streamline mod build config package creation
This commit is contained in:
parent
05727acb9b
commit
819b796e8d
|
@ -1,23 +0,0 @@
|
|||
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<!--
|
||||
|
||||
This build task is run from the ModBuildConfig project after it's been compiled, and copies the
|
||||
package files to the bin\Pathoschild.Stardew.ModBuildConfig folder.
|
||||
|
||||
-->
|
||||
<Target Name="PreparePackage" AfterTargets="AfterBuild">
|
||||
<PropertyGroup>
|
||||
<PackagePath>$(SolutionDir)\..\bin\Pathoschild.Stardew.ModBuildConfig</PackagePath>
|
||||
</PropertyGroup>
|
||||
<RemoveDir Directories="$(PackagePath)" />
|
||||
<Copy SourceFiles="$(ProjectDir)/package.nuspec" DestinationFolder="$(PackagePath)" />
|
||||
<Copy SourceFiles="$(SolutionDir)/../build/find-game-folder.targets" DestinationFolder="$(PackagePath)/build" />
|
||||
<Copy SourceFiles="$(ProjectDir)/build/smapi.targets" DestinationFiles="$(PackagePath)/build/Pathoschild.Stardew.ModBuildConfig.targets" />
|
||||
<Copy SourceFiles="$(TargetDir)/assets/nuget-icon.png" DestinationFiles="$(PackagePath)/images/icon.png" />
|
||||
<Copy SourceFiles="$(TargetDir)/Newtonsoft.Json.dll" DestinationFolder="$(PackagePath)/build" />
|
||||
<Copy SourceFiles="$(TargetDir)/SMAPI.ModBuildConfig.dll" DestinationFolder="$(PackagePath)/build" />
|
||||
<Copy SourceFiles="$(TargetDir)/SMAPI.Toolkit.dll" DestinationFolder="$(PackagePath)/build" />
|
||||
<Copy SourceFiles="$(TargetDir)/SMAPI.Toolkit.CoreInterfaces.dll" DestinationFolder="$(PackagePath)/build" />
|
||||
<Copy SourceFiles="$(SolutionDir)/SMAPI.ModBuildConfig.Analyzer/bin/netstandard2.0/SMAPI.ModBuildConfig.Analyzer.dll" DestinationFolder="$(PackagePath)/analyzers/dotnet/cs" />
|
||||
</Target>
|
||||
</Project>
|
|
@ -17,6 +17,9 @@
|
|||
* For the web UI:
|
||||
* Updated the JSON validator/schema for Content Patcher 1.18.
|
||||
|
||||
* For SMAPI developers:
|
||||
* Reworked how the _mod build config_ package is released, added auto-generated package on build.
|
||||
|
||||
## 3.7.3
|
||||
Released 16 September 2020 for Stardew Valley 1.4.1 or later.
|
||||
|
||||
|
|
|
@ -343,19 +343,13 @@ project | purpose
|
|||
`StardewModdingAPI.ModBuildConfig.Analyzer` | Adds C# analyzers which show code warnings in Visual Studio.
|
||||
`StardewModdingAPI.ModBuildConfig.Analyzer.Tests` | Unit tests for the C# analyzers.
|
||||
|
||||
To prepare a build of the NuGet package:
|
||||
1. Install the [NuGet CLI](https://docs.microsoft.com/en-us/nuget/install-nuget-client-tools#nugetexe-cli).
|
||||
1. Change the version and release notes in `package.nuspec`.
|
||||
2. Rebuild the solution in _Release_ mode.
|
||||
3. Open a terminal in the `bin/Pathoschild.Stardew.ModBuildConfig` folder and run this command:
|
||||
```bash
|
||||
nuget.exe pack
|
||||
```
|
||||
|
||||
That will create a `Pathoschild.Stardew.ModBuildConfig-<version>.nupkg` file in the same directory
|
||||
which can be uploaded to NuGet or referenced directly.
|
||||
The NuGet package is generated automatically in `StardewModdingAPI.ModBuildConfig`'s `bin` folder
|
||||
when you compile it.
|
||||
|
||||
## Release notes
|
||||
## Upcoming release
|
||||
* Reworked and streamlined how the package is compiled.
|
||||
|
||||
### 3.2.1
|
||||
Released 11 September 2020.
|
||||
|
||||
|
|
|
@ -1,10 +1,27 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<!--build-->
|
||||
<RootNamespace>StardewModdingAPI.ModBuildConfig</RootNamespace>
|
||||
<Version>3.2.1</Version>
|
||||
<TargetFramework>net45</TargetFramework>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
|
||||
|
||||
<!--NuGet package-->
|
||||
<PackageId>Pathoschild.Stardew.ModBuildConfig</PackageId>
|
||||
<Title>Build package for SMAPI mods</Title>
|
||||
<Version>3.2.1</Version>
|
||||
<Authors>Pathoschild</Authors>
|
||||
<Description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods. For SMAPI 3.0 or later.</Description>
|
||||
<PackageLicenseExpression>MIT</PackageLicenseExpression>
|
||||
<PackageIcon>images/icon.png</PackageIcon>
|
||||
<PackageProjectUrl>https://smapi.io/package/readme</PackageProjectUrl>
|
||||
<PackageReleaseNotes>
|
||||
3.2.1:
|
||||
- Added more detailed logging.
|
||||
- Fixed "path's format is not supported" error when using default Mods path in 3.2.
|
||||
</PackageReleaseNotes>
|
||||
<IncludeBuildOutput>false</IncludeBuildOutput>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
@ -16,16 +33,22 @@
|
|||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\SMAPI.Toolkit\SMAPI.Toolkit.csproj" />
|
||||
<ProjectReference Include="..\SMAPI.Toolkit\SMAPI.Toolkit.csproj" PrivateAssets="All" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Include="..\..\build\find-game-folder.targets" Link="build\find-game-folder.targets" />
|
||||
<!--project files-->
|
||||
<None Include="..\..\docs\technical\mod-package.md" Link="mod-package.md" />
|
||||
<None Update="assets\nuget-icon.png" CopyToOutputDirectory="PreserveNewest" />
|
||||
|
||||
<!--NuGet package files-->
|
||||
<None PackagePath="analyzers/dotnet/cs" Include="$(SolutionDir)/SMAPI.ModBuildConfig.Analyzer/bin/netstandard2.0/SMAPI.ModBuildConfig.Analyzer.dll" Pack="true" Visible="false" />
|
||||
<None PackagePath="build/" Include="..\..\build\find-game-folder.targets" Link="build/find-game-folder.targets" Pack="true" />
|
||||
<None PackagePath="build/" Include="$(OutputPath)\Newtonsoft.Json.dll" Pack="true" Visible="false" />
|
||||
<None PackagePath="build/" Include="$(OutputPath)\SMAPI.Toolkit.dll" Pack="true" Visible="false" />
|
||||
<None PackagePath="build/" Include="$(OutputPath)\SMAPI.Toolkit.CoreInterfaces.dll" Pack="true" Visible="false" />
|
||||
<None PackagePath="build/SMAPI.ModBuildConfig.dll" Include="$(OutputPath)\$(AssemblyName).dll" Pack="true" Visible="false" />
|
||||
<None PackagePath="build/Pathoschild.Stardew.ModBuildConfig.targets" Include="build\smapi.targets" Pack="true" />
|
||||
<None PackagePath="images/icon.png" Include="assets\nuget-icon.png" Pack="true" />
|
||||
</ItemGroup>
|
||||
|
||||
<Import Project="..\SMAPI.Internal\SMAPI.Internal.projitems" Label="Shared" />
|
||||
<Import Project="..\..\build\common.targets" />
|
||||
<Import Project="..\..\build\prepare-nuget-package.targets" />
|
||||
</Project>
|
||||
|
|
|
@ -1,27 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
|
||||
<metadata>
|
||||
<id>Pathoschild.Stardew.ModBuildConfig</id>
|
||||
<version>3.2.1</version>
|
||||
<title>Build package for SMAPI mods</title>
|
||||
<authors>Pathoschild</authors>
|
||||
<owners>Pathoschild</owners>
|
||||
<requireLicenseAcceptance>false</requireLicenseAcceptance>
|
||||
<license type="expression">MIT</license>
|
||||
<repository type="git" url="https://github.com/Pathoschild/SMAPI" />
|
||||
<projectUrl>https://smapi.io/package/readme</projectUrl>
|
||||
<icon>images\icon.png</icon>
|
||||
<iconUrl>https://raw.githubusercontent.com/Pathoschild/SMAPI/develop/src/SMAPI.ModBuildConfig/assets/nuget-icon.png</iconUrl>
|
||||
<description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods. For SMAPI 3.0 or later.</description>
|
||||
<releaseNotes>
|
||||
3.2.1:
|
||||
- Added more detailed logging.
|
||||
- Fixed "path's format is not supported" error when using default Mods path in 3.2.
|
||||
</releaseNotes>
|
||||
</metadata>
|
||||
<files>
|
||||
<file src="analyzers\**" target="analyzers" />
|
||||
<file src="build\**" target="build" />
|
||||
<file src="images\**" target="images" />
|
||||
</files>
|
||||
</package>
|
|
@ -29,7 +29,6 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "build", "build", "{09CF91E5
|
|||
..\build\common.targets = ..\build\common.targets
|
||||
..\build\find-game-folder.targets = ..\build\find-game-folder.targets
|
||||
..\build\prepare-install-package.targets = ..\build\prepare-install-package.targets
|
||||
..\build\prepare-nuget-package.targets = ..\build\prepare-nuget-package.targets
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "docs", "docs", "{EB35A917-67B9-4EFA-8DFC-4FB49B3949BB}"
|
||||
|
@ -81,7 +80,6 @@ Global
|
|||
GlobalSection(SharedMSBuildProjectFiles) = preSolution
|
||||
SMAPI.Internal\SMAPI.Internal.projitems*{0634ea4c-3b8f-42db-aea6-ca9e4ef6e92f}*SharedItemsImports = 5
|
||||
SMAPI.Internal\SMAPI.Internal.projitems*{0a9bb24f-15ff-4c26-b1a2-81f7ae316518}*SharedItemsImports = 5
|
||||
SMAPI.Internal\SMAPI.Internal.projitems*{1b3821e6-d030-402c-b3a1-7ca45c2800ea}*SharedItemsImports = 5
|
||||
SMAPI.Internal\SMAPI.Internal.projitems*{80efd92f-728f-41e0-8a5b-9f6f49a91899}*SharedItemsImports = 5
|
||||
SMAPI.Internal\SMAPI.Internal.projitems*{85208f8d-6fd1-4531-be05-7142490f59fe}*SharedItemsImports = 13
|
||||
SMAPI.Internal\SMAPI.Internal.projitems*{cd53ad6f-97f4-4872-a212-50c2a0fd3601}*SharedItemsImports = 5
|
||||
|
|
Loading…
Reference in New Issue