clarify docblock

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Jesse Plamondon-Willard 2018-12-13 02:11:06 -05:00
parent fd47e992db
commit 95b1dedb66
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2 changed files with 2 additions and 2 deletions

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@ -38,7 +38,7 @@ namespace StardewModdingAPI.Framework.ModHelpers
return this.ContentPacks.Value; return this.ContentPacks.Value;
} }
/// <summary>Create a temporary content pack to read files from a directory. This will generate fake manifest data; any <c>manifest.json</c> in the directory will be ignored. Temporary content packs will not appear in the SMAPI log and update checks will not be performed.</summary> /// <summary>Create a temporary content pack to read files from a directory, using randomised manifest fields. This will generate fake manifest data; any <c>manifest.json</c> in the directory will be ignored. Temporary content packs will not appear in the SMAPI log and update checks will not be performed.</summary>
/// <param name="directoryPath">The absolute directory path containing the content pack files.</param> /// <param name="directoryPath">The absolute directory path containing the content pack files.</param>
public IContentPack CreateFake(string directoryPath) public IContentPack CreateFake(string directoryPath)
{ {

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@ -11,7 +11,7 @@ namespace StardewModdingAPI
/// <summary>Get all content packs loaded for this mod.</summary> /// <summary>Get all content packs loaded for this mod.</summary>
IEnumerable<IContentPack> GetOwned(); IEnumerable<IContentPack> GetOwned();
/// <summary>Create a temporary content pack to read files from a directory. Temporary content packs will not appear in the SMAPI log and update checks will not be performed.</summary> /// <summary>Create a temporary content pack to read files from a directory, using randomised manifest fields. Temporary content packs will not appear in the SMAPI log and update checks will not be performed.</summary>
/// <param name="directoryPath">The absolute directory path containing the content pack files.</param> /// <param name="directoryPath">The absolute directory path containing the content pack files.</param>
IContentPack CreateFake(string directoryPath); IContentPack CreateFake(string directoryPath);