fix AccessTools facade constructor logic (#711)
This commit is contained in:
parent
f8e0600672
commit
7fdc3a2ab2
|
@ -16,17 +16,26 @@ namespace StardewModdingAPI.Framework.ModLoading.RewriteFacades
|
||||||
*********/
|
*********/
|
||||||
public static ConstructorInfo DeclaredConstructor(Type type, Type[] parameters = null)
|
public static ConstructorInfo DeclaredConstructor(Type type, Type[] parameters = null)
|
||||||
{
|
{
|
||||||
return AccessTools.DeclaredConstructor(type, parameters, searchForStatic: true);
|
// Harmony 1.x matched both static and instance constructors
|
||||||
|
return
|
||||||
|
AccessTools.DeclaredConstructor(type, parameters, searchForStatic: false)
|
||||||
|
?? AccessTools.DeclaredConstructor(type, parameters, searchForStatic: true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static ConstructorInfo Constructor(Type type, Type[] parameters = null)
|
public static ConstructorInfo Constructor(Type type, Type[] parameters = null)
|
||||||
{
|
{
|
||||||
return AccessTools.Constructor(type, parameters, searchForStatic: true);
|
// Harmony 1.x matched both static and instance constructors
|
||||||
|
return
|
||||||
|
AccessTools.Constructor(type, parameters, searchForStatic: false)
|
||||||
|
?? AccessTools.Constructor(type, parameters, searchForStatic: true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<ConstructorInfo> GetDeclaredConstructors(Type type)
|
public static List<ConstructorInfo> GetDeclaredConstructors(Type type)
|
||||||
{
|
{
|
||||||
return AccessTools.GetDeclaredConstructors(type, searchForStatic: true);
|
// Harmony 1.x matched both static and instance constructors
|
||||||
|
return
|
||||||
|
AccessTools.GetDeclaredConstructors(type, searchForStatic: false)
|
||||||
|
?? AccessTools.GetDeclaredConstructors(type, searchForStatic: true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue