diff --git a/src/SMAPI/Framework/SGame.cs b/src/SMAPI/Framework/SGame.cs
index 70377f34..c62f025a 100644
--- a/src/SMAPI/Framework/SGame.cs
+++ b/src/SMAPI/Framework/SGame.cs
@@ -1157,7 +1157,7 @@ namespace StardewModdingAPI.Framework
if (this.IsSaving)
{
base.GraphicsDevice.Clear(bgColor.GetValue());
- this.renderScreenBuffer(BlendState.Opaque);
+ this.renderScreenBuffer(BlendState.Opaque, toBuffer);
if (activeClickableMenu != null)
{
if (IsActiveClickableMenuNativeScaled)
@@ -1267,7 +1267,7 @@ namespace StardewModdingAPI.Framework
_spriteBatchEnd.Invoke();
this.drawOverlays(spriteBatch);
- this.renderScreenBuffer(BlendState.AlphaBlend);
+ this.renderScreenBuffer(BlendState.AlphaBlend, toBuffer);
if (overlayMenu != null)
{
SetSpriteBatchBeginNextID("D");
@@ -1327,7 +1327,7 @@ namespace StardewModdingAPI.Framework
_spriteBatchEnd.Invoke();
}
this.drawOverlays(spriteBatch);
- this.renderScreenBuffer(BlendState.AlphaBlend);
+ this.renderScreenBuffer(BlendState.AlphaBlend, null);
if (currentMinigame is FishingGame && activeClickableMenu != null)
{
SetSpriteBatchBeginNextID("A-A");
@@ -1364,7 +1364,7 @@ namespace StardewModdingAPI.Framework
}
else if (showingEndOfNightStuff)
{
- this.renderScreenBuffer(BlendState.Opaque);
+ this.renderScreenBuffer(BlendState.Opaque, null);
BackupViewportAndZoom(divideByZoom: true);
SetSpriteBatchBeginNextID("A-B");
SpriteBatchBegin.Invoke(NativeZoomLevel);
@@ -1410,7 +1410,7 @@ namespace StardewModdingAPI.Framework
#endif
this.drawOverlays(spriteBatch);
- this.renderScreenBuffer(BlendState.AlphaBlend);
+ this.renderScreenBuffer(BlendState.AlphaBlend, toBuffer);
if (overlayMenu != null)
{
SetSpriteBatchBeginNextID("H");
@@ -2055,7 +2055,7 @@ label_168:
#endif
_spriteBatchEnd.Invoke();
this.drawOverlays(spriteBatch);
- this.renderScreenBuffer(BlendState.Opaque);
+ this.renderScreenBuffer(BlendState.Opaque, toBuffer);
if (_drawHUD.GetValue())
{
DrawDayTimeMoneyBox.Invoke();
diff --git a/src/SMAPI/StardewModdingAPI.csproj b/src/SMAPI/StardewModdingAPI.csproj
index 4ef2626e..56ab7230 100644
--- a/src/SMAPI/StardewModdingAPI.csproj
+++ b/src/SMAPI/StardewModdingAPI.csproj
@@ -87,7 +87,7 @@
- ..\..\..\..\..\Downloads\Stardew-Valley-v1-25_mod\unknown\assemblies\StardewValley.dll
+ ..\..\..\..\..\Downloads\com.chucklefish.stardewvalley_1.31\assemblies\StardewValley.dll