streamline mod build config package creation
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parent
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commit
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<!--
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This build task is run from the ModBuildConfig project after it's been compiled, and copies the
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package files to the bin\Pathoschild.Stardew.ModBuildConfig folder.
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-->
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<Target Name="PreparePackage" AfterTargets="AfterBuild">
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<PropertyGroup>
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<PackagePath>$(SolutionDir)\..\bin\Pathoschild.Stardew.ModBuildConfig</PackagePath>
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</PropertyGroup>
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<RemoveDir Directories="$(PackagePath)" />
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<Copy SourceFiles="$(ProjectDir)/package.nuspec" DestinationFolder="$(PackagePath)" />
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<Copy SourceFiles="$(SolutionDir)/../build/find-game-folder.targets" DestinationFolder="$(PackagePath)/build" />
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<Copy SourceFiles="$(ProjectDir)/build/smapi.targets" DestinationFiles="$(PackagePath)/build/Pathoschild.Stardew.ModBuildConfig.targets" />
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<Copy SourceFiles="$(TargetDir)/assets/nuget-icon.png" DestinationFiles="$(PackagePath)/images/icon.png" />
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<Copy SourceFiles="$(TargetDir)/Newtonsoft.Json.dll" DestinationFolder="$(PackagePath)/build" />
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<Copy SourceFiles="$(TargetDir)/SMAPI.ModBuildConfig.dll" DestinationFolder="$(PackagePath)/build" />
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<Copy SourceFiles="$(TargetDir)/SMAPI.Toolkit.dll" DestinationFolder="$(PackagePath)/build" />
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<Copy SourceFiles="$(TargetDir)/SMAPI.Toolkit.CoreInterfaces.dll" DestinationFolder="$(PackagePath)/build" />
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<Copy SourceFiles="$(SolutionDir)/SMAPI.ModBuildConfig.Analyzer/bin/netstandard2.0/SMAPI.ModBuildConfig.Analyzer.dll" DestinationFolder="$(PackagePath)/analyzers/dotnet/cs" />
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</Target>
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</Project>
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@ -17,6 +17,9 @@
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* For the web UI:
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* For the web UI:
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* Updated the JSON validator/schema for Content Patcher 1.18.
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* Updated the JSON validator/schema for Content Patcher 1.18.
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* For SMAPI developers:
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* Reworked how the _mod build config_ package is released, added auto-generated package on build.
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## 3.7.3
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## 3.7.3
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Released 16 September 2020 for Stardew Valley 1.4.1 or later.
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Released 16 September 2020 for Stardew Valley 1.4.1 or later.
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@ -343,19 +343,13 @@ project | purpose
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`StardewModdingAPI.ModBuildConfig.Analyzer` | Adds C# analyzers which show code warnings in Visual Studio.
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`StardewModdingAPI.ModBuildConfig.Analyzer` | Adds C# analyzers which show code warnings in Visual Studio.
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`StardewModdingAPI.ModBuildConfig.Analyzer.Tests` | Unit tests for the C# analyzers.
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`StardewModdingAPI.ModBuildConfig.Analyzer.Tests` | Unit tests for the C# analyzers.
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To prepare a build of the NuGet package:
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The NuGet package is generated automatically in `StardewModdingAPI.ModBuildConfig`'s `bin` folder
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1. Install the [NuGet CLI](https://docs.microsoft.com/en-us/nuget/install-nuget-client-tools#nugetexe-cli).
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when you compile it.
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1. Change the version and release notes in `package.nuspec`.
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2. Rebuild the solution in _Release_ mode.
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3. Open a terminal in the `bin/Pathoschild.Stardew.ModBuildConfig` folder and run this command:
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```bash
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nuget.exe pack
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```
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That will create a `Pathoschild.Stardew.ModBuildConfig-<version>.nupkg` file in the same directory
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which can be uploaded to NuGet or referenced directly.
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## Release notes
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## Release notes
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## Upcoming release
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* Reworked and streamlined how the package is compiled.
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### 3.2.1
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### 3.2.1
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Released 11 September 2020.
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Released 11 September 2020.
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<PropertyGroup>
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<!--build-->
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<RootNamespace>StardewModdingAPI.ModBuildConfig</RootNamespace>
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<RootNamespace>StardewModdingAPI.ModBuildConfig</RootNamespace>
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<Version>3.2.1</Version>
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<TargetFramework>net45</TargetFramework>
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<TargetFramework>net45</TargetFramework>
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<PlatformTarget>x86</PlatformTarget>
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<PlatformTarget>x86</PlatformTarget>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<LangVersion>latest</LangVersion>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<!--NuGet package-->
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<PackageId>Pathoschild.Stardew.ModBuildConfig</PackageId>
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<Title>Build package for SMAPI mods</Title>
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<Version>3.2.1</Version>
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<Authors>Pathoschild</Authors>
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<Description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods. For SMAPI 3.0 or later.</Description>
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<PackageLicenseExpression>MIT</PackageLicenseExpression>
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<PackageIcon>images/icon.png</PackageIcon>
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<PackageProjectUrl>https://smapi.io/package/readme</PackageProjectUrl>
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<PackageReleaseNotes>
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3.2.1:
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- Added more detailed logging.
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- Fixed "path's format is not supported" error when using default Mods path in 3.2.
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</PackageReleaseNotes>
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<IncludeBuildOutput>false</IncludeBuildOutput>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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@ -16,16 +33,22 @@
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\SMAPI.Toolkit\SMAPI.Toolkit.csproj" />
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<ProjectReference Include="..\SMAPI.Toolkit\SMAPI.Toolkit.csproj" PrivateAssets="All" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<None Include="..\..\build\find-game-folder.targets" Link="build\find-game-folder.targets" />
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<!--project files-->
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<None Include="..\..\docs\technical\mod-package.md" Link="mod-package.md" />
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<None Include="..\..\docs\technical\mod-package.md" Link="mod-package.md" />
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<None Update="assets\nuget-icon.png" CopyToOutputDirectory="PreserveNewest" />
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<!--NuGet package files-->
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<None PackagePath="analyzers/dotnet/cs" Include="$(SolutionDir)/SMAPI.ModBuildConfig.Analyzer/bin/netstandard2.0/SMAPI.ModBuildConfig.Analyzer.dll" Pack="true" Visible="false" />
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<None PackagePath="build/" Include="..\..\build\find-game-folder.targets" Link="build/find-game-folder.targets" Pack="true" />
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<None PackagePath="build/" Include="$(OutputPath)\Newtonsoft.Json.dll" Pack="true" Visible="false" />
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<None PackagePath="build/" Include="$(OutputPath)\SMAPI.Toolkit.dll" Pack="true" Visible="false" />
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<None PackagePath="build/" Include="$(OutputPath)\SMAPI.Toolkit.CoreInterfaces.dll" Pack="true" Visible="false" />
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<None PackagePath="build/SMAPI.ModBuildConfig.dll" Include="$(OutputPath)\$(AssemblyName).dll" Pack="true" Visible="false" />
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<None PackagePath="build/Pathoschild.Stardew.ModBuildConfig.targets" Include="build\smapi.targets" Pack="true" />
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<None PackagePath="images/icon.png" Include="assets\nuget-icon.png" Pack="true" />
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</ItemGroup>
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</ItemGroup>
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<Import Project="..\SMAPI.Internal\SMAPI.Internal.projitems" Label="Shared" />
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<Import Project="..\..\build\common.targets" />
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<Import Project="..\..\build\prepare-nuget-package.targets" />
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</Project>
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</Project>
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<?xml version="1.0" encoding="utf-8"?>
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<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
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<metadata>
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<id>Pathoschild.Stardew.ModBuildConfig</id>
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<version>3.2.1</version>
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<title>Build package for SMAPI mods</title>
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<authors>Pathoschild</authors>
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<owners>Pathoschild</owners>
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<requireLicenseAcceptance>false</requireLicenseAcceptance>
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<license type="expression">MIT</license>
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<repository type="git" url="https://github.com/Pathoschild/SMAPI" />
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<projectUrl>https://smapi.io/package/readme</projectUrl>
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<icon>images\icon.png</icon>
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<iconUrl>https://raw.githubusercontent.com/Pathoschild/SMAPI/develop/src/SMAPI.ModBuildConfig/assets/nuget-icon.png</iconUrl>
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<description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods. For SMAPI 3.0 or later.</description>
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<releaseNotes>
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3.2.1:
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- Added more detailed logging.
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- Fixed "path's format is not supported" error when using default Mods path in 3.2.
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</releaseNotes>
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</metadata>
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<files>
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<file src="analyzers\**" target="analyzers" />
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<file src="build\**" target="build" />
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<file src="images\**" target="images" />
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</files>
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</package>
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@ -29,7 +29,6 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "build", "build", "{09CF91E5
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..\build\common.targets = ..\build\common.targets
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..\build\common.targets = ..\build\common.targets
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..\build\find-game-folder.targets = ..\build\find-game-folder.targets
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..\build\find-game-folder.targets = ..\build\find-game-folder.targets
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..\build\prepare-install-package.targets = ..\build\prepare-install-package.targets
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..\build\prepare-install-package.targets = ..\build\prepare-install-package.targets
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..\build\prepare-nuget-package.targets = ..\build\prepare-nuget-package.targets
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EndProjectSection
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EndProjectSection
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EndProject
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "docs", "docs", "{EB35A917-67B9-4EFA-8DFC-4FB49B3949BB}"
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "docs", "docs", "{EB35A917-67B9-4EFA-8DFC-4FB49B3949BB}"
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@ -81,7 +80,6 @@ Global
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GlobalSection(SharedMSBuildProjectFiles) = preSolution
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GlobalSection(SharedMSBuildProjectFiles) = preSolution
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SMAPI.Internal\SMAPI.Internal.projitems*{0634ea4c-3b8f-42db-aea6-ca9e4ef6e92f}*SharedItemsImports = 5
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SMAPI.Internal\SMAPI.Internal.projitems*{0634ea4c-3b8f-42db-aea6-ca9e4ef6e92f}*SharedItemsImports = 5
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SMAPI.Internal\SMAPI.Internal.projitems*{0a9bb24f-15ff-4c26-b1a2-81f7ae316518}*SharedItemsImports = 5
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SMAPI.Internal\SMAPI.Internal.projitems*{0a9bb24f-15ff-4c26-b1a2-81f7ae316518}*SharedItemsImports = 5
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SMAPI.Internal\SMAPI.Internal.projitems*{1b3821e6-d030-402c-b3a1-7ca45c2800ea}*SharedItemsImports = 5
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SMAPI.Internal\SMAPI.Internal.projitems*{80efd92f-728f-41e0-8a5b-9f6f49a91899}*SharedItemsImports = 5
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SMAPI.Internal\SMAPI.Internal.projitems*{80efd92f-728f-41e0-8a5b-9f6f49a91899}*SharedItemsImports = 5
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SMAPI.Internal\SMAPI.Internal.projitems*{85208f8d-6fd1-4531-be05-7142490f59fe}*SharedItemsImports = 13
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SMAPI.Internal\SMAPI.Internal.projitems*{85208f8d-6fd1-4531-be05-7142490f59fe}*SharedItemsImports = 13
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SMAPI.Internal\SMAPI.Internal.projitems*{cd53ad6f-97f4-4872-a212-50c2a0fd3601}*SharedItemsImports = 5
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SMAPI.Internal\SMAPI.Internal.projitems*{cd53ad6f-97f4-4872-a212-50c2a0fd3601}*SharedItemsImports = 5
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