fix installer leaving unneeded StardewModdingAPI-x64.exe file in installer
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@ -7,6 +7,10 @@
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* Migrated to Harmony 2.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info).
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-->
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## Upcoming release
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* For players:
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* Fixed installer leaving unneeded `StardewModdingAPI-x64.exe` file in the game folder.
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## 3.10
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Released 03 May 2021 for Stardew Valley 1.5.4 or later. See [release highlights](https://www.patreon.com/posts/50764911).
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@ -45,6 +45,7 @@ namespace StardewModdingApi.Installer
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yield return GetInstallPath("StardewModdingAPI.exe.mdb"); // Linux/macOS only
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yield return GetInstallPath("StardewModdingAPI.pdb"); // Windows only
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yield return GetInstallPath("StardewModdingAPI.xml");
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yield return GetInstallPath("StardewModdingAPI-x64.exe"); // not normally added to game folder, but may be mistakenly added by a manual install
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yield return GetInstallPath("smapi-internal");
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yield return GetInstallPath("steam_appid.txt");
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@ -424,25 +425,23 @@ namespace StardewModdingApi.Installer
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this.RecursiveCopy(sourceEntry, paths.GameDir);
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}
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if (isWindows64Bit)
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// handle 64-bit file
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{
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this.PrintDebug("Making SMAPI 64-bit...");
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FileInfo x64Executable = new FileInfo(Path.Combine(paths.BundleDir.FullName, "StardewModdingAPI-x64.exe"));
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if (x64Executable.Exists)
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FileInfo x64Executable = new FileInfo(Path.Combine(paths.GameDir.FullName, "StardewModdingAPI-x64.exe"));
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if (isWindows64Bit)
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{
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string targetName = "StardewModdingAPI.exe";
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this.InteractivelyDelete(Path.Combine(paths.GameDir.FullName, targetName));
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this.InteractivelyDelete(Path.Combine(paths.GameDir.FullName, x64Executable.Name));
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this.RecursiveCopy(x64Executable, paths.GameDir);
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File.Move(Path.Combine(paths.GamePath, x64Executable.Name), Path.Combine(paths.GamePath, targetName));
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}
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else
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{
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this.PrintError($"Oops! Could not find the required '{x64Executable.Name}' installer file. SMAPI was unable to install correctly.");
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Console.ReadLine();
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return;
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this.PrintDebug("Making SMAPI 64-bit...");
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if (x64Executable.Exists)
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{
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string targetPath = Path.Combine(paths.GameDir.FullName, "StardewModdingAPI.exe");
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this.InteractivelyDelete(targetPath);
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x64Executable.MoveTo(targetPath);
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}
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else
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this.PrintError($"Oops! Could not find the required '{x64Executable.Name}' installer file. SMAPI may not work correctly.");
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}
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else if (x64Executable.Exists)
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x64Executable.Delete();
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}
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// replace mod launcher (if possible)
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