Adapt project for vs2017(using vs2019 leads to an error 'Could not load type of field')
This commit is contained in:
parent
df166d0df7
commit
7366796a53
|
@ -11,6 +11,12 @@
|
||||||
<DefineConstants Condition="$(OS) == 'Windows_NT'">$(DefineConstants);SMAPI_FOR_WINDOWS</DefineConstants>
|
<DefineConstants Condition="$(OS) == 'Windows_NT'">$(DefineConstants);SMAPI_FOR_WINDOWS</DefineConstants>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="Microsoft.Net.Compilers" Version="3.3.1">
|
||||||
|
<PrivateAssets>all</PrivateAssets>
|
||||||
|
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
|
||||||
|
</PackageReference>
|
||||||
|
</ItemGroup>
|
||||||
<!-- if game path is invalid, show one user-friendly error instead of a slew of reference errors -->
|
<!-- if game path is invalid, show one user-friendly error instead of a slew of reference errors -->
|
||||||
<Target Name="ValidateInstallPath" AfterTargets="BeforeBuild">
|
<Target Name="ValidateInstallPath" AfterTargets="BeforeBuild">
|
||||||
<Error Condition="!Exists('$(GamePath)')" Text="Failed to find the game install path automatically. You can specify where to find it; see https://smapi.io/package/custom-game-path." />
|
<Error Condition="!Exists('$(GamePath)')" Text="Failed to find the game install path automatically. You can specify where to find it; see https://smapi.io/package/custom-game-path." />
|
||||||
|
|
|
@ -1,4 +1,3 @@
|
||||||
#if SMAPI_FOR_WINDOWS
|
|
||||||
using System;
|
using System;
|
||||||
using Galaxy.Api;
|
using Galaxy.Api;
|
||||||
using StardewValley.Network;
|
using StardewValley.Network;
|
||||||
|
@ -50,4 +49,3 @@ namespace StardewModdingAPI.Framework.Networking
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
|
@ -1,4 +1,3 @@
|
||||||
#if SMAPI_FOR_WINDOWS
|
|
||||||
using System;
|
using System;
|
||||||
using System.Diagnostics.CodeAnalysis;
|
using System.Diagnostics.CodeAnalysis;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
@ -74,4 +73,3 @@ namespace StardewModdingAPI.Framework.Networking
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
|
@ -1,4 +1,3 @@
|
||||||
#if SMAPI_FOR_WINDOWS
|
|
||||||
using System;
|
using System;
|
||||||
using StardewValley.Network;
|
using StardewValley.Network;
|
||||||
|
|
||||||
|
@ -49,4 +48,3 @@ namespace StardewModdingAPI.Framework.Networking
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
|
@ -1,4 +1,3 @@
|
||||||
#if SMAPI_FOR_WINDOWS
|
|
||||||
using System;
|
using System;
|
||||||
using System.Diagnostics.CodeAnalysis;
|
using System.Diagnostics.CodeAnalysis;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
@ -68,4 +67,3 @@ namespace StardewModdingAPI.Framework.Networking
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
|
@ -26,6 +26,7 @@
|
||||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||||
<ErrorReport>prompt</ErrorReport>
|
<ErrorReport>prompt</ErrorReport>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
|
<LangVersion>latest</LangVersion>
|
||||||
<LangVersion>8.0</LangVersion>
|
<LangVersion>8.0</LangVersion>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
|
|
Loading…
Reference in New Issue