add support for CurseForge update keys (#605)
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@ -47,6 +47,7 @@ For modders:
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* Now ignores metadata files and folders (like `__MACOSX` and `__folder_managed_by_vortex`) and content files (like `.txt` or `.png`), which avoids missing-manifest errors in some common cases.
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* Now detects XNB mods more accurately, and consolidates multi-folder XNB mods in logged messages.
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* SMAPI now automatically removes invalid content when loading a save to prevent crashes. A warning is shown in-game when this happens. This applies for locations and NPCs.
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* Added update checks for CurseForge mods.
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* Added support for configuring console colors via `smapi-internal/config.json` (intended for players with unusual consoles).
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* Added support for specifying SMAPI command-line arguments as environment variables for Linux/Mac compatibility.
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* Improved launch script compatibility on Linux (thanks to kurumushi and toastal!).
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@ -9,6 +9,9 @@ namespace StardewModdingAPI.Toolkit.Framework.UpdateData
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/// <summary>The Chucklefish mod repository.</summary>
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Chucklefish,
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/// <summary>The CurseForge mod repository.</summary>
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CurseForge,
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/// <summary>A GitHub project containing releases.</summary>
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GitHub,
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@ -14,6 +14,7 @@ using StardewModdingAPI.Toolkit.Framework.UpdateData;
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using StardewModdingAPI.Web.Framework.Caching.Mods;
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using StardewModdingAPI.Web.Framework.Caching.Wiki;
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using StardewModdingAPI.Web.Framework.Clients.Chucklefish;
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using StardewModdingAPI.Web.Framework.Clients.CurseForge;
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using StardewModdingAPI.Web.Framework.Clients.GitHub;
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using StardewModdingAPI.Web.Framework.Clients.ModDrop;
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using StardewModdingAPI.Web.Framework.Clients.Nexus;
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@ -61,10 +62,11 @@ namespace StardewModdingAPI.Web.Controllers
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/// <param name="modCache">The cache in which to store mod metadata.</param>
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/// <param name="configProvider">The config settings for mod update checks.</param>
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/// <param name="chucklefish">The Chucklefish API client.</param>
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/// <param name="curseForge">The CurseForge API client.</param>
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/// <param name="github">The GitHub API client.</param>
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/// <param name="modDrop">The ModDrop API client.</param>
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/// <param name="nexus">The Nexus API client.</param>
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public ModsApiController(IHostingEnvironment environment, IWikiCacheRepository wikiCache, IModCacheRepository modCache, IOptions<ModUpdateCheckConfig> configProvider, IChucklefishClient chucklefish, IGitHubClient github, IModDropClient modDrop, INexusClient nexus)
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public ModsApiController(IHostingEnvironment environment, IWikiCacheRepository wikiCache, IModCacheRepository modCache, IOptions<ModUpdateCheckConfig> configProvider, IChucklefishClient chucklefish, ICurseForgeClient curseForge, IGitHubClient github, IModDropClient modDrop, INexusClient nexus)
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{
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this.ModDatabase = new ModToolkit().GetModDatabase(Path.Combine(environment.WebRootPath, "SMAPI.metadata.json"));
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ModUpdateCheckConfig config = configProvider.Value;
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@ -78,6 +80,7 @@ namespace StardewModdingAPI.Web.Controllers
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new IModRepository[]
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{
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new ChucklefishRepository(chucklefish),
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new CurseForgeRepository(curseForge),
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new GitHubRepository(github),
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new ModDropRepository(modDrop),
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new NexusRepository(nexus)
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@ -0,0 +1,113 @@
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using System.Linq;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using Pathoschild.Http.Client;
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using StardewModdingAPI.Toolkit;
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using StardewModdingAPI.Web.Framework.Clients.CurseForge.ResponseModels;
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namespace StardewModdingAPI.Web.Framework.Clients.CurseForge
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{
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/// <summary>An HTTP client for fetching mod metadata from the CurseForge API.</summary>
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internal class CurseForgeClient : ICurseForgeClient
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{
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/*********
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** Fields
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*********/
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/// <summary>The underlying HTTP client.</summary>
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private readonly IClient Client;
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/// <summary>A regex pattern which matches a version number in a CurseForge mod file name.</summary>
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private readonly Regex VersionInNamePattern = new Regex(@"^(?:.+? | *)v?(\d+\.\d+(?:\.\d+)?(?:-.+?)?) *(?:\.(?:zip|rar|7z))?$", RegexOptions.Compiled);
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/*********
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** Public methods
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*********/
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/// <summary>Construct an instance.</summary>
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/// <param name="userAgent">The user agent for the API client.</param>
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/// <param name="apiUrl">The base URL for the CurseForge API.</param>
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public CurseForgeClient(string userAgent, string apiUrl)
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{
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this.Client = new FluentClient(apiUrl).SetUserAgent(userAgent);
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}
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/// <summary>Get metadata about a mod.</summary>
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/// <param name="id">The CurseForge mod ID.</param>
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/// <returns>Returns the mod info if found, else <c>null</c>.</returns>
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public async Task<CurseForgeMod> GetModAsync(long id)
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{
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// get raw data
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ModModel mod = await this.Client
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.GetAsync($"addon/{id}")
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.As<ModModel>();
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if (mod == null)
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return null;
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// get latest versions
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string invalidVersion = null;
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ISemanticVersion latest = null;
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foreach (ModFileModel file in mod.LatestFiles)
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{
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// extract version
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ISemanticVersion version;
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{
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string raw = this.GetRawVersion(file);
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if (raw == null)
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continue;
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if (!SemanticVersion.TryParse(raw, out version))
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{
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if (invalidVersion == null)
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invalidVersion = raw;
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continue;
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}
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}
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// track latest version
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if (latest == null || version.IsNewerThan(latest))
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latest = version;
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}
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// get error
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string error = null;
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if (latest == null && invalidVersion == null)
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{
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error = mod.LatestFiles.Any()
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? $"CurseForge mod {id} has no downloads which specify the version in a recognised format."
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: $"CurseForge mod {id} has no downloads.";
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}
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// generate result
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return new CurseForgeMod
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{
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Name = mod.Name,
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LatestVersion = latest?.ToString() ?? invalidVersion,
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Url = mod.WebsiteUrl,
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Error = error
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};
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}
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/// <summary>Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.</summary>
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public void Dispose()
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{
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this.Client?.Dispose();
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}
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/*********
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** Private methods
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*********/
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/// <summary>Get a raw version string for a mod file, if available.</summary>
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/// <param name="file">The file whose version to get.</param>
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private string GetRawVersion(ModFileModel file)
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{
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Match match = this.VersionInNamePattern.Match(file.DisplayName);
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if (!match.Success)
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match = this.VersionInNamePattern.Match(file.FileName);
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return match.Success
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? match.Groups[1].Value
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: null;
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}
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}
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}
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@ -0,0 +1,23 @@
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using Newtonsoft.Json;
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namespace StardewModdingAPI.Web.Framework.Clients.CurseForge
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{
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/// <summary>Mod metadata from the CurseForge API.</summary>
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internal class CurseForgeMod
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{
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/*********
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** Accessors
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*********/
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/// <summary>The mod name.</summary>
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public string Name { get; set; }
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/// <summary>The latest file version.</summary>
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public string LatestVersion { get; set; }
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/// <summary>The mod's web URL.</summary>
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public string Url { get; set; }
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/// <summary>A user-friendly error which indicates why fetching the mod info failed (if applicable).</summary>
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public string Error { get; set; }
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}
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}
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@ -0,0 +1,17 @@
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using System;
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using System.Threading.Tasks;
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namespace StardewModdingAPI.Web.Framework.Clients.CurseForge
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{
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/// <summary>An HTTP client for fetching mod metadata from the CurseForge API.</summary>
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internal interface ICurseForgeClient : IDisposable
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{
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/*********
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** Methods
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*********/
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/// <summary>Get metadata about a mod.</summary>
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/// <param name="id">The CurseForge mod ID.</param>
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/// <returns>Returns the mod info if found, else <c>null</c>.</returns>
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Task<CurseForgeMod> GetModAsync(long id);
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}
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}
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@ -0,0 +1,12 @@
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namespace StardewModdingAPI.Web.Framework.Clients.CurseForge.ResponseModels
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{
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/// <summary>Metadata from the CurseForge API about a mod file.</summary>
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public class ModFileModel
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{
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/// <summary>The file name as downloaded.</summary>
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public string FileName { get; set; }
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/// <summary>The file display name.</summary>
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public string DisplayName { get; set; }
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}
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}
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@ -0,0 +1,18 @@
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namespace StardewModdingAPI.Web.Framework.Clients.CurseForge.ResponseModels
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{
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/// <summary>An mod from the CurseForge API.</summary>
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public class ModModel
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{
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/// <summary>The mod's unique ID on CurseForge.</summary>
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public int ID { get; set; }
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/// <summary>The mod name.</summary>
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public string Name { get; set; }
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/// <summary>The web URL for the mod page.</summary>
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public string WebsiteUrl { get; set; }
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/// <summary>The available file downloads.</summary>
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public ModFileModel[] LatestFiles { get; set; }
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}
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}
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@ -23,6 +23,13 @@ namespace StardewModdingAPI.Web.Framework.ConfigModels
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public string ChucklefishModPageUrlFormat { get; set; }
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/****
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** CurseForge
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****/
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/// <summary>The base URL for the CurseForge API.</summary>
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public string CurseForgeBaseUrl { get; set; }
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/****
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** GitHub
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****/
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@ -0,0 +1,63 @@
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using System;
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using System.Threading.Tasks;
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using StardewModdingAPI.Toolkit.Framework.UpdateData;
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using StardewModdingAPI.Web.Framework.Clients.CurseForge;
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namespace StardewModdingAPI.Web.Framework.ModRepositories
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{
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/// <summary>An HTTP client for fetching mod metadata from CurseForge.</summary>
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internal class CurseForgeRepository : RepositoryBase
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{
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/*********
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** Fields
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*********/
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/// <summary>The underlying CurseForge API client.</summary>
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private readonly ICurseForgeClient Client;
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/*********
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** Public methods
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*********/
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/// <summary>Construct an instance.</summary>
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/// <param name="client">The underlying CurseForge API client.</param>
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public CurseForgeRepository(ICurseForgeClient client)
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: base(ModRepositoryKey.CurseForge)
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{
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this.Client = client;
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}
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/// <summary>Get metadata about a mod in the repository.</summary>
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/// <param name="id">The mod ID in this repository.</param>
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public override async Task<ModInfoModel> GetModInfoAsync(string id)
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{
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// validate ID format
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if (!uint.TryParse(id, out uint curseID))
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return new ModInfoModel().SetError(RemoteModStatus.DoesNotExist, $"The value '{id}' isn't a valid CurseForge mod ID, must be an integer ID.");
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// fetch info
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try
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{
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CurseForgeMod mod = await this.Client.GetModAsync(curseID);
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if (mod == null)
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return new ModInfoModel().SetError(RemoteModStatus.DoesNotExist, "Found no CurseForge mod with this ID.");
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if (mod.Error != null)
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{
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RemoteModStatus remoteStatus = RemoteModStatus.InvalidData;
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return new ModInfoModel().SetError(remoteStatus, mod.Error);
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}
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return new ModInfoModel(name: mod.Name, version: this.NormalizeVersion(mod.LatestVersion), url: mod.Url);
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}
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catch (Exception ex)
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{
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return new ModInfoModel().SetError(RemoteModStatus.TemporaryError, ex.ToString());
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}
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}
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/// <summary>Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.</summary>
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public override void Dispose()
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{
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this.Client.Dispose();
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}
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}
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}
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@ -16,6 +16,7 @@ using StardewModdingAPI.Web.Framework.Caching;
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using StardewModdingAPI.Web.Framework.Caching.Mods;
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using StardewModdingAPI.Web.Framework.Caching.Wiki;
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using StardewModdingAPI.Web.Framework.Clients.Chucklefish;
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using StardewModdingAPI.Web.Framework.Clients.CurseForge;
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using StardewModdingAPI.Web.Framework.Clients.GitHub;
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using StardewModdingAPI.Web.Framework.Clients.ModDrop;
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using StardewModdingAPI.Web.Framework.Clients.Nexus;
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@ -119,6 +120,10 @@ namespace StardewModdingAPI.Web
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baseUrl: api.ChucklefishBaseUrl,
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modPageUrlFormat: api.ChucklefishModPageUrlFormat
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));
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services.AddSingleton<ICurseForgeClient>(new CurseForgeClient(
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userAgent: userAgent,
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apiUrl: api.CurseForgeBaseUrl
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));
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services.AddSingleton<IGitHubClient>(new GitHubClient(
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baseUrl: api.GitHubBaseUrl,
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@ -30,6 +30,8 @@
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"ChucklefishBaseUrl": "https://community.playstarbound.com",
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"ChucklefishModPageUrlFormat": "resources/{0}",
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"CurseForgeBaseUrl": "https://addons-ecs.forgesvc.net/api/v2/",
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"GitHubBaseUrl": "https://api.github.com",
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"GitHubAcceptHeader": "application/vnd.github.v3+json",
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"GitHubUsername": null, // see top note
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