fix new error when entering an empty command in SMAPI console
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parent
7521570341
commit
703f5f89a8
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@ -70,6 +70,9 @@ namespace StardewModdingAPI.Framework
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/// <returns>Returns whether a matching command was triggered.</returns>
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/// <returns>Returns whether a matching command was triggered.</returns>
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public bool Trigger(string input)
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public bool Trigger(string input)
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{
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{
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if (string.IsNullOrWhiteSpace(input))
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return false;
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string[] args = input.Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
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string[] args = input.Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
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string name = args[0];
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string name = args[0];
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args = args.Skip(1).ToArray();
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args = args.Skip(1).ToArray();
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@ -575,7 +575,7 @@ namespace StardewModdingAPI
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while (true)
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while (true)
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{
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{
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string input = Console.ReadLine();
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string input = Console.ReadLine();
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if (!this.CommandManager.Trigger(input))
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if (!string.IsNullOrWhiteSpace(input) && !this.CommandManager.Trigger(input))
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this.Monitor.Log("Unknown command; type 'help' for a list of available commands.", LogLevel.Error);
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this.Monitor.Log("Unknown command; type 'help' for a list of available commands.", LogLevel.Error);
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}
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}
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}
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}
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@ -587,7 +587,6 @@ namespace StardewModdingAPI
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{
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{
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if (arguments.Any())
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if (arguments.Any())
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{
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{
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Framework.Command result = this.CommandManager.Get(arguments[0]);
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Framework.Command result = this.CommandManager.Get(arguments[0]);
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if (result == null)
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if (result == null)
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this.Monitor.Log("There's no command with that name.", LogLevel.Error);
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this.Monitor.Log("There's no command with that name.", LogLevel.Error);
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