Disabled overridden update call
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ed421572c3
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8017c23331
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@ -470,7 +470,7 @@ namespace StardewModdingAPI.Inheritance
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debugMode = !debugMode;
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debugMode = !debugMode;
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}
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}
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if (Constants.EnableCompletelyOverridingBaseCalls)
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if (Constants.EnableCompletelyOverridingBaseCalls && false) //We no longer need this.
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{
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{
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#region Overridden Update Call
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#region Overridden Update Call
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@ -64,8 +64,7 @@
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<Private>True</Private>
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<Private>True</Private>
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</Reference>
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</Reference>
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<Reference Include="Stardew Valley">
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<Reference Include="Stardew Valley">
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<HintPath>$(SteamPath)\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
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<HintPath>..\..\..\..\Games\SteamLibrary\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
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<Private>False</Private>
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</Reference>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Core" />
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@ -76,8 +75,7 @@
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<Reference Include="System.Data" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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<Reference Include="System.Xml" />
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<Reference Include="xTile">
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<Reference Include="xTile">
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<HintPath>$(SteamPath)\steamapps\common\Stardew Valley\xTile.dll</HintPath>
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<HintPath>..\..\..\..\Games\SteamLibrary\steamapps\common\Stardew Valley\xTile.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</Reference>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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