From 8901218418693d610a17b22fe789ba6279f63446 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Fri, 7 Dec 2018 13:40:13 -0500 Subject: [PATCH] update for release --- build/GlobalAssemblyInfo.cs | 4 ++-- docs/release-notes.md | 22 ++++++++++---------- src/SMAPI.Mods.ConsoleCommands/manifest.json | 4 ++-- src/SMAPI.Mods.SaveBackup/manifest.json | 4 ++-- src/SMAPI/Constants.cs | 2 +- 5 files changed, 18 insertions(+), 18 deletions(-) diff --git a/build/GlobalAssemblyInfo.cs b/build/GlobalAssemblyInfo.cs index 7a6de93c..207c11c3 100644 --- a/build/GlobalAssemblyInfo.cs +++ b/build/GlobalAssemblyInfo.cs @@ -1,5 +1,5 @@ using System.Reflection; [assembly: AssemblyProduct("SMAPI")] -[assembly: AssemblyVersion("2.8.2")] -[assembly: AssemblyFileVersion("2.8.2")] +[assembly: AssemblyVersion("2.9.0")] +[assembly: AssemblyFileVersion("2.9.0")] diff --git a/docs/release-notes.md b/docs/release-notes.md index cb9d0392..cf11df7c 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,36 +1,36 @@ # Release notes -## Upcoming +## 2.9 * For players: * Added support for ModDrop in update checks and the mod compatibility list. - * Added friendly error when Steam isn't loaded (for Steam players). + * Added friendly error for Steam players when Steam isn't loaded. * Fixed cryptic error when running the installer from inside a zip file on Windows. * Fixed error when leaving and rejoining a multiplayer server in the same session. - * Fixed Console Commands' handling of tool upgrade levels for item commands. * Fixed empty "mods with warnings" list in some cases due to hidden warnings. + * Fixed Console Commands' handling of tool upgrade levels for item commands. * For modders: * Added ModDrop update keys (see [docs](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Manifest#Update_checks)). * Added `IsLocalPlayer` to new player events. - * Added `helper.CreateTemporaryContentPack` to support permanent use cases for mods using the deprecated `helper.CreateTransitionalContentPack`. + * Added `helper.CreateTemporaryContentPack` to replace the deprecated `CreateTransitionalContentPack`. * Reloading a map asset will now update affected locations. * Reloading the `Data\NPCDispositions` asset will now update affected NPCs. - * Disabled `TRACE` messages related to paranoid mode when it's disabled. - * Fixed world events (like `ObjectListChanged`) not working in the mines. + * Disabled trace messages related to paranoid mode when it's disabled. + * Fixed world events like `ObjectListChanged` not working in the mines. * Fixed some map tilesheets not editable if not playing in English. - * Fixed newlines in most manifest fields not being ignored. - * Fixed `Display.RenderedWorld` event not invoked before overlays are rendered. + * Fixed newlines in manifest fields not being ignored. + * Fixed `Display.RenderedWorld` event invoked after overlays are rendered. * **Deprecations:** - * All static events are deprecated and will be removed in SMAPI 3.0. Mods should use `helper.Events` instead; see [_migrate to SMAPI 3.0_](https://stardewvalleywiki.com/Modding:Migrate_to_SMAPI_3.0) for details. + * All static events are deprecated and will be removed in SMAPI 3.0. Mods should use the new event system available through `helper.Events` instead; see [_migrate to SMAPI 3.0_](https://stardewvalleywiki.com/Modding:Migrate_to_SMAPI_3.0) for details. * For the web UI: * Added stats to compatibility list. * Fixed compatibility list showing beta header when there's no beta in progress. ## 2.8.2 -* Fixed game crash in MacOS since SMAPI 2.8. +* Fixed game crash in MacOS with SMAPI 2.8. ## 2.8.1 -* Fixed installer error on Windows. +* Fixed installer error on Windows with SMAPI 2.8. ## 2.8 * For players: diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json index 94bab67f..c723d845 100644 --- a/src/SMAPI.Mods.ConsoleCommands/manifest.json +++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json @@ -1,9 +1,9 @@ { "Name": "Console Commands", "Author": "SMAPI", - "Version": "2.8.0", + "Version": "2.9.0", "Description": "Adds SMAPI console commands that let you manipulate the game.", "UniqueID": "SMAPI.ConsoleCommands", "EntryDll": "ConsoleCommands.dll", - "MinimumApiVersion": "2.8.2" + "MinimumApiVersion": "2.9.0" } diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json index 1afb84ae..b6aa4149 100644 --- a/src/SMAPI.Mods.SaveBackup/manifest.json +++ b/src/SMAPI.Mods.SaveBackup/manifest.json @@ -1,9 +1,9 @@ { "Name": "Save Backup", "Author": "SMAPI", - "Version": "2.8.0", + "Version": "2.9.0", "Description": "Automatically backs up all your saves once per day into its folder.", "UniqueID": "SMAPI.SaveBackup", "EntryDll": "SaveBackup.dll", - "MinimumApiVersion": "2.8.2" + "MinimumApiVersion": "2.9.0" } diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index 8667b63f..6a1cd188 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -29,7 +29,7 @@ namespace StardewModdingAPI ** Public ****/ /// SMAPI's current semantic version. - public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.8.2"); + public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.9.0"); /// The minimum supported version of Stardew Valley. public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.32");