also detect broken Netcode references
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@ -17,7 +17,7 @@ namespace StardewModdingAPI.Metadata
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/// <summary>The assembly names to which to heuristically detect broken references.</summary>
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/// <remarks>The current implementation only works correctly with assemblies that should always be present.</remarks>
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private readonly string[] ValidateReferencesToAssemblies = { "StardewModdingAPI", "Stardew Valley", "StardewValley" };
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private readonly string[] ValidateReferencesToAssemblies = { "StardewModdingAPI", "Stardew Valley", "StardewValley", "Netcode" };
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/*********
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