SDate: fixes to new methods
- FromWorldDate: replace with explicit operator SDate - ToWorldDate: replace with explicit operator WorldDate - ToLocaleString: use Utility.getDateStringFor directly - FromDaysSinceStart: reinterpret exception to an appropriate one
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@ -66,18 +66,18 @@ namespace StardewModdingAPI.Utilities
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return new SDate(Game1.dayOfMonth, Game1.currentSeason, Game1.year, allowDayZero: true);
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}
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/// <summary>Get the date equivalent to the given WorldDate.</summary>
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/// <param name="worldDate">A date returned from a core game property or method.</param>
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public static SDate FromWorldDate(WorldDate worldDate)
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{
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return new SDate(worldDate.DayOfMonth, worldDate.Season, worldDate.Year, allowDayZero: true);
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}
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/// <summary>Get the date falling the given number of days after 0 spring Y1.</summary>
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/// <param name="daysSinceStart">The number of days since 0 spring Y1.</param>
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public static SDate FromDaysSinceStart(int daysSinceStart)
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{
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return new SDate(0, "spring", 1, allowDayZero: true).AddDays(daysSinceStart);
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try
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{
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return new SDate(0, "spring", 1, allowDayZero: true).AddDays(daysSinceStart);
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}
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catch (ArithmeticException)
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{
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throw new ArgumentException($"Invalid daysSinceStart '{daysSinceStart}', must be at least 1.");
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}
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}
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/// <summary>Get a new date with the given number of days added.</summary>
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@ -118,13 +118,7 @@ namespace StardewModdingAPI.Utilities
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/// <summary>Get a string representation of the date in the current game locale.</summary>
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public string ToLocaleString()
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{
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return this.ToWorldDate().Localize();
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}
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/// <summary>Get the date as an instance of the game's WorldDate class. This is intended for passing to core game methods.</summary>
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public WorldDate ToWorldDate()
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{
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return new WorldDate(this.Year, this.Season, this.Day);
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return Utility.getDateStringFor(this.Day, this.SeasonIndex, this.Year);
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}
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/****
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@ -153,6 +147,19 @@ namespace StardewModdingAPI.Utilities
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/****
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** Operators
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****/
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/// <summary>Get the SDate equivalent to the given WorldDate.</summary>
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/// <param name="worldDate">A date returned from a core game property or method.</param>
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public static explicit operator SDate(WorldDate worldDate)
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{
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return new SDate(worldDate.DayOfMonth, worldDate.Season, worldDate.Year, allowDayZero: true);
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}
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/// <summary>Get the SDate as an instance of the game's WorldDate class. This is intended for passing to core game methods.</summary>
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public static explicit operator WorldDate(SDate date)
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{
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return new WorldDate(date.Year, date.Season, date.Day);
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}
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/// <summary>Get whether one date is equal to another.</summary>
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/// <param name="date">The base date to compare.</param>
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/// <param name="other">The other date to compare.</param>
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