update TrainerMod for 1.0

This commit is contained in:
Jesse Plamondon-Willard 2016-11-08 13:56:27 -05:00
parent dc28000d32
commit 5f6bc87829
2 changed files with 11 additions and 2 deletions

View File

@ -18,7 +18,9 @@ namespace TrainerMod
public static int frozenTime;
public static bool infHealth, infStamina, infMoney, freezeTime;
public override void Entry(params object[] objects)
/// <summary>The entry point for your mod. It will always be called once when the mod loads.</summary>
/// <param name="helper">Provides methods for interacting with the mod directory, such as read/writing a config file or custom JSON files.</param>
public override void Entry(ModHelper helper)
{
RegisterCommands();
GameEvents.UpdateTick += Events_UpdateTick;

View File

@ -1,6 +1,13 @@
{
"Name": "Trainer Mod",
"Author": "Zoryn",
"Version": {
"MajorVersion": 1,
"MinorVersion": 0,
"PatchVersion": 0,
"Build": ""
},
"Description": "Registers several commands to use. Most commands are trainer-like in that they offer forms of cheating.",
"EntryDll": "TrainerMod.dll"
"UniqueID": "Zoryn.TrainerMod",
"EntryDll": "TrainerMod.dll"
}