remove default SMAPI 3.0 strict mode in debug builds

This commit is contained in:
Jesse Plamondon-Willard 2018-12-16 17:12:44 -05:00
parent 06ef4440b2
commit 7cbc716b85
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GPG Key ID: 7D7C8097B62033CE
3 changed files with 1 additions and 9 deletions

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@ -32,7 +32,7 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<PlatformTarget>x86</PlatformTarget>
<Prefer32Bit>false</Prefer32Bit>
<DefineConstants>DEBUG;TRACE;SMAPI_3_0_STRICT</DefineConstants>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<UseVSHostingProcess>true</UseVSHostingProcess>
<Optimize>false</Optimize>
<OutputPath>$(SolutionDir)\..\bin\Debug\SMAPI</OutputPath>

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@ -8,10 +8,6 @@
<DocumentationFile>..\..\bin\$(Configuration)\SMAPI.Toolkit.CoreInterfaces\$(TargetFramework)\StardewModdingAPI.Toolkit.CoreInterfaces.xml</DocumentationFile>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
<DefineConstants>$(DefineConstants);SMAPI_3_0_STRICT</DefineConstants>
</PropertyGroup>
<ItemGroup>
<Compile Include="..\..\build\GlobalAssemblyInfo.cs" Link="Properties\GlobalAssemblyInfo.cs" />
</ItemGroup>

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@ -7,10 +7,6 @@
<DocumentationFile>..\..\bin\$(Configuration)\SMAPI.Toolkit\$(TargetFramework)\StardewModdingAPI.Toolkit.xml</DocumentationFile>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
<DefineConstants>$(DefineConstants);SMAPI_3_0_STRICT</DefineConstants>
</PropertyGroup>
<ItemGroup>
<Compile Include="..\..\build\GlobalAssemblyInfo.cs" Link="Properties\GlobalAssemblyInfo.cs" />
</ItemGroup>