Merge branch 'develop' into stable
This commit is contained in:
commit
6fc1bf4713
|
@ -1,5 +1,5 @@
|
|||
using System.Reflection;
|
||||
|
||||
[assembly: AssemblyProduct("SMAPI")]
|
||||
[assembly: AssemblyVersion("2.5.0")]
|
||||
[assembly: AssemblyFileVersion("2.5.0")]
|
||||
[assembly: AssemblyVersion("2.5.1")]
|
||||
[assembly: AssemblyFileVersion("2.5.1")]
|
||||
|
|
|
@ -1,4 +1,8 @@
|
|||
# Release notes
|
||||
## 2.5.1
|
||||
* For players:
|
||||
* Fixed event error in rare cases.
|
||||
|
||||
## 2.5
|
||||
* For players:
|
||||
* **Added support for [content packs](https://stardewvalleywiki.com/Modding:Content_packs)**.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
{
|
||||
"Name": "Console Commands",
|
||||
"Author": "SMAPI",
|
||||
"Version": "2.5.0",
|
||||
"Version": "2.5.1",
|
||||
"Description": "Adds SMAPI console commands that let you manipulate the game.",
|
||||
"UniqueID": "SMAPI.ConsoleCommands",
|
||||
"EntryDll": "ConsoleCommands.dll"
|
||||
|
|
|
@ -37,7 +37,7 @@ namespace StardewModdingAPI
|
|||
** Public
|
||||
****/
|
||||
/// <summary>SMAPI's current semantic version.</summary>
|
||||
public static ISemanticVersion ApiVersion { get; } = new SemanticVersion("2.5.0");
|
||||
public static ISemanticVersion ApiVersion { get; } = new SemanticVersion("2.5.1");
|
||||
|
||||
/// <summary>The minimum supported version of Stardew Valley.</summary>
|
||||
public static ISemanticVersion MinimumGameVersion { get; } = new SemanticVersion("1.2.30");
|
||||
|
|
|
@ -55,7 +55,7 @@ namespace StardewModdingAPI.Framework.Events
|
|||
protected void AddTracking(TEventHandler handler, IEnumerable<TEventHandler> invocationList)
|
||||
{
|
||||
this.SourceMods[handler] = this.ModRegistry.GetFromStack();
|
||||
this.CachedInvocationList = invocationList.ToArray();
|
||||
this.CachedInvocationList = invocationList?.ToArray() ?? new TEventHandler[0];
|
||||
}
|
||||
|
||||
/// <summary>Remove tracking for an event handler.</summary>
|
||||
|
@ -63,8 +63,9 @@ namespace StardewModdingAPI.Framework.Events
|
|||
/// <param name="invocationList">The updated event invocation list.</param>
|
||||
protected void RemoveTracking(TEventHandler handler, IEnumerable<TEventHandler> invocationList)
|
||||
{
|
||||
this.SourceMods.Remove(handler);
|
||||
this.CachedInvocationList = invocationList.ToArray();
|
||||
this.CachedInvocationList = invocationList?.ToArray() ?? new TEventHandler[0];
|
||||
if(!this.CachedInvocationList.Contains(handler)) // don't remove if there's still a reference to the removed handler (e.g. it was added twice and removed once)
|
||||
this.SourceMods.Remove(handler);
|
||||
}
|
||||
|
||||
/// <summary>Log an exception from an event handler.</summary>
|
||||
|
|
Loading…
Reference in New Issue