Merge remote-tracking branch 'origin/master'
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commit
8177e65a49
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# What is SMAPI
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SMAPI (Stardew Mapping Application Programming Interface) is a tool to help modders make changes to Stardew. It is a standalone executable which goes alongside your Stardew.exe.
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SMAPI (Stardew Modding Application Programming Interface) is a tool to help modders make changes to Stardew. It is a standalone executable which goes alongside your Stardew.exe.
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## Latest Version: 0.39.1
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- Redoes how Manifests and Configs are handled. The Config class was completely rewritten.
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@ -10,7 +10,7 @@ namespace StardewModdingAPI
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/// </summary>
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public static class Constants
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{
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public static readonly Version Version = new Version(0, 39, 3, "Alpha");
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public static readonly Version Version = new Version(0, 39, 5, "Alpha");
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/// <summary>
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/// Not quite "constant", but it makes more sense for it to be here, at least for now
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Load Diff
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@ -50,6 +50,8 @@ namespace StardewModdingAPI
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try
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{
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Log.AsyncY("SDV Version: " + Game1.version);
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Log.AsyncY("SMAPI Version: " + Constants.Version.VersionString);
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ConfigureUI();
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ConfigurePaths();
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ConfigureSDV();
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@ -73,18 +73,19 @@
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
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<PlatformTarget>x86</PlatformTarget>
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<OutputPath>bin\x86\Debug\</OutputPath>
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<OutputPath>bin\Debug\</OutputPath>
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<Prefer32Bit>false</Prefer32Bit>
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<DefineConstants>
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</DefineConstants>
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<UseVSHostingProcess>true</UseVSHostingProcess>
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<Optimize>true</Optimize>
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<DocumentationFile>bin\x86\Debug\StardewModdingAPI.XML</DocumentationFile>
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<DocumentationFile>bin\Debug\StardewModdingAPI.XML</DocumentationFile>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
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<PlatformTarget>x86</PlatformTarget>
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<OutputPath>bin\x86\Release\</OutputPath>
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<OutputPath>bin\Release\</OutputPath>
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<Prefer32Bit>false</Prefer32Bit>
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<DocumentationFile>bin\Release\StardewModdingAPI.XML</DocumentationFile>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>icon.ico</ApplicationIcon>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\StardewModdingAPI\bin\x86\Debug\Mods\TrainerMod\</OutputPath>
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<OutputPath>..\StardewModdingAPI\bin\Debug\Mods\TrainerMod\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<OutputPath>..\StardewModdingAPI\bin\Release\Mods\TrainerMod\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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