update for release
This commit is contained in:
parent
b823d126d2
commit
8901218418
|
@ -1,5 +1,5 @@
|
|||
using System.Reflection;
|
||||
|
||||
[assembly: AssemblyProduct("SMAPI")]
|
||||
[assembly: AssemblyVersion("2.8.2")]
|
||||
[assembly: AssemblyFileVersion("2.8.2")]
|
||||
[assembly: AssemblyVersion("2.9.0")]
|
||||
[assembly: AssemblyFileVersion("2.9.0")]
|
||||
|
|
|
@ -1,36 +1,36 @@
|
|||
# Release notes
|
||||
## Upcoming
|
||||
## 2.9
|
||||
* For players:
|
||||
* Added support for ModDrop in update checks and the mod compatibility list.
|
||||
* Added friendly error when Steam isn't loaded (for Steam players).
|
||||
* Added friendly error for Steam players when Steam isn't loaded.
|
||||
* Fixed cryptic error when running the installer from inside a zip file on Windows.
|
||||
* Fixed error when leaving and rejoining a multiplayer server in the same session.
|
||||
* Fixed Console Commands' handling of tool upgrade levels for item commands.
|
||||
* Fixed empty "mods with warnings" list in some cases due to hidden warnings.
|
||||
* Fixed Console Commands' handling of tool upgrade levels for item commands.
|
||||
|
||||
* For modders:
|
||||
* Added ModDrop update keys (see [docs](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Manifest#Update_checks)).
|
||||
* Added `IsLocalPlayer` to new player events.
|
||||
* Added `helper.CreateTemporaryContentPack` to support permanent use cases for mods using the deprecated `helper.CreateTransitionalContentPack`.
|
||||
* Added `helper.CreateTemporaryContentPack` to replace the deprecated `CreateTransitionalContentPack`.
|
||||
* Reloading a map asset will now update affected locations.
|
||||
* Reloading the `Data\NPCDispositions` asset will now update affected NPCs.
|
||||
* Disabled `TRACE` messages related to paranoid mode when it's disabled.
|
||||
* Fixed world events (like `ObjectListChanged`) not working in the mines.
|
||||
* Disabled trace messages related to paranoid mode when it's disabled.
|
||||
* Fixed world events like `ObjectListChanged` not working in the mines.
|
||||
* Fixed some map tilesheets not editable if not playing in English.
|
||||
* Fixed newlines in most manifest fields not being ignored.
|
||||
* Fixed `Display.RenderedWorld` event not invoked before overlays are rendered.
|
||||
* Fixed newlines in manifest fields not being ignored.
|
||||
* Fixed `Display.RenderedWorld` event invoked after overlays are rendered.
|
||||
* **Deprecations:**
|
||||
* All static events are deprecated and will be removed in SMAPI 3.0. Mods should use `helper.Events` instead; see [_migrate to SMAPI 3.0_](https://stardewvalleywiki.com/Modding:Migrate_to_SMAPI_3.0) for details.
|
||||
* All static events are deprecated and will be removed in SMAPI 3.0. Mods should use the new event system available through `helper.Events` instead; see [_migrate to SMAPI 3.0_](https://stardewvalleywiki.com/Modding:Migrate_to_SMAPI_3.0) for details.
|
||||
|
||||
* For the web UI:
|
||||
* Added stats to compatibility list.
|
||||
* Fixed compatibility list showing beta header when there's no beta in progress.
|
||||
|
||||
## 2.8.2
|
||||
* Fixed game crash in MacOS since SMAPI 2.8.
|
||||
* Fixed game crash in MacOS with SMAPI 2.8.
|
||||
|
||||
## 2.8.1
|
||||
* Fixed installer error on Windows.
|
||||
* Fixed installer error on Windows with SMAPI 2.8.
|
||||
|
||||
## 2.8
|
||||
* For players:
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
{
|
||||
"Name": "Console Commands",
|
||||
"Author": "SMAPI",
|
||||
"Version": "2.8.0",
|
||||
"Version": "2.9.0",
|
||||
"Description": "Adds SMAPI console commands that let you manipulate the game.",
|
||||
"UniqueID": "SMAPI.ConsoleCommands",
|
||||
"EntryDll": "ConsoleCommands.dll",
|
||||
"MinimumApiVersion": "2.8.2"
|
||||
"MinimumApiVersion": "2.9.0"
|
||||
}
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
{
|
||||
"Name": "Save Backup",
|
||||
"Author": "SMAPI",
|
||||
"Version": "2.8.0",
|
||||
"Version": "2.9.0",
|
||||
"Description": "Automatically backs up all your saves once per day into its folder.",
|
||||
"UniqueID": "SMAPI.SaveBackup",
|
||||
"EntryDll": "SaveBackup.dll",
|
||||
"MinimumApiVersion": "2.8.2"
|
||||
"MinimumApiVersion": "2.9.0"
|
||||
}
|
||||
|
|
|
@ -29,7 +29,7 @@ namespace StardewModdingAPI
|
|||
** Public
|
||||
****/
|
||||
/// <summary>SMAPI's current semantic version.</summary>
|
||||
public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.8.2");
|
||||
public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.9.0");
|
||||
|
||||
/// <summary>The minimum supported version of Stardew Valley.</summary>
|
||||
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.32");
|
||||
|
|
Loading…
Reference in New Issue