diff --git a/docs/release-notes.md b/docs/release-notes.md
index b2ef5a8d..dcb4a485 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -6,7 +6,6 @@
* Mod warnings are now listed alphabetically.
* MacOS files starting with `._` are now ignored and can no longer cause skipped mods.
* Simplified paranoid warning logs and reduced their log level.
- * Reduced startup time when loading mod DLLs (thanks to ZaneYork!).
* Fixed `BadImageFormatException` error detection.
* Fixed black maps on Android for mods which use `.tmx` files.
diff --git a/src/SMAPI/Framework/ModLoading/Framework/RecursiveRewriter.cs b/src/SMAPI/Framework/ModLoading/Framework/RecursiveRewriter.cs
index aafdefc6..c774c038 100644
--- a/src/SMAPI/Framework/ModLoading/Framework/RecursiveRewriter.cs
+++ b/src/SMAPI/Framework/ModLoading/Framework/RecursiveRewriter.cs
@@ -57,11 +57,12 @@ namespace StardewModdingAPI.Framework.ModLoading.Framework
/// Returns whether the module was modified.
public bool RewriteModule()
{
- return this.Module.GetTypes().AsParallel().WithExecutionMode(ParallelExecutionMode.ForceParallelism).Select(type =>
+ bool anyRewritten = false;
+
+ foreach (TypeDefinition type in this.Module.GetTypes())
{
- bool anyRewritten = false;
if (type.BaseType == null)
- return false; // special type like
+ continue; // special type like
anyRewritten |= this.RewriteCustomAttributes(type.CustomAttributes);
anyRewritten |= this.RewriteGenericParameters(type.GenericParameters);
@@ -107,9 +108,9 @@ namespace StardewModdingAPI.Framework.ModLoading.Framework
}
}
}
+ }
- return anyRewritten;
- }).Max();
+ return anyRewritten;
}