Update Mono.Cecil package
This commit is contained in:
parent
b2134035b7
commit
79622d79b8
|
@ -38,7 +38,7 @@ These changes have not been released yet.
|
|||
* When a mod is incompatible, the trace logs now list all detected issues instead of the first one.
|
||||
* Removed all deprecated APIs.
|
||||
* Removed the `Monitor.ExitGameImmediately` method.
|
||||
* Updated to Json.NET 12.0.2.
|
||||
* Updated dependencies (including Json.NET 11.0.2 → 12.0.2, Mono.Cecil 0.10.1 → 0.10.4).
|
||||
* Fixed issue where mod changes weren't tracked correctly for raising events in some cases. Events now reflect a frozen snapshot of the game state, and any mod changes are reflected in the next event tick.
|
||||
* Fixed `LoadStageChanged` event not raising correct flags in some cases when creating a new save.
|
||||
|
||||
|
|
|
@ -18,7 +18,7 @@
|
|||
<ItemGroup>
|
||||
<PackageReference Include="LargeAddressAware" Version="1.0.3" />
|
||||
<PackageReference Include="Lib.Harmony" Version="1.2.0.1" />
|
||||
<PackageReference Include="Mono.Cecil" Version="0.10.1" />
|
||||
<PackageReference Include="Mono.Cecil" Version="0.10.4" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
||||
</ItemGroup>
|
||||
|
||||
|
|
Loading…
Reference in New Issue