how to break fishing

This commit is contained in:
Zoryn Aaron 2016-02-28 23:15:38 -05:00
parent e60ed21dc7
commit 8eb0e5ffaa
1 changed files with 44 additions and 0 deletions

View File

@ -60,3 +60,47 @@ It is recommended to subscribe to an event (from Events.cs) to be able to interf
}
}
}
Break Fishing (WARNING: SOFTLOCKS YOUR GAME):
public override void Entry()
{
Events.UpdateTick += Events_UpdateTick;
Events.Initialize += Events_Initialize;
}
private FieldInfo cmg;
private bool gotGame;
private SBobberBar sb;
void Events_Initialize()
{
cmg = SGame.StaticFields.First(x => x.Name == "activeClickableMenu");
}
void Events_UpdateTick()
{
if (cmg != null && cmg.GetValue(null) != null)
{
if (cmg.GetValue(null).GetType() == typeof(BobberBar))
{
if (!gotGame)
{
gotGame = true;
BobberBar b = (BobberBar)cmg.GetValue(null);
sb = SBobberBar.ConstructFromBaseClass(b);
}
else
{
sb.bobberPosition = Extensions.Random.Next(0, 750);
sb.treasure = true;
sb.distanceFromCatching = 0.5f;
}
}
else
{
gotGame = false;
sb = null;
}
}
}