only use WMI on Windows
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@ -4,10 +4,10 @@ using System.Diagnostics.CodeAnalysis;
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using System.Globalization;
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using System.Globalization;
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using System.Management;
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using System.Reflection;
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using System.Reflection;
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using System.Threading;
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using System.Threading;
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#if SMAPI_FOR_WINDOWS
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#if SMAPI_FOR_WINDOWS
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using System.Management;
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using System.Windows.Forms;
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using System.Windows.Forms;
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#endif
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#endif
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Graphics;
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@ -586,19 +586,21 @@ namespace StardewModdingAPI
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}
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}
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/// <summary>Get a human-readable name for the current platform.</summary>
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/// <summary>Get a human-readable name for the current platform.</summary>
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[SuppressMessage("ReSharper", "EmptyGeneralCatchClause", Justification = "Error suppressed deliberately to fallback to default behaviour.")]
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private string GetFriendlyPlatformName()
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private string GetFriendlyPlatformName()
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{
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{
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#if SMAPI_FOR_WINDOWS
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try
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try
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{
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{
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return (
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return new ManagementObjectSearcher("SELECT Caption FROM Win32_OperatingSystem")
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from entry in new ManagementObjectSearcher("SELECT Caption FROM Win32_OperatingSystem").Get().Cast<ManagementObject>()
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.Get()
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select entry.GetPropertyValue("Caption").ToString()
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.Cast<ManagementObject>()
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).FirstOrDefault();
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.Select(entry => entry.GetPropertyValue("Caption").ToString())
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.FirstOrDefault();
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}
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}
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catch
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catch { }
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{
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#endif
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return Environment.OSVersion.ToString();
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return Environment.OSVersion.ToString();
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}
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}
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}
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}
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}
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}
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}
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@ -97,7 +97,7 @@
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<Reference Include="System" />
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Management" />
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<Reference Include="System.Management" Condition="$(OS) == 'Windows_NT'" />
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<Reference Include="System.Numerics">
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<Reference Include="System.Numerics">
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<Private>True</Private>
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<Private>True</Private>
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</Reference>
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</Reference>
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