoDatabase database)
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public ModCacheMongoRepository(IMongoDatabase database)
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{
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// get collections
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this.Mods = database.GetCollection<CachedMod>("mods");
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this.Mods.Indexes.CreateOne(new CreateIndexModel<CachedMod>(Builders<CachedMod>.IndexKeys.Ascending(p => p.ID).Ascending(p => p.Site)));
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}
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/*********
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** Public methods
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*********/
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this.Mods.DeleteMany(p => p.LastRequested < minDate);
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}
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/*********
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** Private methods
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*********/
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/// <summary>Save data fetched for a mod.</summary>
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/// <param name="mod">The mod data.</param>
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public CachedMod SaveMod(CachedMod mod)
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return mod;
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}
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/*********
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** Private methods
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*********/
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/// <summary>Normalize a mod ID for case-insensitive search.</summary>
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/// <param name="id">The mod ID.</param>
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public string NormalizeId(string id)
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@ -5,7 +5,7 @@ using StardewModdingAPI.Toolkit.Framework.Clients.Wiki;
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namespace StardewModdingAPI.Web.Framework.Caching.Wiki
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{
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/// <summary>Encapsulates logic for accessing the wiki data cache.</summary>
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/// <summary>Manages cached wiki data.</summary>
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internal interface IWikiCacheRepository : ICacheRepository
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{
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/*********
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@ -0,0 +1,54 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq.Expressions;
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using StardewModdingAPI.Toolkit.Framework.Clients.Wiki;
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namespace StardewModdingAPI.Web.Framework.Caching.Wiki
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{
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/// <summary>Manages cached wiki data in-memory.</summary>
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internal class WikiCacheMemoryRepository : BaseCacheRepository, IWikiCacheRepository
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{
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/*********
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** Fields
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*********/
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/// <summary>The saved wiki metadata.</summary>
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private CachedWikiMetadata Metadata;
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/// <summary>The cached wiki data.</summary>
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private CachedWikiMod[] Mods = new CachedWikiMod[0];
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/*********
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** Public methods
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*********/
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/// <summary>Get the cached wiki metadata.</summary>
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/// <param name="metadata">The fetched metadata.</param>
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public bool TryGetWikiMetadata(out CachedWikiMetadata metadata)
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{
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metadata = this.Metadata;
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return metadata != null;
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}
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/// <summary>Get the cached wiki mods.</summary>
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/// <param name="filter">A filter to apply, if any.</param>
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public IEnumerable<CachedWikiMod> GetWikiMods(Expression<Func<CachedWikiMod, bool>> filter = null)
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{
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return filter != null
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? this.Mods.Where(filter.Compile())
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: this.Mods.ToArray();
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}
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/// <summary>Save data fetched from the wiki compatibility list.</summary>
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/// <param name="stableVersion">The current stable Stardew Valley version.</param>
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/// <param name="betaVersion">The current beta Stardew Valley version.</param>
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/// <param name="mods">The mod data.</param>
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/// <param name="cachedMetadata">The stored metadata record.</param>
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/// <param name="cachedMods">The stored mod records.</param>
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public void SaveWikiData(string stableVersion, string betaVersion, IEnumerable<WikiModEntry> mods, out CachedWikiMetadata cachedMetadata, out CachedWikiMod[] cachedMods)
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{
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this.Metadata = cachedMetadata = new CachedWikiMetadata(stableVersion, betaVersion);
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this.Mods = cachedMods = mods.Select(mod => new CachedWikiMod(mod)).ToArray();
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}
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}
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}
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@ -7,17 +7,17 @@ using StardewModdingAPI.Toolkit.Framework.Clients.Wiki;
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namespace StardewModdingAPI.Web.Framework.Caching.Wiki
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{
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/// <summary>Encapsulates logic for accessing the wiki data cache.</summary>
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internal class WikiCacheRepository : BaseCacheRepository, IWikiCacheRepository
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/// <summary>Manages cached wiki data in MongoDB.</summary>
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internal class WikiCacheMongoRepository : BaseCacheRepository, IWikiCacheRepository
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{
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/*********
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** Fields
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*********/
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/// <summary>The collection for wiki metadata.</summary>
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private readonly IMongoCollection<CachedWikiMetadata> WikiMetadata;
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private readonly IMongoCollection<CachedWikiMetadata> Metadata;
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/// <summary>The collection for wiki mod data.</summary>
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private readonly IMongoCollection<CachedWikiMod> WikiMods;
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private readonly IMongoCollection<CachedWikiMod> Mods;
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/*********
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@ -25,21 +25,21 @@ namespace StardewModdingAPI.Web.Framework.Caching.Wiki
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*********/
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/// <summary>Construct an instance.</summary>
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/// <param name="database">The authenticated MongoDB database.</param>
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public WikiCacheRepository(IMongoDatabase database)
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public WikiCacheMongoRepository(IMongoDatabase database)
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{
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// get collections
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this.WikiMetadata = database.GetCollection<CachedWikiMetadata>("wiki-metadata");
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this.WikiMods = database.GetCollection<CachedWikiMod>("wiki-mods");
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this.Metadata = database.GetCollection<CachedWikiMetadata>("wiki-metadata");
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this.Mods = database.GetCollection<CachedWikiMod>("wiki-mods");
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// add indexes if needed
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this.WikiMods.Indexes.CreateOne(new CreateIndexModel<CachedWikiMod>(Builders<CachedWikiMod>.IndexKeys.Ascending(p => p.ID)));
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this.Mods.Indexes.CreateOne(new CreateIndexModel<CachedWikiMod>(Builders<CachedWikiMod>.IndexKeys.Ascending(p => p.ID)));
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}
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/// <summary>Get the cached wiki metadata.</summary>
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/// <param name="metadata">The fetched metadata.</param>
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public bool TryGetWikiMetadata(out CachedWikiMetadata metadata)
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{
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metadata = this.WikiMetadata.Find("{}").FirstOrDefault();
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metadata = this.Metadata.Find("{}").FirstOrDefault();
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return metadata != null;
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}
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@ -48,8 +48,8 @@ namespace StardewModdingAPI.Web.Framework.Caching.Wiki
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public IEnumerable<CachedWikiMod> GetWikiMods(Expression<Func<CachedWikiMod, bool>> filter = null)
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{
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return filter != null
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? this.WikiMods.Find(filter).ToList()
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: this.WikiMods.Find("{}").ToList();
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? this.Mods.Find(filter).ToList()
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: this.Mods.Find("{}").ToList();
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}
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/// <summary>Save data fetched from the wiki compatibility list.</summary>
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@ -63,11 +63,11 @@ namespace StardewModdingAPI.Web.Framework.Caching.Wiki
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cachedMetadata = new CachedWikiMetadata(stableVersion, betaVersion);
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cachedMods = mods.Select(mod => new CachedWikiMod(mod)).ToArray();
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this.WikiMods.DeleteMany("{}");
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this.WikiMods.InsertMany(cachedMods);
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this.Mods.DeleteMany("{}");
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this.Mods.InsertMany(cachedMods);
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this.WikiMetadata.DeleteMany("{}");
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this.WikiMetadata.InsertOne(cachedMetadata);
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this.Metadata.DeleteMany("{}");
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this.Metadata.InsertOne(cachedMetadata);
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}
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}
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}
|
|
@ -1,25 +0,0 @@
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namespace StardewModdingAPI.Web.Framework.ConfigModels
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{
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/// <summary>The config settings for mod compatibility list.</summary>
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internal class MongoDbConfig
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{
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/*********
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** Accessors
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*********/
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/// <summary>The MongoDB connection string.</summary>
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public string ConnectionString { get; set; }
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/// <summary>The database name.</summary>
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public string Database { get; set; }
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/*********
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** Public method
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*********/
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/// <summary>Get whether a MongoDB instance is configured.</summary>
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public bool IsConfigured()
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{
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return !string.IsNullOrWhiteSpace(this.ConnectionString);
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}
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}
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}
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@ -0,0 +1,18 @@
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namespace StardewModdingAPI.Web.Framework.ConfigModels
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{
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/// <summary>The config settings for cache storage.</summary>
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internal class StorageConfig
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{
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/*********
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** Accessors
|
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*********/
|
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/// <summary>The storage mechanism to use.</summary>
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public StorageMode Mode { get; set; }
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/// <summary>The connection string for the storage mechanism, if applicable.</summary>
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public string ConnectionString { get; set; }
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/// <summary>The database name for the storage mechanism, if applicable.</summary>
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public string Database { get; set; }
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}
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}
|
|
@ -0,0 +1,15 @@
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namespace StardewModdingAPI.Web.Framework.ConfigModels
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{
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/// <summary>Indicates a storage mechanism to use.</summary>
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internal enum StorageMode
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{
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/// <summary>Store data in a hosted MongoDB instance.</summary>
|
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Mongo,
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/// <summary>Store data in an in-memory MongoDB instance. This is useful for testing MongoDB storage locally, but will likely fail when deployed since it needs permission to open a local port.</summary>
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MongoInMemory,
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/// <summary>Store data in-memory. This is suitable for local testing or single-instance servers, but will cause issues when distributed across multiple servers.</summary>
|
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InMemory
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}
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}
|
|
@ -67,12 +67,13 @@ namespace StardewModdingAPI.Web
|
|||
.Configure<BackgroundServicesConfig>(this.Configuration.GetSection("BackgroundServices"))
|
||||
.Configure<ModCompatibilityListConfig>(this.Configuration.GetSection("ModCompatibilityList"))
|
||||
.Configure<ModUpdateCheckConfig>(this.Configuration.GetSection("ModUpdateCheck"))
|
||||
.Configure<MongoDbConfig>(this.Configuration.GetSection("MongoDB"))
|
||||
.Configure<StorageConfig>(this.Configuration.GetSection("Storage"))
|
||||
.Configure<SiteConfig>(this.Configuration.GetSection("Site"))
|
||||
.Configure<RouteOptions>(options => options.ConstraintMap.Add("semanticVersion", typeof(VersionConstraint)))
|
||||
.AddLogging()
|
||||
.AddMemoryCache();
|
||||
MongoDbConfig mongoConfig = this.Configuration.GetSection("MongoDB").Get<MongoDbConfig>();
|
||||
StorageConfig storageConfig = this.Configuration.GetSection("Storage").Get<StorageConfig>();
|
||||
StorageMode storageMode = storageConfig.Mode;
|
||||
|
||||
// init MVC
|
||||
services
|
||||
|
@ -82,44 +83,66 @@ namespace StardewModdingAPI.Web
|
|||
services
|
||||
.AddRazorPages();
|
||||
|
||||
// init MongoDB
|
||||
services.AddSingleton<MongoDbRunner>(_ => !mongoConfig.IsConfigured()
|
||||
// init storage
|
||||
switch (storageMode)
|
||||
{
|
||||
case StorageMode.InMemory:
|
||||
services.AddSingleton<IModCacheRepository>(new ModCacheMemoryRepository());
|
||||
services.AddSingleton<IWikiCacheRepository>(new WikiCacheMemoryRepository());
|
||||
break;
|
||||
|
||||
case StorageMode.Mongo:
|
||||
case StorageMode.MongoInMemory:
|
||||
{
|
||||
// local MongoDB instance
|
||||
services.AddSingleton<MongoDbRunner>(_ => storageMode == StorageMode.MongoInMemory
|
||||
? MongoDbRunner.Start()
|
||||
: throw new InvalidOperationException("The MongoDB connection is configured, so the local development version should not be used.")
|
||||
: throw new NotSupportedException($"The in-memory MongoDB runner isn't available in storage mode {storageMode}.")
|
||||
);
|
||||
|
||||
// MongoDB
|
||||
services.AddSingleton<IMongoDatabase>(serv =>
|
||||
{
|
||||
// get connection string
|
||||
string connectionString = mongoConfig.IsConfigured()
|
||||
? mongoConfig.ConnectionString
|
||||
: serv.GetRequiredService<MongoDbRunner>().ConnectionString;
|
||||
|
||||
// get client
|
||||
BsonSerializer.RegisterSerializer(new UtcDateTimeOffsetSerializer());
|
||||
return new MongoClient(connectionString).GetDatabase(mongoConfig.Database);
|
||||
return new MongoClient(this.GetMongoDbConnectionString(serv, storageConfig))
|
||||
.GetDatabase(storageConfig.Database);
|
||||
});
|
||||
services.AddSingleton<IModCacheRepository>(serv => new ModCacheRepository(serv.GetRequiredService<IMongoDatabase>()));
|
||||
services.AddSingleton<IWikiCacheRepository>(serv => new WikiCacheRepository(serv.GetRequiredService<IMongoDatabase>()));
|
||||
|
||||
// repositories
|
||||
services.AddSingleton<IModCacheRepository>(serv => new ModCacheMongoRepository(serv.GetRequiredService<IMongoDatabase>()));
|
||||
services.AddSingleton<IWikiCacheRepository>(serv => new WikiCacheMongoRepository(serv.GetRequiredService<IMongoDatabase>()));
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new NotSupportedException($"Unhandled storage mode '{storageMode}'.");
|
||||
}
|
||||
|
||||
// init Hangfire
|
||||
services
|
||||
.AddHangfire(config =>
|
||||
.AddHangfire((serv, config) =>
|
||||
{
|
||||
config
|
||||
.SetDataCompatibilityLevel(CompatibilityLevel.Version_170)
|
||||
.UseSimpleAssemblyNameTypeSerializer()
|
||||
.UseRecommendedSerializerSettings();
|
||||
|
||||
if (mongoConfig.IsConfigured())
|
||||
switch (storageMode)
|
||||
{
|
||||
config.UseMongoStorage(MongoClientSettings.FromConnectionString(mongoConfig.ConnectionString), $"{mongoConfig.Database}-hangfire", new MongoStorageOptions
|
||||
case StorageMode.InMemory:
|
||||
config.UseMemoryStorage();
|
||||
break;
|
||||
|
||||
case StorageMode.MongoInMemory:
|
||||
case StorageMode.Mongo:
|
||||
string connectionString = this.GetMongoDbConnectionString(serv, storageConfig);
|
||||
config.UseMongoStorage(MongoClientSettings.FromConnectionString(connectionString), $"{storageConfig.Database}-hangfire", new MongoStorageOptions
|
||||
{
|
||||
MigrationOptions = new MongoMigrationOptions(MongoMigrationStrategy.Drop),
|
||||
CheckConnection = false // error on startup takes down entire process
|
||||
});
|
||||
break;
|
||||
}
|
||||
else
|
||||
config.UseMemoryStorage();
|
||||
});
|
||||
|
||||
// init background service
|
||||
|
@ -140,6 +163,7 @@ namespace StardewModdingAPI.Web
|
|||
baseUrl: api.ChucklefishBaseUrl,
|
||||
modPageUrlFormat: api.ChucklefishModPageUrlFormat
|
||||
));
|
||||
|
||||
services.AddSingleton<ICurseForgeClient>(new CurseForgeClient(
|
||||
userAgent: userAgent,
|
||||
apiUrl: api.CurseForgeBaseUrl
|
||||
|
@ -229,6 +253,20 @@ namespace StardewModdingAPI.Web
|
|||
settings.NullValueHandling = NullValueHandling.Ignore;
|
||||
}
|
||||
|
||||
/// <summary>Get the MongoDB connection string for the given storage configuration.</summary>
|
||||
/// <param name="services">The service provider.</param>
|
||||
/// <param name="storageConfig">The storage configuration</param>
|
||||
/// <exception cref="NotSupportedException">There's no MongoDB instance in the given storage mode.</exception>
|
||||
private string GetMongoDbConnectionString(IServiceProvider services, StorageConfig storageConfig)
|
||||
{
|
||||
return storageConfig.Mode switch
|
||||
{
|
||||
StorageMode.Mongo => storageConfig.ConnectionString,
|
||||
StorageMode.MongoInMemory => services.GetRequiredService<MongoDbRunner>().ConnectionString,
|
||||
_ => throw new NotSupportedException($"There's no MongoDB instance in storage mode {storageConfig.Mode}.")
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>Get the redirect rules to apply.</summary>
|
||||
private RewriteOptions GetRedirectRules()
|
||||
{
|
||||
|
|
|
@ -17,7 +17,8 @@
|
|||
"NexusApiKey": null
|
||||
},
|
||||
|
||||
"MongoDB": {
|
||||
"Storage": {
|
||||
"Mode": "MongoInMemory",
|
||||
"ConnectionString": null,
|
||||
"Database": "smapi-edge"
|
||||
},
|
||||
|
|
|
@ -49,7 +49,8 @@
|
|||
"PastebinBaseUrl": "https://pastebin.com/"
|
||||
},
|
||||
|
||||
"MongoDB": {
|
||||
"Storage": {
|
||||
"Mode": "InMemory",
|
||||
"ConnectionString": null,
|
||||
"Database": "smapi"
|
||||
},
|
||||
|
|
Loading…
Reference in New Issue