Modify default steam path
- Tries to read from ENV variable 'SteamInstallPath'. - We can investigate using a choose for normal Steam installation paths, this'll be better for now than having to modify the csproj for every dev.
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@ -72,7 +72,7 @@
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<Reference Include="Microsoft.Xna.Framework.Xact, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
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<Reference Include="Stardew Valley, Version=1.0.5900.38427, Culture=neutral, processorArchitecture=x86">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\..\..\Games\SteamLibrary\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
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<HintPath>$(SteamInstallPath)\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
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<EmbedInteropTypes>False</EmbedInteropTypes>
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<Private>True</Private>
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</Reference>
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@ -87,7 +87,7 @@
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<Reference Include="System.Xml" />
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<Reference Include="xTile, Version=2.0.4.0, Culture=neutral, processorArchitecture=x86">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\..\..\Games\SteamLibrary\steamapps\common\Stardew Valley\xTile.dll</HintPath>
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<HintPath>$(SteamInstallPath)\steamapps\common\Stardew Valley\xTile.dll</HintPath>
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<Private>True</Private>
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</Reference>
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</ItemGroup>
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@ -38,7 +38,7 @@
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<Private>False</Private>
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</Reference>
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<Reference Include="Stardew Valley">
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<HintPath>..\..\..\..\Games\SteamLibrary\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
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<HintPath>$(SteamInstallPath)\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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@ -49,7 +49,7 @@
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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<Reference Include="xTile">
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<HintPath>..\..\..\..\Games\SteamLibrary\steamapps\common\Stardew Valley\xTile.dll</HintPath>
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<HintPath>$(SteamInstallPath)\steamapps\common\Stardew Valley\xTile.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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@ -67,11 +67,11 @@
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<PostBuildEvent>
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</PostBuildEvent>
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</PropertyGroup>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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