Merge pull request #708 from kdau/develop
Set daysPlayed in date console commands
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commit
6437b7fa50
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using System.Linq;
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using StardewModdingAPI.Utilities;
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using StardewValley;
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namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World
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@ -32,6 +33,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World
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// handle
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Game1.dayOfMonth = day;
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Game1.stats.DaysPlayed = (uint)SDate.Now().DaysSinceStart;
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monitor.Log($"OK, the date is now {Game1.currentSeason} {Game1.dayOfMonth}.", LogLevel.Info);
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}
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}
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using System.Linq;
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using StardewModdingAPI.Utilities;
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using StardewValley;
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namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World
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@ -40,6 +41,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World
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// handle
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Game1.currentSeason = season.ToLower();
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Game1.setGraphicsForSeason();
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Game1.stats.DaysPlayed = (uint)SDate.Now().DaysSinceStart;
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monitor.Log($"OK, the date is now {Game1.currentSeason} {Game1.dayOfMonth}.", LogLevel.Info);
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}
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}
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@ -1,4 +1,5 @@
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using System.Linq;
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using StardewModdingAPI.Utilities;
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using StardewValley;
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namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World
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@ -32,6 +33,7 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World
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// handle
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Game1.year = year;
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Game1.stats.DaysPlayed = (uint)SDate.Now().DaysSinceStart;
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monitor.Log($"OK, the year is now {Game1.year}.", LogLevel.Info);
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}
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}
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